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    posted a message on Fire Pet Build vs Physical Pet Build
    Quote from Leil

    Quote from Spiralphoenix5
    Quote from Melas_EU
    Quote from Spiralphoenix5
    Quote from Casmiel616

    Since 2.05, the entire Fetish Army (even the dagger-wielding ones) deal elemental damage according to their rune.
    Do you have a source for this? Personal testing, or...? I would probably switch to a fire based build if this is true, but I can't find any other information saying this is the case.
    It's certainly true. Like with every other spell in the game, the rune determines the elemental dmg.
    Kind of a silly thing to say, considering he says "Since 2.0.5", indicating that prior to 2.0.5, it did not work according to, as you say, "every other spell in the game". It's not stated in the notes, so I don't see an official stance on it, and haven't tested it personally.

    The thing I don't like about physical damage is that I don't care for any of the non-pet-related physical skills, and there's too few of them to choose from. Pile-On, for example. Feels like it's far too narrow, and I feel like I'm not taking advantage of that synergy if I go all in on a physical damage build and don't use all physical based skills. I've been considering a build without Sycophants, to avoid the overwrite, as I have the kukuri and can get pretty frequent army casts, though I may just accept the overwrite as having Sycophants to fill in the blanks of the 15 fetish cap still increases the kukuri proc rate leading to earlier BBV/army casts. Or might go with another Zombie dog passive in place to further buff a gargantuan fire dog.
    Well the thing with the Physical build is that you don't really use active skills with the build. You just move around a lot and let your pets carry you. Example is that you take Mass Confusion: Paranoia, Pirhanado, and Rain of Toads as your three "active" skills. The rest are pets. Gargantuan(Wrathful Protector/Restless Giant), Zombie Dogs with Life Leech, and BBV with Slam Dance. Get some Hexing Pants of Mr. Yan, and just stay nimble, drop toads to refresh fetishes and keep them up, then keep moving. Two dog passives (Midnight Feast/Zombie Handler) help and you use a Uhkapian Serpent as your mojo. The SMK thing works great in a Fire Build, and with 4 piece zuni. You then can indeed drop your sycophants, and roll with a big fire dog, and Wrathful, and Fire Toads (maybe) even. I'd say Rhen'ho favors Fire build too.
    I use the hex-chicken bomb for mobility in my physical build- also packs a nice punch
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on Ways you can prepare for diablo 3 Reaper Of Souls
    Quote from TNTrice2013

    We just have different opinions. You think it will not be capped at 40% i think it will be capped at 40%. Itas better to be prepared so in my case i will not go above 40% to prepare. If it does happen to go above 40% with paragon/abilities then great it will be even easier

    You've managed to find the one thing that feels like more of a waste of time than playing d3 right now - SPECULATING about playing d3 later...
    Posted in: Diablo III General Discussion
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    posted a message on New ability caps
    Quote from JKlimek

    HeroDetails.txt
    • Critical Hit Chance - *You may have a maximum of +40.00% Critical Hit Chance from items.
    • Block Chance - *You may have a maximum of 75.00% Block Chance.
    • Critical Hit Damage - *You may have a maximum of +250.00% Critical Hit Damage from items.
    • Movement Speed - *You may have a maximum of +25.00% movement speed from items
    • Gold Find - *You may have a maximum of +300.00% Gold Find.
    • Magic Find - *This increase is diminished for rare and legendary and set items.
    • Magic Find - *You may have a maximum of +300.00% Magic Find.
    • Attack Speed - *You may have a maximum of +40.00% Attack Speed from items.
    So there's how they kill CMWW. I think these caps are going to singlehandedly half (or worse) everyone's current dps. Is it just me or does it seem like they are just nerfing the crap out of everything because if they don't, we won't kill the monsters they want us to, in the way they want us to, to get the loot they want us to, in the way they want us to?

    I dunno about you guys, but I love the current builds that take advantage of combos. I don't want this to be just another stupid hack n' slash game where all of your skills are interchangeable (don't matter) and that's all you do is just smash.


