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    posted a message on Diablo Digest: D3 RoS News/opinion podcast and gameplay videos by KageKaze
    Quote from Elendiro

    Excellent!
    (snip..)

    And now I'm creeped out. :) Ladies and gents, I'm sorry for the delay this video went up early today but I forgot to update this post. To my defense I was kind of tired and zonked out, but that is merely an excuse. If you want the quick and dirty update to Blizzcon last night, here it is. All the fine details are of course covered on this wonderful site called diablofans, be it in the datamined thread or on the front news page.



    Diablo Digest: Blizzcon Day 2 - Templar, Systems, Q&A Panel recap - Class changes & skills overview



    Diablo Digest is a video podcast focusing on Diablo 3 news and updates.
    Recording 11/9/2013

    An overview of what was covered during Day 2 of Blizzcon for Diablo 3. The Gameplay Systems and Crusader panel and the Open Q&A are both covered. Not as much new information covered as I hoped, but a lot of information available for those who haven't been following the leaked datamined information.

    Diablo 3 Gameplay Systems & Crusader:
    http://www.diablofan...stems-crusader/

    Diablo 3 Open Q&A:
    http://www.diablofan...izzcon-open-qa/
    Posted in: Diablo III General Discussion
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    posted a message on Diablo Digest: D3 RoS News/opinion podcast and gameplay videos by KageKaze
    For those of you that couldn't attend Blizzcon in person or via Virtual Ticket, this video is a highlight of what was covered in the Reaper of Souls Preview panel. Nothing really new, most of it was found through datamining and Diablofans already has everything covered on the main page. But still, if you have a desire for a quick recap, I also included the slides and some videos from the panel for your viewing enjoyment.




    Diablo Digest: Blizzcon Report Day 1 - Reaper of Souls Preview

    Diablo Digest is a video podcast focusing on Diablo 3 news and updates.
    Recording 11/8/2013

    A quick announcement on what information was given out during Blizzcon 2013 and what we can expect from Reaper of Souls. Most of the information released was already detailed in datamining so the bulk of the interesting announcements will most likely come out tomorrow.

    Posted in: Diablo III General Discussion
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    posted a message on Hearthstone - A Blind First Look at Blizzard's Online Collectible Card Game
    Quote from Zero(pS)

    The panel today explaining how the Arena idea was born and how it became what it is was very enlightening.

    Did you watch the Hearthstone panel Solmyr? They explained a lot.

    I did and it was an interesting evolution. It is pretty random still and I probably did get hit with some bad luck. What I was happy to hear is that they want to make constructed a viable play option as well so we can earn some nice rewards with our crafty.. uh, crafted decks.
    Posted in: Other Games
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    posted a message on Hearthstone - A Blind First Look at Blizzard's Online Collectible Card Game
    So I recorded my first arena run last night and... honestly want to just delete the memory of it ever happening. But, being the honest bloke I am, I'll show my massive failure for the world to see. It actually put me in a pretty bad funk last night, lost 4 in a row and decided to pick it up again later. uh.. spoilers I guess. :QQ:
    Posted in: Other Games
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    posted a message on The flaws of Hearthstone (in comparison to Magic)
    I'm going to be honest, I kind of like the fact that Hearthstone doesn't have classic interrupts. It was always annoying wondering if the spell you were about to throw out was going to be countered by some quick dirty card. I haven't played magic in some time, but I remember blue decks being notorious for this. I remember a blue/black I made to just counter cards and drain half their deck so they would have to forfeit. This can be rather fun for the one doing it, but be more annoying to the one on the reciving end as you can't really do much about it unless you try to counter the counter.. and then it just gets confusing. I also like the automatic gaining of mana. It prevents not only mana starvation but mana overflow, of which I've been a victim of far too often. Lastly, I rather like the inclusion of Trap type cards (secrets) so it's got this Magic/Yugioh vibe that just kind of works.

