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    posted a message on Hotfixes June 28th, Increased Drop Rates for High-End Items, Nephalem Valor Boss Change
    It's not an issue with Act I droprates it's an issue with easily accessible elites not being available in higher act routes...either nerf all the guaranteed elites in Act I common routes (make them more random) or add some more guaranteed elite areas for Act 2+
    Posted in: News & Announcements
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    posted a message on Hotfixes June 28th, Increased Drop Rates for High-End Items, Nephalem Valor Boss Change
    Quote from lorien1973

    northern highlands : 2 elites and a dungeon (up to 4 elites) and a goblin

    up to 6 actually (plus it usually has a res chest)...watch tower is insanely lucrative for such a tiny map

    also leorics can have 2 outside

    Quote from lorien1973

    Hell sucks cuz it's so boring and near impossible to die when you overgear it.

    I just edited your post as to what D2 is like and yet that never stopped it. If you want to farm expect easy content. If you want a challenge play later acts but expect to lose efficiency (this is common sense).

    Farming Act 1 is fun for me when I get an awesome piece of gear (for money or upgrade).
    Playing higher acts is fun for me for the challenge. You have to pick one. You can't have your cake and eat it too. Blizzard kind of took away "play any act for farming" in Inferno by changing it to have higher difficulty in later acts. However, over a long enough time you'll overgear the later acts and they'll be just as easy as Act I is for most people now but not necessarily as efficient until Blizzard adds more static elite/gob spawns.
    Posted in: News & Announcements
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    posted a message on It's official! No longer #1 on amazon
    Quote from TheDFO

    Quote from Benegesserit

    Quote from Daemaro

    Quote from Benegesserit

    Quoting WoW expansion sales do NOT apply here because WoW is all about racing to level cap and then realizing that there's nothing to do at end game except raid which is a far smaller playerbase than those that are just levelling. Diablo is basically the same from start to finish unlike WoW so you wouldn't even start playing Diablo unless you were into farming.

    You know stocks aren't representative of just a single game right? It wasn't sales it was stocks. It was just showing the effect post release de-hyping has.

    Also you know the majority of people who played D2 probably never farmed Hell either right? WoW has more of an endgame than Diablo (calm down I'm not saying it's better, that's all preference, I prefer Diablo). WoW's endgame is the same as a Diablo games. PvP/Farm items. Except in WoW you do it through raiding more so than solo play. It's still a gear treadmill.

    That's the fundamental difference though. The entire game of Diablo can be played the same way (solo) while WoW cannot. So for a lot of players WoW lasts until level cap with the same gameplay style but for Diablo it lasts forever. In other words, if you like Diablo at level 1-10 you'll likely enjoy it at level 60 since it's the same (but with more skills). WoW at 60 is nothing like 1-59 so lots of people get turned off.

    If you notice what has been happening the last few weeks is that Diablo 3 has gone under more gigantic gameplay design directions than any other live game I've ever seen (and even today they yet announced another). The type of stuff they've been doing so often and so heavy-handed has always been something during a game's beta cycle. It's not hard to see why people are upset at paying $60 to access a beta.

    Diablo 3's true colors...are? That a game that gets played like a part time job gets boring after 5 weeks? That it's very devisive because it's not D2.5?

    Oh, and, at least in my opinion, these "gigantic gameplay design directions changes" are no more than what I expected from Blizzard. And besides, they haven't really been changing the direction, more like getting back on track to where they always wanted to be in the first place. I will grant that it had more end game balance issues then most games, but that's because Blizzard assumed they couldn't properly balance a game for the hardcore fans based on their own evaluations. And they were right!

    D3 is no less repetitive than Tetris and that doesn't seem to stop it. It's about how poor Jay's vision of WoW-esque balancing that we never had to deal with in D2. That's the true colors that are defining the success of public opinion. I never look at first two week sales of anything that has coattail-riding hype behind it. The dramatic decline of popularity in the last 3 weeks is a telling sign of why Blizzard has been talking about seriously rethinking the direction they are taking the game (just look at Bash's recent post about the DH set bonus).
    Posted in: Diablo III General Discussion
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    posted a message on Hotfixes June 28th, Increased Drop Rates for High-End Items, Nephalem Valor Boss Change
    Unfortunately it will take a lot of work to make act 2 a viable place to farm...even if they made the drop rate really high compared to act 2 the spawns just aren't static enough. I might be baiting flame here but perhaps they need to remove guaranteed elite spawns from the game and just keep their locations random. It may be the only way to keep people from only farming certain acts.

    Personally I want my infinite replay value to come from gearing up unique builds, not trying to perfectly gear up one. This requires drop rate buffs and simply better ways to farm loot. Sure they could add more static spawns in other acts but then it makes certain areas a wasteland instead of the unique exploration aspect. Make everything spawn in random places (except story mobs/bosses obv) but buff drop rates until people are much less reliant on the AH. Sure lots more gear floods the AH but perfect gear will still be extremely rare. Gear that isn't anywhere near perfect still goes for $250 right now which is just stupid so drops need to flood in to bring costs down to more reasonable levels.
    Posted in: News & Announcements
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    posted a message on It's official! No longer #1 on amazon
    Quote from Daemaro

    Quote from Benegesserit

    Quoting WoW expansion sales do NOT apply here because WoW is all about racing to level cap and then realizing that there's nothing to do at end game except raid which is a far smaller playerbase than those that are just levelling. Diablo is basically the same from start to finish unlike WoW so you wouldn't even start playing Diablo unless you were into farming.

