Owned Love Ya <3
- irie009
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Member for 12 years, 5 months, and 25 days
Last active Sun, Nov, 26 2017 09:48:09
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- 111 Total Posts
- 13 Thanks
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Nov 4, 2016irie009 posted a message on BlizzCon 2016 Hype, wudijo's Support Wizard GuidePosted in: News
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Nov 4, 2016irie009 posted a message on BlizzCon 2016 Hype, wudijo's Support Wizard GuidePosted in: News
Owned <3 love yall
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Nov 1, 2016irie009 posted a message on Artwork of Female and Male Necromancer LeakedPosted in: News
* who leaks things afterwards
Check my original post, was back in august, and again not one person believed then. Oh well -
Nov 1, 2016irie009 posted a message on Artwork of Female and Male Necromancer LeakedPosted in: News
Quote from irie009
I have it on good authority (a blizzard employee friend) that D3 is getting the necromancer class. I do not know more than that. The message he sent me is "D3 Necro Shh".
http://www.diablofans.com/news/48809-blizzcon-2016-hype-wudijos-support-wizard-guide#c16
No one took me seriously when I posted here weeks ago, that a blizz employee already leaked to me that necro was coming.
Exact quote to me was "D3 Necro shhh ..."
EDIT - Heres my post at the top
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Aug 21, 2016irie009 posted a message on BlizzCon 2016 Hype, wudijo's Support Wizard GuidePosted in: News
K! -
Aug 21, 2016irie009 posted a message on BlizzCon 2016 Hype, wudijo's Support Wizard GuidePosted in: News
I have it on good authority (a blizzard employee friend) that D3 is getting the necromancer class. I do not know more than that. The message he sent me is "D3 Necro Shh".
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Oct 18, 2013irie009 posted a message on Announcing the DiabloFans "Site Update" Beta, Diablo 3 For PS3 and Xbox 360 GiveawayI voted for Loot 1.5, but it was a close race between loot, offline and no AH.Posted in: News
Offline mode and no AH are both nice for a very specific reason, and that is playing Diablo the way it should be played, If you want to get the most out of this ARPG. The countless hours you get from playing self-found in Diablo, is unmatched, being able to sit down, at anytime, and slaughter hordes of demons, not worrying about how much gold you have, not worrying about how much something is worth, to someone else. All that matters is how much it is worth to you. But I decided on Loot 1.5, because without it, the other two items in my list, would have failed.
How long did it take you to see your first orangeish brown sparkle on the ground when Diablo 3 was released? Personally I didn't see mine until I was farming Inferno Act 1 for about 1 month. This game was broken when it was released, and while they have indeed fixed a lot of those issues, the loot in the console version has far exceeded my dreams for how I would like to play this game. On my journey leveling I managed to pick up a good 50 or more legendaries from 1-60. The beam of light shining down from the heavens is always exciting, because 9 times out of 10, you are about to receive an upgrade, or at least, a side grade. Leveling this way is extremely fun, it gives a sense of accomplishment and progression. Once you hit 60 and begin to pump out paragon levels, the drops certainly slow down a little, but are still frequent enough that you want to play the game. You want to kill that next pack. You get excited each time you see a chest. This is what Diablo is about for me, killing dirty rotten demons, bathing in their blood, and grabbing all of the shiny loot.
I will say that another option that should be listed in the vote, is shared paragon levels. Because lets face it, grinding out paragon levels once is enough while there is the cap in place. RoF bringing no cap paragon levels will be great, a constant reason to play.
I am interested in another copy of the game for XBOX360, my father has come over quite a few times to enjoy local coop with me but has yet to pick up the game for himself, it would be a nice early Christmas present for him.
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There is nothing that says you and all your friends can't all play on the same server. I live on the east coast of america, nothing would prevent me from playing on the west coast servers if I had friends there, luckily all the people I play with live on the east coast or central timezone.
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I would like to see certain types of servers I do believe this would be a great fix.
Servers by region - Lowers the number of items being placed on the AH, allowing for prices to find a nice level without a huge drop off in price due to flooding, the price will still drop to an affordable level but won't crash. EDIT - Again the items that roll insanely perfect stats will still be selling for billions, the chance of us rolling a perfect item is still greatly stacked against us.