    I do certainly agree that there could be more 'class specific' cards as everything is so based on the neutral cards right now. There's time, we are only in the beta and basically the "core" set. Once 'expansions' start hitting, it could be interesting. one thing I would like to see is a way to do arena with constructed decks. It just seems a little off that draft gets all the fun, you unlock all these cards that you can only use in the 'casual' mode and you can only get gold through dailies. I'd like to see it expanded so if you have this really cool deck you can show it off in a mode that might win you something (y'know, like a torney or something). Since it would be a seperate mode, you could still just play draft (arena) if that's your thing.
    Posted in: Other Games
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    posted a message on Hearthstone - A Blind First Look at Blizzard's Online Collectible Card Game
    Here's the last of the pre-recorded stuff, so I should be able to correct that name issue thing :) This one is a couple matches with the default (no modifications) priest desk.


    Exploring Hearthstone Ep.6: Priest Deck




    This is the last of the pre-recorded sessions, videos after this will be more recent and I'll have unlocked more cards than seen in these videos to try and make some more interesting decks.

    Learn more about Hearthstone:
    http://us.battle.net/hearthstone/

    Topics:
    • KageKaze (Priest) Vs. RAWWR (Hunter) (00:37)
    • KageKaze (Priest) Vs. b0yc3 (Paladin) (12:20)
    • Kage forgets to do the math again - Lethal Damage (20:17)
    • New Quests: "Level Up" and "Beat Down" (21:27)
    • Pack Pricing (22:07)
    Posted in: Other Games
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    posted a message on What do you want to happen at Blizzcon?
    MMO-Champion is reporting the name of the World of Warcraft expansion "Warlords of Draenor". I'm amazed they've kept it under wraps this long, not a bad idea to prevent registering the site for so long so it can be a major announcement at Blizzcon.
    Posted in: Diablo III General Discussion
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    posted a message on Hearthstone - A Blind First Look at Blizzard's Online Collectible Card Game
    Next episode for you, sirs! I hope you're ready for some pure Shaman suckage from your's truely.



    Exploring Hearthstone Ep.5: I Suck at Shaman Decks (also Paladin Decks)





    This video shows some of the worst maches I had while learning the game. Please keep in mind that these videos were pre-recorded awhile back and even I cringe at some plays. I remember being exceptionally tired this night so my decision making was impaired to say the least. :)

    Learn more about Hearthstone:
    http://us.battle.net/hearthstone/

    Topics:
    • I suck at Shaman Vs. Paladin - Attempt 1 (00:27)
    • I suck at Shaman Vs. Paladin - Attempt 2 (7:04)
    • I suck at Shaman Vs. Paladin - Attempt 3 (16:16)
    • Redemption: Warlock Vs. Paladin (26:25)
    • Paladin Vs Priest (34:43)
    • Unlocking Expert Level Opponents (43:16)
    Posted in: Other Games
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    posted a message on Help me with something.
    First, to clarify, Synergies is not just one person. It's a pretty massive undertaking and collaboration between several mod authors. In fact, before steamworks got integrated Synergies contained a lot of other mods put together in a 'package' deal.

    The problem here really is trying to compare a Free to Play DotA clone to a retail ARPG. They don't have the same business model let alone the same gameplay type. Putting together a new Champion or a new skin is a little different from changing drop spawns and radomization procedures or even skills in any serious maner other than number tweaking. For a Free to Play game releasing constant content to get people to pay for it is your life blood. For Blizzard, releasing new content agressivly like a F2P is not cost effective as they don't see immediate return on their investment. On top of that Blizzard has a notorious QA process where every little change has to be put through localization and tests. Not that their QA catches everything, but even wording changes have to go through localization QA to update all the other languages.

    The truth is they have constantly updated and adjusted the game, it's just been stagnant lately due to their work on RoS. We're not going to see anything happen until they're ready to put out the pre-expansion patch. Things like Paragon 2.0 are part of the RoS 'package' as it were. They're also itirating on it still (read: it's not done) so saying it could come out early is kind of wishful speculation.

