- Greenjoke
- Registered User
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Member for 12 years, 6 months, and 27 days
Last active Tue, Nov, 21 2017 21:12:42
- 0 Followers
- 416 Total Posts
- 30 Thanks
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Jan 11, 2012Greenjoke posted a message on Development Article Soon, What's NOT Delaying the Game, Zarhym on "The Big Meeting"apparently nothing is delaying d3 release. it's magically happening with no explanation.Posted in: News
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Jan 3, 2012Greenjoke posted a message on Hardcore PvP, Runed Meteor, Book of Cain, Beta ScreenshotsI hereby claim the phrase "adrenaline mode" as my ownPosted in: News
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Dec 30, 2011Greenjoke posted a message on 15 Year Anniversary, ANZ Beta, Blues on Release Delay, Beta Screenshots, Curse is hiringwhat I want tomorrow: release datePosted in: News
what we'll probably get: a cryptic tweet that eventually leads us to an interview with an obscure blizzard employee we don't care about answering questions we didn't ask -
Dec 15, 2011Greenjoke posted a message on A Look into the Opening CinematicWhy are you visiting a site like this if you don't want spoilers? You shouldn't be looking at any d3 related site at all if you want a 100% fresh experience when d3 releases. Every single post that's ever been on this site has been a spoiler in some manner.Posted in: News
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Dec 8, 2011Greenjoke posted a message on Simplified Skill TooltipsI could care less about this in a game like diablo. Maybe in WoW I choose to do things for maximum dps (since others are depending on me), but with diablo I use what's fun because it's 100% my time. I'm not wasting anyone else's time.Posted in: News
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Nov 20, 2011Greenjoke posted a message on Diablo 3 User Interface Datamining - Bosses and WaypointsI have to wonder if some of these are fakes to mess with us. But, even if that isn't the case some of those fights could be the type where someone is controlled by an evil, so you fight them to free them, but not kill them.Posted in: News
lots of possibilities -
Nov 20, 2011Greenjoke posted a message on Act 1 through 4 Loading Screens, Wiki Digest #2If you're the kind of person that never wants spoilers and likes to enjoy a game 100% fresh then you're also a person that never visits sites like these. The only way to avoid spoilers with any game, movie, or tv show is to basically stay off half the internet.Posted in: News
Even then some dude in vent or a friend that comes over is gonna end up saying something -
Sep 29, 2011Greenjoke posted a message on BlizzCon: Foo Fighters and Mediayeah grew up with nirvana and then foo fightersPosted in: News
gonna be one of those old bastards in the 2040s talking to kids about how their music is shit and the 90s were better - To post a comment, please login or register a new account.
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d3 runeword system > d2 runeword system
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I'm the very definition of gaming/diablo vet and for the 3 ranged classes I don't even have to put it on elective mode because it's designed exactly the way I would be playing anyhow. Melee is a different story, but I don't like melee anyways so I'll never be happy with those and wasn't with d2.
My gf has never played a diablo kind of game and she picked it up really fast and easy. She loves the wizard and had no trouble learning what to do. So everything they've put in place definitely achieves the goal of getting non-diablo masters the opportunity to learn the game. d3 should be hard to master at the higher difficulties, but that doesn't mean learning how to play should be hard. That part should be easy and it is.
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to help you reach the point of having the absolute best in slot at max level.
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they might swap out something here and there for a special case, but the notion that everyone is gonna be running around swapping skills constantly is silly
they won't
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everyone would have all runes anyways. it would have only been a matter of getting the next one up with a slightly higher number attached to it. that's no more boring than what this patch brings.
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i'd rather see the wizard putting his arms slightly up then slamming them down through the air, but not actually going low enough to hit the ground or anything like that. that would just turn it into a barbarian style move.
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They've already screwed with stuff too much and it has to be put back together. Korea getting solved doesn't change that, but it caused it in the first place.
If you objectively look at the behavior and statements of blizzard from Sept 2011 through Jan 2012 you cannot logically believe the tripe that Korea had nothing to do with the delay. But, it doesn't matter now. We're now waiting on them to finish screwing with things like the rune system. At this point Korea is pointless in terms of release date.
If you take the position that, "Blizzard will release the game when it's done" then you are also taking the position that Blizzard won't patch in changes after release. If Blizzard does patch in changes then it immediately invalidates that entire line of reasoning for why the game was delayed. If they only release something when it's finished then there would never be any need for patches outside of weird bug fixes that didn't previously exist.
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It's not like you would ever get 100s of character slots, so there's going to be a limit regardless. You'd have to delete characters anyways. You can just as easily do that with 10 as you could 15 or 20.
Please don't try to argue that you need 20 or 30 or whatever of the same lvl 60 class. You would never play most of them. They would just sit there.
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it really depends on high lvl gear mods
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looking forward to trying out different specs with it in d3. if inferno is truly dangerous then having that kind of ranged damage will be invaluable.