    You know stocks aren't representative of just a single game right? It wasn't sales it was stocks. It was just showing the effect post release de-hyping has.

    Also you know the majority of people who played D2 probably never farmed Hell either right? WoW has more of an endgame than Diablo (calm down I'm not saying it's better, that's all preference, I prefer Diablo). WoW's endgame is the same as a Diablo games. PvP/Farm items. Except in WoW you do it through raiding more so than solo play. It's still a gear treadmill.

    That's the fundamental difference though. The entire game of Diablo can be played the same way (solo) while WoW cannot. So for a lot of players WoW lasts until level cap with the same gameplay style but for Diablo it lasts forever. In other words, if you like Diablo at level 1-10 you'll likely enjoy it at level 60 since it's the same (but with more skills). WoW at 60 is nothing like 1-59 so lots of people get turned off.

    If you notice what has been happening the last few weeks is that Diablo 3 has gone under more gigantic gameplay design directions than any other live game I've ever seen (and even today they yet announced another). The type of stuff they've been doing so often and so heavy-handed has always been something during a game's beta cycle. It's not hard to see why people are upset at paying $60 to access a beta.
    Posted in: Diablo III General Discussion
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    posted a message on One change that could rule them all?
    Besides, a well-rounded build for any class can handle all the affixes minus the ones that EVERYONE knows are BS like invuln minions (and how the main mob likes to purposely hide behind the invuln ones) and shielding (which goes completely against you gearing up which is what Diablo is supposed to be about). Fast is also just OP.
    Posted in: Diablo III General Discussion
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    posted a message on It's official! No longer #1 on amazon
    People didn't start bitching very quickly after Skyrim's release about how so many things were fucked up. Every game has bugs so the Skyrim bugs are not included, especially since most of them are fixed. I'm talking about gameplay. That's the real point here. Games like Skyrim and the two more recent Batman games will continue to sell because they are good as is. Diablo did well based off monumental hype and now its true colors are showing.

    Quoting WoW expansion sales do NOT apply here because WoW is all about racing to level cap and then realizing that there's nothing to do at end game except raid which is a far smaller playerbase than those that are just levelling. Diablo is basically the same from start to finish unlike WoW so you wouldn't even start playing Diablo unless you were into farming.
    Posted in: Diablo III General Discussion
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    posted a message on Digital Purchase Restrictions Have Been Updated, Repair Costs, Diablo III Feedback, Blue Posts, Diablo 3 - From a New Angle
    Quote from Enril

    Quote from Benegesserit

    The art and sound are the only things in this game that are as epic as they were in D2 (for its time).

    --

    They are always quick to nerf but so very very slow to buff. There won't be a chance of me providing positive feedback until they start fixing some of the skills nearly no one uses.
    The sound in D2 was miles and miles better

    really? you think the sound effects for skills are bad in this game? music isn't any good? I think they are both great...art is debatable as it has been since they showed it for D3 but i've not heard many negative comments about D3's sound
    Posted in: News & Announcements
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    posted a message on One change that could rule them all?
    Quote from Bleu42

    I'm down with it. You should be able to swap skills whenever you want, it doesn't effect others. So what if I want to switch up a skill for some crazy affix combo? I'm in my own private game.

    Because it becomes one of those situations where you feel forced to do it in order to be efficient...just like switching to MF gear mid-combat. Considering that they removed MF affecting chests I'd say they want to move away from constant combat breaking to game certain mechanics. I like the idea that certain builds have trouble with certain affixes. Makes it more interesting.
    Posted in: Diablo III General Discussion
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    posted a message on Digital Purchase Restrictions Have Been Updated, Repair Costs, Diablo III Feedback, Blue Posts, Diablo 3 - From a New Angle
    The art and sound are the only things in this game that are as epic as they were in D2 (for its time).

    --

    They are always quick to nerf but so very very slow to buff. There won't be a chance of me providing positive feedback until they start fixing some of the skills nearly no one uses.
    Posted in: News & Announcements
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    posted a message on Class Sigils Unlocked, Digital Version Limited for up to 72 Hours, 1.0.3 Undocumented Changes, Blue Posts
    they really didn't need the elite healing nerf/buff with the increased repair costs

    also the patch changed molten to hit in melee if the mobs and you are against the wall
    Posted in: News & Announcements
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    posted a message on Disappointed with Bliz's stance on bug usage.
    It really pisses me off when Blizzard says D3 doesn't have the tech to do the stuff we request. Stuff that is found in their other games. WTF you build your newest platform to be no worse than your others. I mean you can't even dye legendaries and that's not even considered a bug but a lack of tech? LOLOLOL W. T. F.
    Posted in: Diablo III General Discussion
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    posted a message on By Far the Easiest Way To Get The Best Items!
    Quote from bigsav

    this is by far the stupidest fucking video i have ever seen

    this is by far the stupidest fucking post i have ever seen
    Posted in: Diablo III General Discussion
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    posted a message on 1.0.3 Drop Changes Explained and Dev Blog Soon, Repair Cost Discussion, Lots of Blue Posts
    this is what most people sound like right now on the forums

    http://www.youtube.com/watch?v=rRQijskAMp4
    Posted in: News & Announcements
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