    The same goes with the skill changes. If you look at the datamined changes they're moving numbers around as well as changing how skills function so it's going to be a pretty big undertaking. Many of the changes will probably be based on the inclusion of new skills, items, and passvies so you really can't look at the changes in a vacuum. Heck, even some rune functionality is changing so it's not something simple as numbers they can change in a small monthly patch.

    I admit I've been upset that we hadn't seen any updates for quite some time, but once RoS got announced I understood why. We see this all the time from Blizzard, they are putting all their resources on making massive changes which they see as being more useful than making small 'band-aid' type fixes. They had even stated multiple times in the past they wanted to make functionality changes to skills but they needed the time, tech, and resources to make it happen which is exactly what the time just before an xpack provides.

    It's not perfect, but it's how they do things.
    Posted in: Diablo III General Discussion
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    posted a message on Hearthstone - A Blind First Look at Blizzard's Online Collectible Card Game
    Quote from overneathe

    Just started watching the vids, awesome! WTB moar free time. :<

    Man, watching someone play this game the first time is always super awesome. Specially when they're great Blizzard fans already!

    Also just one small eye twitch that I get everytime youtube people do this - don't say hurtstone. :<

    It took me a little while to get what you meant by that last one, so I looked it up.. errr.. The only thing I can really say is you might have to deal with that for a couple more episodes since they're pre-recorded. Sorry :doh: But, I'm gald that's the only real issue so thank you!

    WIth that said, here's the next.. Uh.. Stone video. :)




    Exploring Hearthstone Ep.4: Rogue, Druid, and Hunter Decks





    Video Description with Timestamps:

    Learn more about Hearthstone:
    http://us.battle.net/hearthstone/

    Topics:
    • Rogue Vs. Druid (00:56)
    • Yes, once again Kage focuses on creatures (10:10)
    • Druid Vs. Hunter (12:56)
    • Hunter vs. Shaman (23:02)
    Posted in: Other Games
  • 0

    posted a message on What do you want to happen at Blizzcon?
    Quote from Zero(pS)

    Didn't know about that panel info (uninformed mod is uninformed :S). Thanks for bringing it up KageKaze.

    I happened to pay a long overdue visit to MMO-Champion and noticed the schedule and floor plans there. That pretty much inspired today's Digest video as well. Needless to say my heart sank a little when I noticed all the WoW panels. If I were still playing WoW I'd b happy, but RoS seems like it could use a little more hyping considering the best news to come out of RoS has been here on Diablofans rather than from any of the official Blizzard channels. Datamined information > the boring legendaries they showed at GamesCom yo!
    Posted in: Diablo III General Discussion
  • 0

    posted a message on What do you want to happen at Blizzcon?
    Sadly there are just some people you can't get valuable feedback from no matter how much to try to get them to explain it through their vitriol.

    I'm going to admit I'm really sad D3 is getting minimal coverage at Blizzcon, but I guess the important stuff is going to be mechanics. We get all of 4 panels at Blizzcon this year and 3 don't really count for information since one is about the cinematic, another about lore and the last is a Q&A (gods I wish I could be there to ask a question as Deckard, demanding he come back as the hero. HAH).

    So the important thing is going to be mechanics about the game. We get about an hour of this, not even art or world design panels. Everything is dedicated to WoW's next expansion. I understand WoW is the money maker, but it still makes me sad not to see more D3. Fingers crossed that our hour will be better than everyone else's hour. :)
    Posted in: Diablo III General Discussion
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    posted a message on Hearthstone - A Blind First Look at Blizzard's Online Collectible Card Game
    I did a livestream yesterday on Twitch, the video should be available in the "past broadcasts" section, I made sure to have it archived. It's about 4 hours long but it's got more recent gameplay after I unlocked all the decks. Basically my videos are playing a very slow game of catchup to where I actually am :)