    Since i don't have trifecta everything - i honestly think all i need to do is change my crit gems to +dmg gems in my weapons and I would only lose a little bit of dps. I'm optimized around mp7-mp8 right now. But if you're decked out rolling through mp10 like it's butter - then you'll definitely notice it.
    Posted in: Diablo III General Discussion
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    posted a message on What to do now with your gold?
    Quote from Mob_Dylan

    Quote from magnus214

    I saved a decent amount of gold and money in my bnet acct in preparation of getting back into it when the expac hits. What to do with my gold now? Buy up items? Try to sell and cash out to pay pal? What can I do with my bnet money now? Use it to buy future Blizz games...that it? Not happy with this announcement.

    Bnet bucks is a horrible concept, You can't buy shit with it, can't cash out into real money, and the only thing you can use it for after the AH demolition is Hearthstone. I hope they will let players that have bnet bucks cash out. As of now they are still thinking about how to handle the situation.

    For a 15% loss you could buy gold then sell it back (if anyone is buying it...) but send it to paypal instead of bnet. I think that's the only current option.
    Posted in: Diablo III General Discussion
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    posted a message on Should we invest in a handful of "300 spears"
    Quote from seraphim4

    Quote from Zakumene

    So now that you've had your fun exploiting what you call a broken and overpowered class it's ready for a nerf? And a big F.U. to you sir.

    there really must be something wrong with you.

    Sry but ive been playing a barb since d2. i was playing a barb at launch, and i stuck with it even when everyone was rerolling to dh or wiz to run around exploiting stuff in a4 while i was still bashing my head against the butcher in a1. so its not about me wanting to exploit something OP as you seem to think
    i play barb since i love the class, even without the OP builds. the early day tank barb was really fun to play, but going back to that now would leave you so far behind everyone else.

    i didn´t even use any fury spender back then except Insanity to deal with elites.
    reason being that they where just inefficient. still are without any real way of gaining resource.

    barbs resource system needs a total revamp if you ask me, not just a plain nerf.

    Then it's a good thing that no one is asking you.

    The game does not get balanced based on YOUR play style. What is wrong with YOU?
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Should we invest in a handful of "300 spears"
    Quote from seraphim4

    Quote from Zakumene

    Quote from seraphim4

    Quote from Mackie

    Quote from seraphim4

    Barbs needed to be nerfed, yes. but this is so way over the top and unbalanced its not even funny.

    Yeah, barbs are so balanced in the current state. /End sarcasm.

    Really if you think the barb nerfs are not justified then you really do not understand any form of game design.

    You think it is super unbalanced, i guess you have done some testing then eh?

    Barb needs a nerf and a big one at that, having infinite resource + running at the speed of light + insane CC immunity + the dps/mobile dps to go with it.

    Bring on the nerfs, it might make me play my barb again for real, instead of turning him into a self found S&B machine.

    you obviusly have trouble reading i assume?

    already stated that barbs needed a nerf, ive written several times that perma wrath and infinite resource was op.
    gotten alot of people like you posting everywhere lately, guessing you play dh? they at least seem to be the group of people who would rather see barb unplayable than balanced.

    i have done a few rounds of testing with builds that dont revolve around into the fray and thrives on chaos. it works sure, but the fury generation is very unsmooth and in general very "meh". comparing it with a monk for instance really shows how much the new barb would lag behind.

    maybe you should try and play a few classes and think about their resource management before you open your mouth.
    What im hoping is that they take any changes to PTR a good few months before they plan on launching anything, so we don´t get another case of what happend to the demon hunter early on in d3.

    You seem to just be thinking about the BiS gear barbs that are pretty ridiculous. If you take the average player who doesnt rock 200k+ dps these builds aren't as amazing as you are indicating. I guess they're really fast pace if you play at a lower MP. What's your point?

    You have done a 'few' rounds of testing and this qualifies you as a barb nerfing expert? You must think very highly of yourself.

    No but having 2k hours played in this game and having played all classes, but mainly barb, monk and wiz does mean i have the knowledge to make correct assessment.

    why is it that every kid on these forums suddenly woke up and decided to cry fowl for everyone wanting them to polish up the nerfs in the leaked strings.

    as far as i know no one in this thread has asked for the current wrath ww build to remain as it is?

    So now that you've had your fun exploiting what you call a broken and overpowered class it's ready for a nerf? And a big F.U. to you sir.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Should we invest in a handful of "300 spears"
    Quote from seraphim4

    Quote from Mackie

    Quote from seraphim4

    Barbs needed to be nerfed, yes. but this is so way over the top and unbalanced its not even funny.

    Yeah, barbs are so balanced in the current state. /End sarcasm.

