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    posted a message on Smoke Screen = Required
    Quote from Houngan88

    Stack +60 max disc from items and bam! perma god mode for DH haha.

    I thought it's only possible to get +30 discipline (cloak, and two crossbows or one bow/crossbow and quiver)...

    Cloak + wpn + wpn/quiver

    I thought the max was like +15 on an item=, which would only yield +45 max disc.
    Idk if it would yield god mode, but with prep it would drastically increase your survivability.
    +Disc is by far our best stat.

    Quote from Makesh

    Quote from Greenjoke

    Quote from Makesh

    My 2 DH friends, and all DH's I've seen streaming, are just spamming Smoke Screen non-stop, mobs can't do shit.
    Seems like an uber lame tactic, I'm gonna laugh when they put a cooldown on SS.

    if a pack can't be kited (most) and SS is nerfed then what do you expect hunters to do?

    tank? not play?

    Learn to play, or play with a group.

    Learn to play? WTF? Its impossible to play at high levels without SS.... DHs don't have any passive defense, and almost no reactive defense. A mob in Hell of Inferno teleports in your face, and you are fucked. You might be able to take 2 hits, and then splat.

    Playing with a group is not required champ.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Vitality vs Dexterity
    You need just enough HP to not get 1 shotted, maybe 2 shotted. After that, forget about Vitality for now.
    +max discipline is amazing, make sure you get it.

    2h + Quiver is obviously the best combo.
    Kinda shocked at just how bad DW is for the DH and its her signature weapons.

    The BS is pretty much worthless, might as well rename his ass Gheed. You will likely spend more making an decent item than what it would cost you to simply buy it on the AH. I only leveled mine, because he is universal to all my characters and he should be able to make something worthwhile at max level, or at least I hope.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Force Armor, will it get nerfed?
    Quote from BZAGENIUS

    Quote from Ottosen

    A wizard solo'd Diablo Inferno a week into the game with the (ab)use of this rune.

    Any wizard can just run without any vitality and high regen and basically be immortal, which is exactly what the guy did.

    Los retardos.

    I'm getting really pissed off about this.

    Everyone has seen one Wizard use a VERY specific build to kill Diablo, without even understanding how the build works. People are just taking the 'low health + high regen + force armor' build at face value, and it's creating a huge misconception.

    So that it's clear. THIS BUILD IS WORTHLESS FOR ANY FORM OF FARMING, OR CHAMPION PACKS. YOU WILL DIE INSTANTLY.

    Ohh the irony, the clueless makes ridiculous claims about something he clearly doesn't understand. The build is totally OP as hell, and offers more survivability in practically any situation you are in.

    In inferno, even with decent HP almost anything will take half your health in one hit..... Force Armor + health regen sources = stupidly OP.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Too Much Randomization In Loot
    Quote from GInthril

    Quote from HEET1330

    Cant believe someone is complaining about this . lol Im wondering how sets are going to be. I have not found one set item yet. I know they said they were going to make them better this time. I wonder if people will use them for endgame.

    Really? You obviously havent compared items in this game. Let me know when you find a legendary and have no use for it whatsoever.

    He isn't so much complaining about the random loot as the stacked deck. Good loot should spawn more often, but blizzard has rigged it to ensure it doesnt.
    Posted in: Diablo III General Discussion
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    posted a message on Smoke Screen = Required
    Quote from Junotekh

    Still doesn't answer. Why take smoke screen over vault?

    I am not trying to compare vault and smoke screen. You could always use both, but SS is a must.

    Blizzard said there would be a diminished effect for stuns and what not on champions and bosses, but that is the understatement of the year. 2 seconds = 0.2 seconds. Smoke screen always give you 3 REAL seconds to do whatever you want: DPS, generate Hatred, get to a better spot, etc...
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Smoke Screen = Required
    Quote from Junotekh

    So now with some good arguments, why would i take smoke screen over vault? vault+caltreps is working fine?

    Odd I was considering getting rid of caltrops.
    The slow seems to do nothing, and the bind of torturous ground works ok on weak mobs, but barely seems to do anything at all to champions. And I mow down regular mobs like its nothing most of the time.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Smoke Screen = Required
    I didn't have prep till later in game. Never needed it till late hell.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Nothing is Better Than Bola Shot
    Hungering arrow rapes single target.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Smoke Screen = Required
    If you don't have smoke screen cuz you don't know its awesome, then get it.
    If you don't have smoke screen cuz you don't like it, then just reroll another class.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Here we go again,
    Quote from Barrier

    an elite mob bugged for me yesterday the octopus hard-hitting big guy in heaven. The more i dmg him the more hp he get, after about 20 mins of hitting him he had 71 000 000 hp, was fun :P forgot to screen shot tho :( it was in hell btw

    How do you check how much HP they have?
    Posted in: Diablo III General Discussion
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    posted a message on Here we go again,
    I just ran into another pack of these today lol. These times it was those little frogs, and I had that chick following me so they chased me even while smokescreened so I couldn't even put distance btn myself and them. They ran at least as fast as I did with tactical advantage.
    Posted in: Diablo III General Discussion
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    posted a message on hungering arrow - which rune
    There is a thread that discusses this ability in detail. Puncturing is the best until you get insanely high crit% for spray of teeth, like 70% for single target.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on DW 1xbow doesn't look hopeful.
    I can't see it ever be worth DW'ing atm.... I just don't see it. Maybe I am missing something vital, idk.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on DH Help
    I use Smoke Screen, Caltrops, and Tactical Advantage.

    Imo Tactical Advantage is better than vault, as I have control over where I go, and it doesn't waste a skill slot.
    Smoke screen 3 seconds - best rune by far
    Caltrops Torturous ground44
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Too Much Randomization In Loot
    Its all random, but imo it seems certain that they have given many affixes much higher spawn chances, and even created some if and then functions on generating affixes.

    For instance, almost every time I find an item with stats, it usually comes with other stats which as you know are mostly worthless.


    So I guess what I am saying is its not so much random, as a stacked deck. Though if you play enough, you can eventually beat the cheating dealer as luck still plays a factor.
    Posted in: Diablo III General Discussion
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