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    posted a message on Rise of the Cow King, an illustration
    Quote from Lt. Venom

    Quote from mbease

    Quote from Lt. Venom

    So... what is the working title then?

    Starts and ends with "D."


    Dead? Dread? Drifted? Diablo's Legions of Undead?

    ...Dud?

    Death Magicka: Warriors of Blood?

    I like that last one, but nope.

    The name has two syllables, but I won't say how many words.

    Let's make it interesting: First person to guess the name it wins an absolutely free illustration of his or her choosing.


    For now, here's a bird:


    "289 Crow"

    Posted in: Fan Art
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    posted a message on Rise of the Cow King, an illustration
    "288 Pain For Power Card Graphic"

    Posted in: Fan Art
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    posted a message on Rise of the Cow King, an illustration
    Quote from Lt. Venom

    So... what is the working title then?

    Starts and ends with "D."


    Here's another revenant card graphic. I may lighten it, but it, being hard to see, looks excellent within its card frame.


    "287 Vanish Card Graphic"

    Posted in: Fan Art
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    posted a message on Rise of the Cow King, an illustration
    Quote from maka

    Nice, mbease.
    Can we know more about this game, or is it still a big secret?

    I can spill a little bit of information. Here is our current "gist summary" in our game design document:

    "A board game influenced by games such as RISK, Magic: The Gathering, and Diablo. In this game, players will summon armies of Minions and Demons, use spells and special powers via drawn cards, and strategically manage hit points and mana resources. Players select one of three distinct classes at the beginning of each game, each specializing in different playstyles and receiving different card deck combinations to wreak havoc on others. Players will struggle to maintain control over the board in different ways, striving to destroy enemy players, their summons, and their means for resurrecting, leaving only one evil ruler to take over the world."

    This summary is very conservative, but I hope it will tie you over for now. The game has many rich, unique details and mechanics that make the game complicated, yet is simple enough that nearly anyone with experience playing basic board games will find the game easy to play. One team member likes to point out, "Not complicated, but complex."

    Quote from Lt. Venom

    I think there should be an online version as well. There could be special cards available only for online and special cards available only for real world gameplay.

    I find a lot of value in thinking far into the future, while one of us likes to bring the others (cough ME cough) back to the present when discussing possibilities. We're going to focus on the close future, but this game is a good one that seems like it could easily turn into a great online game. Only time will tell.


    During our last meeting, my team and I ironed out some leftover details, as well as some technical, most important ones, and we have chosen an official name for the board game (instead of calling it "UNTITLED BOARD GAME"). We are not dead set, though, so I cannot say yet.


    And now for something entirely different: Waffles!


    "286 Waffles"

    Posted in: Fan Art
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    posted a message on Rise of the Cow King, an illustration
    Quote from Elendiro

    Reminds me of Behelit from Berserk. Looks awesome.

    Thanks!


    "285 Burning Blast Card Graphic"

    Posted in: Fan Art
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    posted a message on Rise of the Cow King, an illustration
    "284 Crimson Mana Card Graphic"

    Posted in: Fan Art
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    posted a message on Rise of the Cow King, an illustration
    Just graphics from now on!


    "283 Fog the Land Card Graphic"

    Posted in: Fan Art
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    posted a message on Rise of the Cow King, an illustration
    I have gained the help of several artist friends to create the 100+ cards. One friend came up with the idea for this latest card and I spent a couple hours turning it into digital art:


    His sketch:



    "282 Deathly Breath Card"

    Posted in: Fan Art
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    posted a message on Rise of the Cow King, an illustration
    Tonight's is a new kind of card, this time a Revenant class card. I also redid the backgrounds for all the cards in the same style as this one (but different colors and minor variations per card type). The Revenant specializes in cursing players/summons, taking over summons, stealing cards, and being an overall jerk.


    I will try to start doing more traditional illustrations. I've just been putting a lot of time into making cards recently and have been scolded by my girlfriend for it!


    "281 Mass Banishment Card"

    Posted in: Fan Art
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    posted a message on Rise of the Cow King, an illustration
    Quote from drjdredscythe



    Only two seconds to bookmark : D

    Aww yeah.

    Quote from Lt. Venom

    Something similar to that in your art style would be kick ass for a wall paper. If you think of something even better, please don't hesitate to share.