    Really if you think the barb nerfs are not justified then you really do not understand any form of game design.

    You think it is super unbalanced, i guess you have done some testing then eh?

    Barb needs a nerf and a big one at that, having infinite resource + running at the speed of light + insane CC immunity + the dps/mobile dps to go with it.

    Bring on the nerfs, it might make me play my barb again for real, instead of turning him into a self found S&B machine.

    you obviusly have trouble reading i assume?

    already stated that barbs needed a nerf, ive written several times that perma wrath and infinite resource was op.
    gotten alot of people like you posting everywhere lately, guessing you play dh? they at least seem to be the group of people who would rather see barb unplayable than balanced.

    i have done a few rounds of testing with builds that dont revolve around into the fray and thrives on chaos. it works sure, but the fury generation is very unsmooth and in general very "meh". comparing it with a monk for instance really shows how much the new barb would lag behind.

    maybe you should try and play a few classes and think about their resource management before you open your mouth.
    What im hoping is that they take any changes to PTR a good few months before they plan on launching anything, so we don´t get another case of what happend to the demon hunter early on in d3.

    You seem to just be thinking about the BiS gear barbs that are pretty ridiculous. If you take the average player who doesnt rock 200k+ dps these builds aren't as amazing as you are indicating. I guess they're really fast pace if you play at a lower MP. What's your point?

    You have done a 'few' rounds of testing and this qualifies you as a barb nerfing expert? You must think very highly of yourself.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Will they get rid of MP in replace of something else?
    They tried it at release and everyone whined and complained that inferno was too hard.

    Are you suggesting they revert it back?
    Posted in: Diablo III General Discussion
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    posted a message on What's the point of Loot 2.0 Patch ?
    So you kill stuff and get crazy loot and instant gratification all the time? What game are you playing?

    How do you not see the appeal in this?
    Posted in: Diablo III General Discussion
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    posted a message on MP10 Azmodan New World Record - 12,5 seconds
    Quote from ErlendOlsen

    Quote from Ptursi

    @ErlendOlsen

    Azmodan is not Ghom. Can you understand this?

    You are nowhere close to the World Record speedkill, do you understand this ?

    Or do you want me to record a ~10sec speedkill on (mp10) Azmodan with my barb ?

    How is that even a comparison? He spent like 30 seconds setting up some buffs and a lame ass gear substitution and juked his dps. The other video he just goes into combat right after it starts.
    Posted in: Diablo III General Discussion
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    posted a message on Best Barb ... HOtA or WW .... 200-250mil budget
    I'm using a HOTA build where I've dropped into the fray for the one that does splash dmg on crit - i target the hardest mob and the surrounding ones just evaporate.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Restriction to MP levels
    Join 10 random games, make friends with people you like and do well, add them to friends list, play with them later

    What's the problem here?
    Posted in: Diablo III General Discussion
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    posted a message on Is this legit? I don't remember there being any sort of Dev event at Blizzcon 2011
    Either you are the seller and trying to drum up interest or you just introduced more competition for bidding.
    Posted in: General Discussion (non-Diablo)
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    posted a message on Ninja nerfing in 1.08
    Quote from Nodnarb

    Quote from JKlimek

    No offense, I'm sure you know this already, but you know that if your fury globe is full that you aren't "gaining fury" and not extending WotB right?

    I know I saw that a blue on the main site had stated that CM and WotB was something they were looking at but weren't going to address in this patch. I haven't seen any data-mining information that would suggest a change was made to WotB.

    The alt thing is odd. I changed mine to the on/off in the options.

    None taken, and yes I am aware of this.... Typically I had no trouble staying in WoTB before the patch with fewer monsters...now with more monsters it is harder is what im saying...

    Ive never had an easier time keeping the buff up. I 4-box and I actually have been able to remove the fury generating skill, will soon be able to drop 5-piece IK set. Are you forgetting to fury dump or something?
    Posted in: Diablo III General Discussion
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    posted a message on Gold duping in diablo
    Quote from overneathe

    Actions are already being taken. Exploiters are banned in waves and transactions are being reversed.

    trillions of dup gold is already in the playerbase just from gold-to-gold transactions alone. what this works out to is everything costing 10x as much as it used to but non-cheaters having 1/10th the buying power they had yesterday.

    Banning is not enough to fix this.
    Posted in: Diablo III General Discussion
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