    Here's a direct link to the video in question if you want to "skip ahead" as it were.
    http://www.twitch.tv/rurounikage/b/473914838
    Posted in: Other Games
  • 0

    posted a message on Hearthstone - A Blind First Look at Blizzard's Online Collectible Card Game
    Here you go, in case you're still interested Zero :)



    Exploring Hearthstone Ep.3: Warrior Deck and Fatigue





    Video Description and Time Stamps:

    Learn more about Hearthstone:
    http://us.battle.net/hearthstone/

    Topics:
    • Warrior Vs. Rogue (00:28)
    • Kage focuses on the minions too much again (8:15)
    • Unlock: Cleave (9:15)
    • KageKaze (Warrior) Vs. Grubbins (Druid) (10:30)
    • Behold the Legendary "Gelbin Mekkatorque"! (28:49)
    • Running out of cards: The Fatigue Mechanic (32:52)
    • Escalating Fatigue damage (33:55)
    • Decks unlocked in both Practice and Play modes (34:30)
    Posted in: Other Games
  • 1

    posted a message on Diablo Digest: D3 RoS News/opinion podcast and gameplay videos by KageKaze
    Blizzcon appraoches and I'm getting excited. Find out what kind of coverage to expect for Diablo 3 during Blizzcon (spoiler: it's not as much as I wanted) as well as an overview of the latest datamined information for anyone that may have missed it on the main page.

    This time I talk a little about health in Diablo 3 as related to MMO healing, something that Blizzard has struggled with in the past. Even World of Warcraft delt with the too much damage too quickly issue where health just didn't seem to matter as much, so it's a little funny to think they're having this problem again this time in an ARPG.

    Some shout outs to MMO-Champion, Diablofans, and even community member CardinalMDM's own suggestions on what Torment Difficulty could mean.




    Diablo Digest - Road to Blizzcon, More Datamined Information





    Video Description and Timestamps

    Diablo Digest is a video podcast focusing on Diablo 3 news and updates.
    Audio recorded Oct 28 2013

    Blizzcon map and schedule:
    http://www.mmo-champion.com/content/3466-BlizzCon-2013-Map-and-Schedule

    Current Reaper of Souls Datamined information:
    http://www.diablofans.com/news/2115-new-expansion-patch-loot-runs-renamed-to-nephalem-rifts-new-passive-effects-massive-class-changes/

    Torment Difficulty predictions and suggestions:
    http://www.diablofans.com/topic/104640-a-predictionsuggestion-for-torment/

    For Diablo 3 and Reaper of Souls news:
    http://www.diablofans.com

    Topics that are included in this broadcast:
    • Blizzcon Schedule and Floor Plans released (1:00)
    • Blizzcon World of Warcraft focused this year (1:13)
    • New WoW Expansion announcement (1:30)
    • Comparing previous announcements (1:54)
    • WoW taking main stage (3:45)
    • Playable Heroes of the Storm on Show Floor (4:25)
    • Blizzcon's coverage of Diablo III (5:50)
    • My plans for Blizzcon (7:23)
    • Does Blizzard rely on Datamining for Hype? (8:27)
    • Even more evidence at waypoints usable between acts (9:32)
    • The primary theories on Torment Difficulty (10:25)
    • The New Theory: Difficulties available regardless of level (12:05)
    • Monster Power somewhat hidden, making difficulty more obvious (15:35)
    • More evidence of Nephalem Orbs coming to PC (16:29)
    • Reaper of Souls on the Playstation 4 (17:10)
    • Major skill changes coming (17:50)
    • Damage and how it fits into the new difficulty philosophy (20:42)
    • The heavy hitters hitting even harder (22:55)
    • Taking MMO Healing philosophy and translating it to an ARPG (23:40)
    • Some more legendary affixes (27:43)
    Posted in: Diablo III General Discussion
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