Quote from Darknarf
Another hypocrite being hypocritical. /sigh
flaming someone who is stating that other people are flaming for no reason is pretty ironic of you, /clap
Quote from Keyblade
First of all,u try to compare a game series like Diablo with Torchlight?When i saw the post i said "NO WAY,u dont read that".
1.I am sure that u haven't played Diablo 2 back in 2000 via battle net when it released,u say that the game on hell difficulty wasnt intense!Really?And u believe that T1 was harder or sth?That's insane.Hell difficulty on Diablo 2 back then was so hard,so many minions to kill.Unlike T1 that was a completely joke,just a game to relax and have fun when u got bored.I was pretty sure that u hadn't play Diablo 2 ever when u said "comparing diablo 2 and Torchlight, torchlight IS more intense if you play it on harder difficulties and later on in the game, ALOT more mobs then diablo 2 from what ive seen."
2.""D3's random stat system for items hopefully wont be as retarded as TL1 system was."" How can u say such a thing?Diablo 2 item system is one of the best i've ever seen on my gaming experience and by me the one i loved the most.Diablo 3 will definetly have a incredible random item system.
3.Ur friend played "DEMO" of diablo 3 on later difficulties?Wait?Is he an employee on Blizzard or sth?Jesus!
4.Last but not least(as i said at the start),u try to compare Diablo3 with Torchlight2,a "legend" with a "copy".U can't do that
Quote from WishedHeHadBeta
No, I want this place to be like it was when it had a mod and a ton of noobs didn't show up with no manners - you know, like the kind that have joined in the past month and already have 200 totally substance-free posts?
But there's no reason to live in the past. Instead, I should take the avalanche of douchiness that crept into the community when the beta started as fair warning of the kinds of people we can expect online when this thing is finally released. I'm sure they'll be gloating about the item that took them a month to get that they just sold for twenty bucks, too.
It's just sad - once upon a time, this place was a refuge from the tone at diii.net - never mind that they consistently have better and more independent coverage, this place at least had mods that kept things civil. They wouldn't just have already slapped you down on the basis of your tone, they probably would also see no need for a half-assed, drunken recap of something Flux wrote last week.
Protip - save the ad hominems and post the link to the flux article in the right place:
They made a named subdirectory here for a reason.
I was wondering how long it would take for this place to lose all of its manners after the lead mod left.
Quote from Nighthawke
I'm a Mac user with a beta invite.
Ive got a Late 2010 27inch i7 iMac (dual SSD's and max ram)
You're conflating TL and TL2 - a game with under a year of development and zero budget and one with over two years and twice the size of team.
Save the comparisons until you've actually played both, as Flux has, or, even better, save the comparisons until you've played both in more than the first few hours of gameplay.
In the meantime, this should be moved to the torchlight subdirectory.
Quote from Xenomir
If it's anything like Torchlight 1, that "intense" feel is just your character being insanely overpowered. I don't like to hate on TL, but the game got boring fast; no variety whatsoever. I'm guessing torchlight 2 is more of a suger rush, where as D3 will be a "12 hour energy"
Quote from Mysticjbyrd
Quote from WishedHeHadBeta
Quote from Savages
WD was actually the character that I played the second most. I found WD to be quite fun AND powerful, to be honest. It's all about the skill combinations. With "Grasp of the Dead" and Spiders OR Haunt, I could clear an entire group in just a few seconds (while they were snared too!). It's just not quite as *SMASH* *SMASH* *DESTROY* as all of the other classes. The spiders take a few seconds to target enemies until they actually do damage (I found this kind of annoying), but once they do... oh boy they go to town!
i think the WD will be one of the most powerful end-game. with a spider spam build it will be awesome. couple patches ago before wpn % dmg to spiders, they really sucked, doing 1-3 dmg (lolz) but now that there 38% wpn dmg base with possible increase when runed, + passives...
a build like this http://us.battle.net/d3/en/calculator/witch-doctor#WkbhTc!eWZ!bYZYaa will be able to infinitely spam spiders, especially with inspire from the follower, spiders will do 78% wpn dmg per hit (x4 spiders) while returning tons of mana. if only they instantly attacked it would be even more nuts.
can you go into the game and tell me exactly how long the spiders last? because if they last at least 3-4 seconds then you can have like 16-20 spiders out at once,
They seem to last about 3 seconds after they are on the ground.
At 1.2 Atks per second I was able to launch off 5 jars and they started dying just as the 5th hit the ground. In other words, I can have about 16 spiders up if I spam them.