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    posted a message on Diablo III Beta Impressions
    Quote from Odin

    TheDFO wow, thats a great response thanks for that we may differ in tastes but kept it civil. Total opposite to the crap GladHeHasBeta is doing.


    lmao. ive kept it civil, your just getting butt hurt because you got TOLLD and have nothing to retort with. come up with a better excuse to not reply then ima meanie.

    but seriously your arguments are weak and just because someone is aggressively arguing doesnt make it not civil. come up with better come backs bud
    Posted in: Diablo III General Discussion
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    posted a message on World of Diablo
    deja vu a billion times.

    "diablo is like wow"
    "diablo has no customization"
    "diablo isnt diablo because its online-only"
    "diablo with RMAH is greedy"
    "im no longer buying Diablo because its not out yet"

    or of course "diablo is exactly like wow with no customization and because its online-only because its all about the RMAH and im no longer buying it because of that and its not out yet"
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 Beta Patch 11 - Official Patch Notes
    next major patch will be the last before release. i predict
    Posted in: News & Announcements
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    posted a message on A game mode with a lack of RMAH
    Quote from kanzaki_urumi

    Awesome stuff :)

    You are brilliant and intelligent :)

    maybe if you had a good argument people would take you seriously /sad face
    Posted in: Diablo III General Discussion
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    posted a message on false (badly worded) info in blue post and force vid about caster dmg
    Quote from ArcaneWeapon

    Quote from WishedHeHadBeta

    you were fine until here. wrong, just like i said. spell damage scales/increases/improves with both attack AND weapon base damage.

    Actually you're wrong. Spell damage is based PURELY off of weapon damage. Attack happens to increase weapon damage, THUS also increasing spell damage since it's based ON weapon damage.

    Quote from WishedHeHadBeta

    lol..... you always seem to argue for no reason at all. your post was pointless and were back where we started.

    You shouldn't talk to yourself like this, it's a sign of insanity.

    you never come back with anything good arcane, you should really stop replying to me. or in general if your only going to flame as usual.

    spell damage is NOT based "purely" on weapon dmg. we went over this kid, its based on BOTH attack attribute AND wpn damage, this is proven by looking at your overall Damage in the beta. each point of attack increases spell dmg (aka OVERALL damge, NOT just "wpn dmg")? OMFG CRAZY! its really insane and funny how you and super are so ignorant to facts like that. the blue post is worded poorly, beta proves this.

    EDIT: let me break it down for you in organized simplier terms so you can grasp it:

    there are 3 sepparate entities for flat damage in diablo for casters (not counting crit chances):

    1. weapon damage number (the plain 140-170 dmg listed for the weapons damage)
    2. the amount of attack attribute you have from all of your gear
    3. overall damage(AKA spell damage, the damage your spell does when you cast it) which is calculated from 1 and 2

    what i believe you and superfula are implying is that "spell damage" and "overall damage" are two sepparate things, they are not. thats where the confusion started.
    Posted in: Diablo III General Discussion
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    posted a message on false (badly worded) info in blue post and force vid about caster dmg
    Quote from superfula

    Quote from WishedHeHadBeta

    im sorry but thats not right at all. what your saying doesnt even make sense. attack doesnt "Scale" with weapon damage. it increases by a certain amount per item that has + to attack. your "attack" is an attribute that you stack to increase your overall dmg. spells SCALE from a combination of weapon dmg + the attack attribute. both are in the equation to scale your overall dmg output are they not?

    First, you need to stop confusing "scale" with "increase", as they are not the same. While a spell's damage is increased by several stats, it scales with only one.

    What we know...
    Spells ONLY scale with weapon damage. How do we know this? A blue post saying exactly that, spell tooltips show that they do a % of weapon damage, and it's easily provable in the beta. There's no question about this, so arguing that spells scale with Attack is fruitless. There's just nothing to back that claim up. But I think once you stop using "scale" and "increase" interchangeably, you'll see this.

