- Serix69
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Member for 12 years, 6 months, and 8 days
Last active Fri, Jun, 22 2012 17:22:36
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- 67 Total Posts
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May 1, 2012Serix69 posted a message on Beta Ending Tonight, Inferno Unbeaten, Blue Posts, Portrait Contest Closed, and Curse RoundupYou know it's going to be fun when not even Blizzards testers have beaten Inferno yet. Either they were not lying about Inferno, or their testers are bad, most likely the earlier.Posted in: News
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Oct 16, 2011Serix69 posted a message on Beta Key Contest #3Posted in: News
First thing that came to mind, damn you youtube and duck - To post a comment, please login or register a new account.
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If your mad you died because you put all your skills on cooldown with 50 imps chasing you, thats not really a system issue. You were aware of the risk, took it, and paid the price.
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Yes, they will have to because people that have the Annual Pass will need to download the game, and I could forsee a lot of negative comments if they are not on-par with people buying in store in regards to the client and vice versa.
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The thing that makes Hardcore difficult, is the fact that you only get one chance, and adding in random new elements that don't exist in the normal game for the sake of difficulty would only annoy people.
Nothing needs to change, the game will be hard enough in that you can't rush ahead and will be forced to think about where you are going and what you are fighting, and the risk vs reward, not whether your randomly slung spell is going to hit a tree causing it to explode and the splinters kill you.
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First thing that came to mind, damn you youtube and duck