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    posted a message on Highest 1.04 Burst Build (EP + SSS)
    Hey guys,

    I came up with a burst build that I would try on elites onces 1.04 comes out. It relies on using all of the monk's +%damage modifiers and quickly bursting elites down with SSS and EP.

    Here is the build: http://us.battle.net...gVTk!XUT!cbYaca

    The way it would work is like this:

    Use Deadly Reach (18%) -> Breath of Heaven (15%) -> Exploding Palm (12%) -> MoC Overawe (48%) -> SSS runed with Fulminating Onslaught

    Assuming you are facing a pack of three elites which are within 7 yards of each other, you would do

    254% [SSS FO weapon DMG] * 7 [# of strikes] * 3 [# of elites] * 1.18 * 1.15 * 1.12 * 1.48 = 11998% weapon DMG

    If we assume one of the mobs die, you also get 30% of their HP in damage as a bonus from EP.

    Now I know this build isn't very "deep" (anyone can go to the calculator and pick out all of the +%damage mods and stack them) but it seems like it could work. With 1-2 seconds of immunity from SSS and 4 seconds from Serenity, you have enough time to burst at least one (if not all) of the elites down.

    What do you guys think?
    Posted in: Monk: The Inner Sanctuary
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    posted a message on What is the hardest hitting Haunt & Locust Swarm?
    Quote from Lukino

    Quote from WasiKaBooM

    How is this hard to figure out by reading the spells?

    Only reason is because of the rune "cloud of insects" on Locust and I wasn't quite sure about "Resentful Spirit" on Haunt.

    If my math is correct cloud of insects for Locust is 360 * 10 = 3600 WD% over 10 seconds?
    Searing is 468 * 8 = 3744 WD% over 8 seconds?

    Unruned Locust Swarm does 360% OVER 8 seconds. 360% is the total damage this skill does. It does not do 360% * 8 = 2880%

    Cloud of Insects rune makes Locusts do (360%/8 seconds) * 10 seconds = 450%

    Resentful is 288 * 2 = 576 WD% over 2 seconds?
    as opposed to unruned at 575 WD% over 12?

    Again, total damage is not 288% * 2 = 576%. It is 288% OVER 2 seconds. 288% is the total damage done.

    If you want to compare Resentful Spirit with unruned Haunt, you can look at the damage per second.

    Resentful Spirit: 288% / 2 seconds = 144% damage / second.

    Unruned Haunt: 575% / 12 seconds = 47.92 damage / second.
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on How WD pets scale (info inside)
    Might want to fix your TLDR because the OP clearly states that vitality does not affect pets.
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on What is the hardest hitting Haunt & Locust Swarm?
    Resentful Spirit on Haunt and Searing on Locusts
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on Can someone explain to me
    What the heck is a "torture barrel" :D ?
    Posted in: Diablo III General Discussion
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    posted a message on If you ordered from FutureShop Canada - CE orders have started shipping!
    My CC was charged 2-3 days ago so hopefully that means I am in the clear....

    Haven't received any emails about my order being shipped though.
    Posted in: Diablo III General Discussion
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    posted a message on Favorite Ability of Each Class?
    What spell or ability do you like most from each class? You can make your choice based on visuals, raw power, or simply how well the spell fits with the class.

    I'll start off with my list:

    Barbarian: Furious Charge

    Demon Hunter: Strafe

    Monk: Seven Sided Strike

    Wizard: Disintegrate

    Witch Doctor: Sacrifice
    Posted in: Diablo III General Discussion
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    posted a message on Hungry Bats!
    Quote from Khrull777

    The bats not to overlook are the Cloud of Bats. They do 195% weapon damage and the damage increases by 10% every second up to 50%. That means, they do 215 (195*1.1) damage to 292 (195*1.5). According to the description, they call forth a swirl and damage nearby enemies, which implies a pretty good AOE. Has anyone seen the graphics/gameplay of this one?

    It functions the same way as the Druid's hurricane spell from D2.

    You can see the animation at 0:29

    http://www.youtube.com/watch?v=-I9bG4JDjQI
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on Getting the Strategy Guide?
    Buying strategy guides is so 1999.
    Posted in: Diablo III General Discussion
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    posted a message on Female barb
    Quote from Booker2503

    Also, how come no one ever complains that the men in video games are completely unrealistic? So it's ok for the media to give men the image of what an " ideal " man should look like, but they're not alowed to produce an image of what the " ideal " woman should look like. It's rediculus. People just like saying it's sexist towards women, so that they feel like they're " doing their part ". Get over yourselves. When women fantasize about men, they don't picture John Goodman. And when men fantasize about women... i'm sorry, they don't picture miss sweeden.

    This is a fantasy themed rpg afterall

    The female barb looks nothing like Miss Sweden...
    Posted in: Barbarian: Bastion's Keep
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    posted a message on I can't build a WW barb?
    Here's my tentative WW build:

    http://us.battle.net...gYbk!cge!ZYaZcZ

    I think it will work well in inferno too. I will use leap attack to get right in the middle of a mob pack, pop threatening shout, bash a few times to get the damage boost and then WW. It may seem like I have a lot of defensive abilities but I think they are worth it given how WW works. Channeling the spell leaves you exposed to a lot of burst from mobs, and the last thing you want to be doing is cacelling the spell (if that is even possible), or dying because you used WWed at the wrong time.

    Another thing to keep in mind is that WW reduces the barb's speed a lot. Just watch the skill demonstration of the ability on youtube. I think it will be important, in any WW build, to have a way to keep mobs bunched up and near you. That's why I went with the crimson rune on leap attack. In Normal or even Nightmare where I can be more offensive-oriented I might consider replacing War Cry with War Stomp (w/ rune that pulls mobs together) to get maximum coverage with WW.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Female barb
    Judging by some of the responses in this thread, I think it would be easy to show how some gamers have a warped and distorted view of the female gender. I would also go out on a limb and say that some of you may even feel threated by the image of a strong woman. The defensive nature and subtle tone of ridicule behind some of the replies seems to indicate this. Whether this the product of Western culture or something else, I am nevertheless disappointed by my male bretheren.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Female barb
    I agree with whoever said that they were glad that the female barb does not look like a character that jumped out of some Japanese manga. I think the female barb looks awesome and will be my first choice when I play the barb.

    Also...love the red hair
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Potential Patch 13 upcoming changes to runes (Unconfirmed)
    If true, this was a good decision. It gives players something to look forward to after level 30. I also never liked the idea of hunting for runes in order to make my build work. Good stuff.
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 Opening Cinematic
    I agree with LordRayken. As a cinematic intended to introduce new players to the game, it fails on several levels. Its predecessors (linked earlier in the thread) are apt comparisons and duly show the weakness of this cinematic from a thematic and writing perspective. As an earlier poster mentioned, the pace of this cinematic was too fast. There was very little build-up. It seems like eye-candy took priority over intellectual stimulation. The writing (or lack thereof) was what personally stood out to me. Take a look at this excerpt from the ending of Diablo 2's intro cinematic:

    "Why did I follow him? I don't know. Why do things happen as they do in dreams? All I know is that when he beckoned, I had to follow him. From that moment we traveled together, east. Always into the east."

    Compared with:

    "UNCLE!!!!!!"

    This may be harsh, but as a loyal Diablo fan I can say that this new cinematic turned out to be a giant turd.
    Posted in: Diablo III General Discussion
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