    As far as Attack goes, it will certainly increase the damage spells will do. No one is saying otherwise (well, except maybe Force in his video). How do we know spells don't scale with Attack? Blue post and very easily provable in the beta. What happens if you were to add an item with +35 Attack to a naked toon? Your dps would go up a point or two, if that. Now, what happens when you have a nice weapon and some +Damage gear? That 35 Attack is worth significantly more. Why? Because Attack = a % of your total Damage. 35 Attack = 35% Damage. Which is higher....35% of 10 or 35% of 100? Attack scales indirectly with your Weapon Damage and directly with the total Damage you can do. No Damage? Attack is next to worthless. Lots of Damage? Attack is more valuable.

    the whole point of this thread is because the blue post is worded poorly. the fact that you need to explain it in the first place proves that its wrong. lol

    scale, if you read it in the dictionary. means 1.
    a succession or progression of steps or degrees; graduated series:

    progression: increasing, moving forward, climbing

    they ARE interchangable. lol...

    but saying "your attack attribute increases (scales) with your weapon damage" is completely false. attack scales/increases with how much you get of the attribute from all of your gear, NOT just attack on your weapon. so if you have 10 base attack and you wear gloves that add +7 its scaling with your gloves, not your weapon. and if you have a weapon that doesnt have any attack on it, then it doesnt scale at all with your weapon.

    if you had a white weapon with 20 dmg, and you have 10 base attack. and then u get a white weapon with 40 dmg, your attack would STILL be 10. were talking an attribute, NOT overall damage which i think thats what your confusing "attack" with. regardless of what attack does is irrelavant. the attribute itself does not increase without + to it from gear.
    Posted in: Diablo III General Discussion
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    posted a message on false (badly worded) info in blue post and force vid about caster dmg
    Quote from superfula

    Yes and no. Increasing damage and "scaling" are different. While both refer to ways a spell can do more damage, if a spell "scales" with a stat, that stat affects spells much more than anything else. Attack increases the damage your spells do above and beyond that. The value of Attack is also directly dependent upon your weapon damage. You can do a lot of damage with a good weapon yet have no Attack items. Alternately, if you simply stack Attack and have a crappy beginner weapon, your spells won't do much of anything. So essentially your spells and Attack both scale with weapon damage.

    im sorry but thats not right at all. what your saying doesnt even make sense. attack doesnt "Scale" with weapon damage. it increases by a certain amount per item that has + to attack. your "attack" is an attribute that you stack to increase your overall dmg. spells SCALE from a combination of weapon dmg + the attack attribute. both are in the equation to scale your overall dmg output are they not?
    Posted in: Diablo III General Discussion
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    posted a message on false (badly worded) info in blue post and force vid about caster dmg
    Quote from Serix69

    I don't get whats so confusing. Spells only SCALE with weapon damage, and attack can "increase" their damage further. Blizzard specifically said they want the spells to now scale with weapon damage only, and not levels. Simple, not wrong, not confusing.

    anything that "increases" something makes it "scale". does weapon damage not increase? therefor making the spells "scale"? exactly how attack power does. so you would say "spells scale with attack power" just as you would say "spells scale with weapon damage" because they do. therefor its another thing they scale with. it IS worded badly.
    Posted in: Diablo III General Discussion
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    posted a message on false (badly worded) info in blue post and force vid about caster dmg
    Quote from Ottosen

    Equipping a pair of gloves on my wizard (in patch 9) increases my DPS in the stat tab.


    good. so then the blue post doesnt make sense when it says "ONLY effected by weapon damage". implying the 1 and only. lol. i can maybe see why the "+lightning dmg" shit doesnt work for spells and only melee, but i still think its lame and should be changed.
    Posted in: Diablo III General Discussion
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    posted a message on false (badly worded) info in blue post and force vid about caster dmg
    http://www.youtube.com/watch?v=eMBsXl3dnBQ

    this video about the "caster damage" part doesnt make sense. even the blue post about it is wrong or just worded wrong. because attack effects damage and is on most weapons and effects all damage even casters. his video is therefor spreading confused false info and needs to be corrected.

    the WD spell "soul harvest" increases attack, why would a caster have a spell like that if it doesnt help him at all? -_-

    they REALLY need to reclerify this. because if this is the case then the attack attribute on all weapons is 100% useless for casters or anything that boosts damage such as "adds 1-6 lightning damage". this would severely gimp the WD and Wiz damage wise. unless there spell damage was super increased for every skill i dont see this being true.

    **its confirmed attack effects caster spells in the beta. so this is definitely worded badly.
    Posted in: Diablo III General Discussion
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