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    posted a message on Making Guides..

    So as I have seen it the only build getting any viewers or likes is the streamers (Of course) and the Meta builds


    Is this okay with you guys or do you think the little guys need love to?

    Posted in: Diablo III General Discussion
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    posted a message on Blizzard! Steal This Idea! -- Bottomless Potions

    Primal: The standard primal ancient is marginally better than a regular ancient and rather than create another list of increased numbers it might be better if it increases the amount healed to 100% and restores 100% of your primary resource. .


    Wont this make the potion here totally useless?

    • Bottomless Potion of Rejuvenation
    • Restores 20-30% of your primary resource when used below 50% Life.
    Posted in: Diablo III General Discussion
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    posted a message on Making LoN Somewhat usefull again.
    Quote from The Zeph»

    That could work. I've not been a fan of the free set, it just reduce the fun fresh season too quickly. Unsure about LoN being the answer though. It's just two items. I've always thought about them reworking Blackthorns to be a starting set with useful farm bonuses like increase movement speed, increase herodric regrents by 1 (like Sage with death breaths), every now and then it'll lure a goblin to where you are (goblin jumps out of a portal close to you) and such. Basically a set which helps you gear up instead of gaining a MASSIVE output increase as quickly as currently.


    Just buffing LoN % might do but it's kinda boring :P 70% damage for each none ancient, 115% for each ancient and 125% for each primal and 5/6/7% damage reduction (depending on if ancient, primal or not). Something like that.

    Yea you have some nice ideas for Bonuses that will help grinding, I really think it would shake the game in a possitive way, that we see diversity atleast early on in the game.
    Posted in: Diablo III General Discussion
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    posted a message on Making LoN Somewhat usefull again.

    So with all the buffs to the different Sets, the LoN Seems rather useless now.

    So my though on this make it work on legendaries both ancient and non ancient, then replace the free class sets with the LoN rings.
    That will make finding legendaries a bit more fun (At the start anyway) and make the gearing progress just a little bit longer. It might create some diversity on what set people start with (Its all up to RnGesus then) Ofc not much at the endgame but anyways.


    I would love to hear your thoughs below!

    -Best Regards Dominic

    Posted in: Diablo III General Discussion
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    posted a message on Jade Harvester Proc with Gem of Toxin?

    So I´ve been wondering Does http://diablo.wikia.com/wiki/Gem_of_Efficacious_Toxin Apply in the & Bonus of jade havester as a dot dealer? Or is it only the 10% increase it procs?


    Set Bonus:

    • When Haunt lands on an enemy already affected by Haunt, it instantly deals 120 seconds worth of Haunt damage (2 pieces)
    • Soul Harvest gains the effect of every rune, and reduces the cooldown of Soul Harvest by 1 second when casting Haunt or Locust Swarm (4 pieces)
    • Soul Harvest consumes up to 300 seconds of the damage over time effects on all affected targets, instantly dealing the remaining damage of the consumed duration (6 pieces)

    Thanks in advance!

    -Dominic

    Posted in: Diablo III General Discussion
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    posted a message on Auto close on Infernal Machines?

    I get the idea of the vault being closed so the team can run through several and that is nice both on how smooth it goes and the speed is sure on faster.
    But why not do it with the Infernal Machines aswell?
    Just a though!

    -Dominic

    Posted in: Diablo III General Discussion
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    posted a message on Anyone else thinking Blizz should return Mirinae Inarius proc to the before nerf ???
    Quote from horrax1»

    well I don't own the necro pack, from challenge rifts I know that I don't like the class at all.

    but one thing here I can say for sure, if they ever make mirinae viable again and ONLY for necro then they should definetely consider changing the theme of the gem from holy to anything else.

    It makes like the least sense to have a necro use a holy gem xP


    Would be nice though if it would be a powerful gem for classes that use fast holy skills. So that would be only for Monks and Crusaders.

    I do not like the idea of a gem exclusive only for 1 or 2 classes, the only reason Mirinae was viable where the many stacks of BoneTornado that proc´t it.
    Posted in: General Discussion
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    posted a message on PESTILENCE Necromancer Set: Verdict & Thoughts

    I also hoped it to be the Poison (Damage over time) Build.

    Posted in: Diablo III General Discussion
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    posted a message on Hydra´s Magistrate and Enforcer

    Hello!

    I´ve been wondering if Enforcer (The gem) also buffs the Frost nova the hydra´s begins to cast with Magistrate https://us.battle.net/d3/en/item/the-magistrate


    Or does it count as the wizard Frost nova buffs.

    Posted in: Diablo III General Discussion
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    posted a message on S11 - What character will you be playing?

    you got this way wrong, they added it to the ptr only because the necro needed testing.

    Posted in: Diablo III General Discussion
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    posted a message on Legendary Fire Gem.
    Quote from shtetzk»

    I guess it's because there are too many legendary items that can roll with %fire dmg. Those paired with a legendary gem that enhances you fire dmg could be too OP.


    Well that depends on the effect.
    If it is damage reduction or some other none dmg effect i would´t be too op.

    Posted in: General Discussion
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    posted a message on D3 Needs Custom Games- Photoshopped!
    Quote from IzenMann»

    I like this idea. It could also be kinda cool when making a custom game to have the option of asking for certain roles/classes, so that the more hardcore people can have a balanced roster of support/tank/dps characters (like a WoW raid), or one could try to get varied classes, or all one class (running a full on Crusade can be fun, ater all).

    That will be nice and maybe to you can set requirements on lvl compared you your own.
    Posted in: Diablo III General Discussion
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    posted a message on D3 Needs Custom Games- Photoshopped!

    Do not think it will be implemented tho

    Posted in: Diablo III General Discussion
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    posted a message on Suggestion: Hellfire passive skill slot

    I dont really see a need for that feature. It does not take that long to write it in the guide, and besides the good guides explain why that passive is selected.

    Posted in: Site Suggestions and Questions
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    posted a message on First useful Primal

    Have you cleared a 70 gr solo?

    Posted in: Diablo III General Discussion
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