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    posted a message on WTB: Patch 13 let's plays on Youtube!!
    Quote from dontbl1nk

    Same!

    Will you be going to level 13?

    y'know I'm not quite sure yet. I did with patches 10-12 for the first 2 classes I played before moving on, but this time I'm not sure. I think I might just do lvl13 first because the addition of the runes means I have more things to unlock per level and thus to talk about.
    Posted in: Diablo III General Discussion
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    posted a message on WTB: Patch 13 let's plays on Youtube!!
    I have a feeling I'm going to be talking a mile a minute as I'm really excited about this patch.
    Posted in: Diablo III General Discussion
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    posted a message on WTB: Patch 13 let's plays on Youtube!!
    I plan on recording tonight through to the Skeleton King. I do my recordings with commentary and go over all the skill and UI changes. I have the patch notes printed out and have already made notes and plan to talk about them. I plan to start with the Demon Hunter to see how the buffs make the class feel this time around.

    If you haven't seen my other playthroughs for Patch 10-12 they are on my channel as well. Videos will be 1080p.

    www.youtube.com/RurouniKage
    Posted in: Diablo III General Discussion
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    posted a message on Gold changes in patch 13... bad or good?
    Another factor here is they also reduced the amount of gold you get from selling items. I was getting alot of gold over time by just holding onto whites and selling them each time I hit a waypoint. Occasionally if I didn't need mats, I'd sell blues too.

    Overall, however, I think we just don't know enough about the end game and what the costs of the artisans are going to be to make an informed decision at this point.
    Posted in: Diablo III General Discussion
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    posted a message on Patch 13 Skill Category Changes
    Quote from KageKaze

    I'm wondering how this rune system will work out, seems a shame to remove runes from drops.. However, this could give characters that reach level 30 something to get when they level. Since you unlock all your skills at 30, you could then start to get the more impressive runs with each level beyond instead of just stat boosts. I kind of like that idea, as leveling without unlocking something feels slightly dry to me.

    I was only guessing here, but looks like I was right.. and I'm quite happy that level 30+ has something to look forward to.

    Originally Posted by (Blue Tracker / Official Forums)

    Before I wrap up, I did want to cover that one of the added benefits of the new system is that you’ll be unlocking something every level all the way up to the level cap (60). Now, with each level you’ll unlock at least one new skill or rune, and in most cases you’ll be unlocking three or four. The most immediately exciting part of that system is that skill runes begin unlocking at level 6, which means that players in the beta test will finally be able to play around with some rune variants.

    I got in the beta just in time... I am SOOO looking forward to testing this. I WILL have videos up the moment I'm able to record.
    Posted in: Diablo III General Discussion
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    posted a message on Patch 13 Skill Category Changes
    Quote from Snaks42

    You guys can't assume just because this is the first time you've heard of it, that it's a change that JUST happened. I can almost guarantee you that these have been in the works for months.

    Very true, Blizzard's build is way ahead of ours. What we're getting now in beta is probably even old to them. Considering they stated they are very close to finalizing these things, I'm pretty sure there won't be any more 'radical' changes coming down the pike after this.
    Posted in: Diablo III General Discussion
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    posted a message on Patch 13 Skill Category Changes
    Quote from chippydip

    I'm just starting to poke through some of the changes in Patch 13 figured I'd post things as I see them.

    SkillsUI.stl

    * 3 extra categories have been added for each class (total of 6)
    * All classes have "Primary", "Secondary", and "Defensive" as their first 3 categories now
    * Barb: "Tactics", "Might", and "Rage"
    * DH: "Archery", "Devices", and "Shadow"
    * Monk: "Conviction", "Technique", and "Focus"
    * WD: "Terror", "Decay", and "Voodoo"
    * Wizard: "Arcane", "Conjuration", and "Mastery"

    SkillPane.stl

    "Skill Runes begin unlocking at level {s1}"
    (Looks like the rumor about rune effects unlocking as you level may be correct).

    More to come...

    When you think about it, this isn't a radical change, it's just a flavor change. Honestly, the skill tree names were too generic. "spiriit spender" "spirit generator" "hatred spender" "hatred generator". Now the classes have names for each category that makes sense and sounds more like the D2 trees. I like it as I like having small flavor text like this to match the class theme.

    I'm wondering how this rune system will work out, seems a shame to remove runes from drops.. However, this could give characters that reach level 30 something to get when they level. Since you unlock all your skills at 30, you could then start to get the more impressive runs with each level beyond instead of just stat boosts. I kind of like that idea, as leveling without unlocking something feels slightly dry to me.
    Posted in: Diablo III General Discussion
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    posted a message on D2 class comparison against D3
    There are some comparisons, but I see them more of an evolution than straight copies.

    The Wizard, Barbarian, and Witch Doctor are very close to their original counterparts, but while they have some of the more recognizable skills, they also have a lot of new ones that make up for the classes former weaknesses or make them more interesting to play.