    You got it. If I don't reveal another card tomorrow, I'll draw up a wallpaper for you (and anyone else who wants it). Otherwise, soon!

    Quote from inkcheese

    MTG player! I'm interested on how you're game will turn out. :)

    Truth is, I never played MTG. I stopped doing the trading card thing after the original 151 Pokemon cards. However, I somehow got my hands on a bunch of cards over the years and used to look at the art for inspiration.

    I bought my first MTG card pack the other day. It was pretty exciting, and I got several intriguing cards, although the rest weren't as appealing to me. A handful of friends plan on coming over soon to teach me and have a night of playing MTG. Should be fun!

    I can't give out any real details yet, but we do have the majority of it established. We are now working on the small details that won't impact the mechanics of the game, such as which colored dice to use and what glass pebbles to choose.
    We are not messing around; this game is going to be incredible.


    Since I have about a hundred card graphics to make, I have convinced several artist friends to help me produce some sick, unique, morbid graphics. For every one card you see here, there is at least another one already finished. Once my friends start churning out their graphics, that number will jump.

    Tonight's is one I made this morning, in which the graphic took me around 2 1/2 hours to create due to tedious tweaking and redoing. This one is a utility card that allows Bloodmage class players to regain 5 Blood Orbs, a major boon to have when low on life because of being attacked or playing too many Blood Magic cards.


    "280 Precious Reserve"

    Posted in: Fan Art
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    posted a message on Rise of the Cow King, an illustration
    Quote from KalikooJack

    Hey, do you have a website or Youtube channel etc. where I could see your progress doing this game and ofcourse that phenomenal artwork of yours? :)

    If not, do you have any plans making one?

    Good question, and thanks!

    I have an art blog I keep updated (http://maldenb.wordpress.com/), but that is mostly for my Project 365.

    We will be establishing a name for our board game soon, as well as selecting a team name to officially go by. I have plans for creating a team website soon after so that fans may follow our progress. I will be sure to bring this up at our next meeting!


    I decided that I didn't like the first one, so I redid the Bleed Demons card's graphic. The idea of the previous one may be used in another card in the future.


    "279 Bleed Demons Card V2"

    Posted in: Fan Art
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    posted a message on Rise of the Cow King, an illustration
    Tonight's illustration is the first real card for our board game, a Bloodmage class card:


    "278 Bleed Demons Card"

    Posted in: Fan Art
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    posted a message on Rise of the Cow King, an illustration
    Quote from Ducha

    These cards look really sweet so far man, out of curiosity, is what we see on the card face's at the moment what they're going to look like later on?

    Either way they look pretty mad.

    Thanks!

    It's still very early in the game's development, and I've only started producing concepts and prototypes to compare to one another, so it's really hard to say at this point.
    That said, I can say that the card layout I shared was the best of three concepts I created yesterday. If we keep the layout, the details may change, such as the border graphics, fonts, and potentially a few other things, but overall I really prefer the large portrait, simple description, and sub-description elements to these cards. We of course want to make our cards similarly appealing and efficient to popular trading card game cards, but drastically tailored to meet our needs with our game's completely different (and unique, as far as I'm aware) mechanics.

    Today, I printed, laminated, and finished several card prototypes using the card concepts from the past few days. I gained several new fans with them, all of whom were current/former advanced Magic:TG players.
    One step at a time.


    While I really wanted to work on some card graphics tonight and share one, I couldn't find the time or energy due to day-time work. So here are some shoes instead:

    "277 Slip-ons"

    Posted in: Fan Art
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    posted a message on Rise of the Cow King, an illustration
    Tonight's is the first card face concept, going back to the Bloodmage theme:


    "276 Bloodmage Class Card Face Example"

    Posted in: Fan Art
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    posted a message on Rise of the Cow King, an illustration
    Part of my
    Quote from maka

    Those cards look nice. Do tell :P

    Part of my game design team, including myself, is working on a board game that will clash ideas similar to those in RISK and Magic: The Gathering. After doing most of the conceptualization, we are now in the alpha/prototyping phase of the board game's development. And since I'm the creative director, I've started producing cards concepts/prototypes!

    I'm pretty excited--I believe we are really onto something great with this project. More info and teasers to come!
    Posted in: Fan Art
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