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    posted a message on Scheduled Game Maintenance - 02/05/2013, ProzaicMuze: Thunderstrike Barbarian Guide, Curse Weekly Roundup
    Quote from Zeyk23

    You guys are ridiculous, it's not the patch.

    Actually Blizzard's ridiculous.
    Posted in: News & Announcements
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    posted a message on New PTR Patch, New "Reflect Damage" and "Bone Armor" Effects, Class Changes
    Quote from DAngel7

    Quote from sweatshopkids

    Quote from howhigh7

    what is the bone armor affix ?
    Quote from Mastodon

    Yeah, what is this bone armor thing? Is it to replace invulnerable minion or something similar?

    If it's anything like Bone Armor in WoW, it'll make the monster take less damage with a certain amount of charges with each hit before it goes away.

    killed 20 elites, none had this affix yet.

    The patch mine only showed the effects had been implemented. No strings to show it had been added to mobs yet.
    Posted in: News & Announcements
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    posted a message on New PTR Patch, New "Reflect Damage" and "Bone Armor" Effects, Class Changes
    Definitely need to see those effects in action. They both seem like they'd be hard to see under common circumstances.
    Posted in: News & Announcements
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    posted a message on Message from Jay Wilson
    Quote from raitonx

    Jay Wilson is not a bad guy actually. And also he is not the only man who made d3 bad. I dont think anything will change with his leaving

    So you say to Jay: "You are bad guy, but this does not mean you are bad guy."
    Posted in: News & Announcements
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    posted a message on "The Complete Diablo Fix", On Gameplay and The Auction House, TryHard: Witch Doctor Legendary Guide
    Quote from Catalept

    It's times like this I wish the gaming community was mature enough to handle a more transparent development process, then we'd be able to see what was on D3's development radar for the next year or two.

    They've had very civilized AMAs on Reddit where posts get buried and hidden in downvotes if they are immature and contribute nothing. There's no good reason Blizzard can't be more transparent. They get rage when they say things, and rage when they don't. So you might as well say things so the mature individuals can at least get something from the developers to see what direction they are heading.

    ---

    Regarding the "Complete Diablo fix": Those aren't anything that haven't already been suggested amongst many other things. Not only that but tl;dr lists show up on the forums just about every day. Sometimes they get a blue post. What did Blizzard contribute to this post that was significant? He acknowledges that D3 needs work and that they have to prioritize? Not exactly news.
    Posted in: News & Announcements
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    posted a message on On "Easy" Fixes, Poll: Do You Participate in Public Test Realms?, Blue Posts, Archon InfernoFriday: First Impressions on Dueling
    Quote from RMrulz

    Quote from Benegesserit

    Removing ID on Rares. Easy fix. They changed the time before, just change it to zero. No excuses.

    Perfect example of ignorance. OK, so they change the variable that defines the time required to ID a rare to zero. That means that you click on it, and zero seconds later it is ID'd. Guess what? That still means you have to click on every single rare to ID them, it's just that there is no progress bar to have to wait for before they are ID'd. Actually, there is still a progress bar, but it moves infinitely fast. And this all assumes that changing that variable to zero doesn't cause Inf or NaN variables elsewhere in the code that then have to be fixed.

    Presumably what you actually want is for rares to no longer require identification at all. That requires changing a whole lot more code that one variable, which requires time to code, time to quality test, time to debug if not working properly, time to alpha and beta test, time to fully document and pass on to the CMs who write patch notes, etc., along with many other things I'm certainly overlooking.

    And then guess what? At the end of that entire process, some fraction of the community throws a giant hissy fit because identification of items is a core part of the Diablo gameplay, and removing it is clearly ignoring and disrespectful of the history of the franchise.

    Then change the cast time to .01 seconds. I firmly believe the only reason they haven't done anything else is that they refuse to get off their pedestal on how they want us to play the game. They think a mild compromise is a fix.

    If they didn't code items to have a simple 0 or 1 flag on if it requires an identification, they've ultimately failed on the backend. If this fix isn't easy, it's the fault of horrifically bad coding.

    Quote from Miltiadhs1989

    Most posts that i see are "cry-QQ" posts...Seriously people...Ok.The gane had huge problems at the beginning but now most are fixed...Also it seems people had forgot how crappy D2 was before MANy fixes came up and most of em came with an expansion.