    I would still like to see a return of the Necromancer as a playable class someday, even though I like the Witch Doctor. Something about throwing down debuffs while leading an army into battle felt cool.

    I think the other two classes have more of a hybrid feel than being directly associated with any one class.

    The Monk can be seen as a hybrid Paladin and martial arts Assassin. You have mantras that replace the auras, a healing ability (that can be runed to do damage) and the combat combos that the Martial Arts Assassin had.

    The Demon Hunter seems to have inspiration from several sources. Many skills are favorites of the Bow-azon, but you also have traps and sentries of the Assassin, and a companion formally belonging to the Druid.

    Overall the classes feel different enough and have many new abilities that make it fun again, at least in my opinion.
    Posted in: Diablo III General Discussion
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    posted a message on 1080p Diablo III Beta videos with commentary and analysis for patches 12 and 13
    Final video is uploaded, Witch Doctor 4. I wanted to bring this one up specifically since I wax a little philosophical about game development and DLC and thought some might find it an interesting topic for discussion.

    http://www.youtube.com/watch?v=LKMox_4TiGc
    Posted in: Diablo III General Discussion
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    posted a message on 1080p Diablo III Beta videos with commentary and analysis for patches 12 and 13
    I posted before but I wasn't quite done with my videos... plus I didn't have direct links. However, now I have cleaned up the playlists and videos a bit and I'm currently uploading the last batch. I wanted to present you all with my thoughts on the beta, the skills they let us unlock, and thoughts on gaming conventions in general.

    When patch 13 comes out I plan to go through and record again if any significant changes happen. Please have a look and leave some feedback. Considering I'm new to this whole commentary thing, I'm always open to constructive criticism.

    Wizard
    http://www.youtube.com/watch?v=GTbWeWRz_XY

    Barbarian
    http://www.youtube.com/watch?v=j1udkazzUUk

    Demon Hunter
    http://www.youtube.com/watch?v=0sa5N30FwrA

    Monk
    http://www.youtube.com/watch?v=RphonmyQ038

    Witch Doctor
    http://www.youtube.com/watch?v=UsoU6GoF6qQ
    Posted in: Diablo III General Discussion
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    posted a message on You Will Die
    It may be old footage in the video, but I don't think that makes the message any less important. Many people are saying the game is too easy based on Beta footage of a very very insignifiacnt portion of the game. Normal is casual by intent. Even in Diablo 2, normal was very much easy save for a few bosses if you weren't ready for them.
    Posted in: News & Announcements
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    posted a message on Diablo III Beta Impressions
    Quote from GladHeHasBeta

    average reviews of the dark knight = B-. because so many people gave it low ratings for trivial BS. yes there was a lot of 5/5, but a lot of critics gave it low reviews so it fucked up the average.

    This is the problem with reviews in general, both professional and personal. Of course, professional reviewers are SUPPOSED to find flaws so you know exactly what you're getting into.

    I've seen where a lot of nitpicks cause people to give game reviews of 1/10 on gamefaqs.com just because the game wasn't the same as their favorite game or they had a complaint that really wasn't a problem with the game itself. This happened alot when MW3 fanboys and BF3 fanboys alike would poorly review the competition just because Modern Warfare is not Battlefield. It makes no sense to me.

    I do, however, like to read bad reviews like that. Because, if I can find a review that rates something 1/10 and I say to myself "well that doesn't sound that bad at all, really" then that product just might be okay. :)

    As an added note: Let's face it, reviews are all about personal oppinion and you are never going to please everyone 100% of the time. What 95% of a populations loves, 5% will somehow hate. But if we all liked the same things, the world wouldn't be as interesting a place.
    Posted in: Diablo III General Discussion
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    posted a message on Diablo III playthrough and impression videos [HD]
    Hello everyone, I wanted to introduce myself to the site. I've been following Diablofans via way of MMO-Champion (have been heavy into wow for awhile now) but I never quite lurked the forums. After browsing a bit, it's looked like there are some interesting discussions about the beta, the lore, and speculations of what is to come.

    I wanted to throw my hat into the ring, as it were, since people have been asking for Beta impressions. I got in on the February 1st wave and decided to make recordings right away. I have just finished a 6 part series as I played through on my Wizard and I talked about the differences between old beta versions (which I couldn't have done without this site) and how I felt about changes from Diablo II to Diablo III.

    What I'm really hoping for is feedback on the videos in order to improve as I want to start adding commentary to other videos and increasing the quality of my YouTube channel and hoping you fine ladies and gents could assist with that.

    Unfortunately, I don't have access to YouTube where I'm at, so I don't have a direct link to the video, but the first part is featured on my channel. So if you'd like to check it out, please go to http://www.youtube.c...ser/RurouniKage and view it. All videos are presented in 1080 HD.

    Your feedback and comments are appreciated.
    Posted in: Diablo III General Discussion
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    posted a message on Beta Key Contest
    I think it looks more like Goro Vs Liu Kang, but hey.. Here you go.

    Posted in: News & Announcements
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