Servers with no AH and an increased drop rate - this type of server should then not allow trading at all with a stipulation. Items that drop in a game are able to be traded until you leave the session, once you leave a session any item in your bag becomes account bound and can only be traded between your own toons. Gold will essentially be worthless on these servers though so, I think that an increase in both repair costs and crafting costs, would be in order.
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Mk well, I don't agree with the more radical people, who think there should be no AH, or even no RMAH. Like I said I disagreed with blizzards initial implementation, which was to make super rare legendary / set drops, and make the stats on them and rares very rarely roll anything worth a shit. Again the only explination for this was to drive prices up so they could make bank, and it drove away a very large chunk of the player base. They realise this and know that they will lose money they want to be gaining on xpac's and more people on the AH, so they are fixing it to bring people back, and like I said, my testing, shows a great step in the right direction. The last thing I would change, since I like where the drop rates are at and the change to how affixs are rolled, is to completely eliminate white drops from inferno, as they serve absolutely no purpose. Blizzard said they want at least something dropping, but they can just allow blues to drop at there current (or honestly even a liyyle more frequently) as the majority of players dont even pick up blues at this point.
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If beating inferno was the end game your post would be relevent. But it isn't, the end game is being the biggest badass possible.
I am not saying that they should give us gear, and if you have played the PTR you would know, they aren't, the increased droprates are not crazy amazing UNLESS you are on MP10 para 100, in which case I bet you get a very nice increase in drop rates.
I can clear a1 on mp4, in about 3 hours, and I mean clear clear, I kill every white mob. It is not meant to be effecient, I just have fun doing so, I get to do this twice a week, once on sat and once on sun. I would say on average I see 1-2 legendaries per clear, most drop from white mobs. This is a very nice contrast to live servers, wher in a3 in my runs, I see a legendary once a week.
Now people are saying this will be giving free loot, but out of all the legendaries i have found, only 1 is worth anything, and even then it didnt roll super amazing stats, a nats ring, no cc or cd on it though, just 90 some dex and a socket, big deal but I dont have one on my monk so ill keep it incase i get the boots for the set bonus. I have found some very nice rares which i would sell on live, and even 3 that were upgrades. I havent found an upgrade on live for 3 weeks. I am part of the majority, the casual players who want this game to succeed, and I believe these changes are a step in the right direction.
TL:DR The end game is of course the grind, but on live the grind is not as rewarding for the casuals as it should be, this patch is a good step for everyone.
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Yes that is the problem, and to fix it they need to revert that so it is not a necessity, but a supplement to gear you find on your own.
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One answer will suffice for both of your questions
Blizzard created a shitty drop rate and the ability to roll shitty gear, so that the most sought after pieces would sky rocket in price so that they could make more money than they need to. The AH is fine, but the prices for everything is too high, and the droprates are crap for good rolls. What a lot of people don't seem to understand, is that the players playing 20+ hours a week, are the minority. If I could farm like that I am sure I would find nice drops each week too. As it is I play less than 10 hours a week, average maybe an hour a day, and I rarely find anything useful.
Fix this by giving us an AH according to region (east / central / west anyone?), and increasing the droprate. Increased drop means more items in the system and more chances for good rolls, since you cannot deny that 95% of the rolls on rare / legendaries pre 1.04 were crap, and still after a lot are not that amazing. More drops = more good loot for players. Making regional servers / AH will allow for a smaller pool of players to post, there by not flooding the AH.
TL:DR - The AH didn't ruin the game, blizzards droprates did. So the way the AH has been implemented has been a bad start but the moves they are making are good fixes.
Edit - I should not have to farm for 3 weeks to get 3 drops that I don;t need but can sell, to buy something on the AH I do need. I should be able to find upgrades on a semi regular basis, until I am such a badass I roll a new toon, or try a challenge mode (HC, no vit gear, no pots etc).
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And obviously I did not twink very much, just bought a blue weapon off the first vendor, for say 1100, and the two rings were what, 2300 each. so for 5-6k gold, you can easily run on mp10 with a brand new toon. obviously at some point into NM I assume, youll wanna move the mp level down, and on hell im sure we will be on mp 5 or lower for the most effiecient leveling, unless you are really really twinking a lot.
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GL Everyone