    And yet Blizzard has the D2 expansion to learn from their mistakes. Vanilla D2 was better than D1. D2:LoD was better than Vanilla D2. But D3? Worse than all of the others at any point in their existence. They're making all new mistakes because they did things to the series that no one asked for and hasn't improved the quality of the game one bit. They left out so many of the positives LoD brought to the series. This Diablo team chose not to learn from the past.
    Posted in: News & Announcements
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    posted a message on On "Easy" Fixes, Poll: Do You Participate in Public Test Realms?, Blue Posts, Archon InfernoFriday: First Impressions on Dueling
    Removing ID on Rares. Easy fix. They changed the time before, just change it to zero. No excuses.
    Posted in: News & Announcements
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    posted a message on Rob Pardo Regarding Jay Wilson, Dyes for Legendary Items, Hellfire Rings to be Salvageable in 1.0.7, Blizzard Comic Contest Entr
    Rob is a gentleman and feels pity for the rotten little imp. I doubt Rob coerced him into doing/saying some of the outrageous things he's said/done. That and since Jay is still with the company, if he's working on something we're gonna see in the future, he's doing damage control in hopes that we won't pre-emptively crap on the next Blizzard title with Jay's name on it.
    Posted in: News & Announcements
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    posted a message on Message from Jay Wilson
    Quote from Squirrelbot

    The game's direction since launch has been good, and I hope Jay's removal lets the same team that made the game and the post-launch improvements continue to iterate on the game with less animosity from the community.

    What good is a direction when the pace is abysmally slow?
    Posted in: News & Announcements
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    posted a message on Message from Jay Wilson
    Quote from watwatwat

    The hyperbolic treatment that Jay Wilson (and D3 in general) recieves is pretty crazy to me.

    You don't see news like this article coming from games that are actually good.

    It has far more than a handful of issues and the fact that you can't see that is why you're in the minority that thinks the game is fine.

    Take other leading competing games in a genre like BF3 and CoD:Blops2. If you go to any article about one of those games there is often a debate about the other game being better (as is the nature of competition in general). In pretty much ANY article about D3, the majority of people are spitting on it and recommending the competition (articles on fansites mitigate this somewhat but even then, not much). Yet if you go to articles about other games in the ARPG genre, people still use the comment space to spit on D3 and recommend the product in the article or another competing title.

    I have never seen a game so hated in 25+ years of gaming. It's not billed as the worst game ever made like say: the Atari E.T. game or Superman 64, but it's probably the game with the largest difference between the hype and the resulting reception.

    People don't talk about games they don't care about. People go out of their way to flame D3 because they DO care. There are many like me who LOVE the series, but very much dislike some of the decisions made about this game. And since in the end it's just code, it can be changed. Some changes would be monumental and unlikely, but in the hopes that the series can have a modern epic, veteran fans pray (figuratively or literally) and continue to provide feedback to remind Blizzard where they stand currently with the game.
    Posted in: News & Announcements
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    posted a message on Message from Jay Wilson
    Well, sure. Any genius is welcome to have bad ideas during the planning stages.
    Posted in: News & Announcements
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    posted a message on Message from Jay Wilson
    Good riddance.

    Unless a high level exec does something illegal, companies will always push the person to resign so they both save face. The public wanted his head on a platter. This type of outrage was never a reality for any of their other games despite some rocky periods. It's just a testament to how much of a failure this game was in fans' eyes (in the operating majority...obviously there are millions who still play and love the game, but that's nothing compared to the many more who regretted their purchase or didn't even consider it due to very controversial decisions).

    Quote from garnok

    in before the immature douchebags flood the thread.


    In after the immature douchebag ("Fuck that loser") announces his departure from the D3 team.
    Posted in: News & Announcements
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    posted a message on 1.0.7 Known Issues List, Demonic Essences and Treasure Goblins, Friend Invitations Being Looked At, University Relations Q&A, Bl
    Missing

    User Interface
    • Rares still have a one second timer to ID. Shen's ID All function not displaying currently.
    Posted in: News & Announcements
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    posted a message on One for me. One for you. (Beta key)
    Quote from ruksak

    Quote from Benegesserit

    ah yes, i remember the days when people were super excited to even get a chance to play a small portion of D3...now you couldn't pay me to fire it up

    I can see you actually cared about the game. I'm sorry you didn't care for it at all. There's some looming disappointment for me as well but I remain optimistic that the proper changes will be made.

    January and so few changes have been made. I think what you're waiting for is the expansion. I'm still a fan of the franchise, but more appropriately the minds that made Diablo popular, which aren't in D3's roster. I come here regularly to see if Blizzard manages to really step it up and make dramatic changes to a game that needs it. If I didn't care I wouldn't have even bumped this back in August because I would have removed this site from my bookmarks.
    Posted in: Diablo III General Discussion
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    posted a message on 1.0.7 PTR Patch Notes, Patch 1.0.7 Now Available on PTR
    Quote from Serpenth

    When resuming a game, players will now be placed in town instead of at the last known checkpoint (a portal will be available to take you to your last known checkpoint, if desired)

    I like this change. Don't know why, but when I log in I always want to be in town.

    Sucks if you're farming VotA. Slows down your run by having to take the portal every remake.
    Posted in: News & Announcements
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