- Plaguemask
- Registered User
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Member for 12 years, 6 months, and 28 days
Last active Sat, Dec, 17 2011 12:54:40
- 0 Followers
- 76 Total Posts
- 1 Thank
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Dec 12, 2011Plaguemask posted a message on More Simplified Tooltips, Spike VGA's, and Blue PostsI think they just want more hype. Baking = sending out more itsy bitsy peices and cenemetics.Posted in: News
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Dec 7, 2011Plaguemask posted a message on Artisan Update, Beta Invites, No Achievements, Book of Cain, and PC GamerI think I may of just overexaggerated that. It sure feels like 10 years.Posted in: News
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Dec 7, 2011Plaguemask posted a message on Artisan Update, Beta Invites, No Achievements, Book of Cain, and PC GamerWell they solved that by seperating inventory from charms I beleive. 80% of my inventory had to be charms and the cube was for good items that rarely drop. Like runes.Posted in: News
I just thought that in order to have this the #1 10 years worth of developing, they'd make the "crafting" part of the game more unique. No disrespect, it's cool to have the crafter's home evolve. -
Dec 6, 2011Plaguemask posted a message on Artisan Update, Beta Invites, No Achievements, Book of Cain, and PC GamerCould they have made this artison system a bit more special and not so original?Posted in: News
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Nov 8, 2011Plaguemask posted a message on Third Conference Call, Beta Notes You Didn't See, and Battle.net's "Cheat Box"The new passives compliment each seperate style of the witch doctor. I like it.Posted in: News
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Nov 1, 2011Plaguemask posted a message on Blizzcon 2011 WallpaperDiablo is a death hack'n slash relentless game series with lots of blood.Posted in: News
We do not need to bring women model curves into this.
But if it makes more sense to the lore and if my sexist complaint is a bit narrowminded...
Then this is going to work just fine. -
Oct 31, 2011Plaguemask posted a message on BlizzCon Question Resurfaces, Sees Internal ConsiderationTwo hander is going to shine since inferno is supposed to be hard.Posted in: News
I have no plan on standing still or going aggresive against insanely over-powered creatures. -
Oct 15, 2011Plaguemask posted a message on DiabloCast: Episode XXXPosted in: News
Complete and utter BS, people still play Diablo 2 till this day and mainly for the PvE aspect...
There has never been any TRUE PvP in any Diablo games yet. There has only been simple basic junk where you can hostile other players and PK / fight them, but not in a true PvP experience...
I know that. The main point they still do is because they want more gear than others. Diablo 2 also has an intresting system of HOW to get stronger like in diablo 3: They rune the armor. That's the end game right there. Diablo 2 is a farm and sell game. For real money, too, but this time it's against game contract. They could care less for PvE now. It's just a boundry. A grind. -
Oct 14, 2011Plaguemask posted a message on DiabloCast: Episode XXXBeginning: It would be cooperative and by lore, hack and slash alone or with friends. No opposite faction or open world. What better way to kill the last boss with 3 friends that got your back.Posted in: News
End game content: It's going to be a competitive game for who has the stronger gear and go into arena. PvP is always the only end game unless you're playing WoW where they make more bosses and acheivements. -
Oct 7, 2011Plaguemask posted a message on DiabloCast: Episode XXIXSo is Diablo hawt?Posted in: News
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Oct 7, 2011Plaguemask posted a message on DiabloCast: Episode XXIXAs I played Diablo 2, the need for ragdoll effects never crossed my mind.Posted in: News
Blood and gore was what Diablo 2 did best. Especially from the cinematics of Baal.
If you love resistance 3, you'd love the idea of "more blood." -
Sep 28, 2011Plaguemask posted a message on The Voodoo That I DoBy the poll of which class might be the top at pvp, it seems that many people here will doubt this class to be any good at pvp. Lots of us bet on barbarian, some bet on wizard and monk. Demonhunter and Witch doctor aren't too intimidating, though.Posted in: News
I was hoping to see if soul harvest was worth having. - To post a comment, please login or register a new account.
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I just thought that in order to have this the #1 10 years worth of developing, they'd make the "crafting" part of the game more unique. No disrespect, it's cool to have the crafter's home evolve.
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We do not need to bring women model curves into this.
But if it makes more sense to the lore and if my sexist complaint is a bit narrowminded...
Then this is going to work just fine.
0
I have no plan on standing still or going aggresive against insanely over-powered creatures.
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There has never been any TRUE PvP in any Diablo games yet. There has only been simple basic junk where you can hostile other players and PK / fight them, but not in a true PvP experience...
I know that. The main point they still do is because they want more gear than others. Diablo 2 also has an intresting system of HOW to get stronger like in diablo 3: They rune the armor. That's the end game right there. Diablo 2 is a farm and sell game. For real money, too, but this time it's against game contract. They could care less for PvE now. It's just a boundry. A grind.
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End game content: It's going to be a competitive game for who has the stronger gear and go into arena. PvP is always the only end game unless you're playing WoW where they make more bosses and acheivements.
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Blood and gore was what Diablo 2 did best. Especially from the cinematics of Baal.
If you love resistance 3, you'd love the idea of "more blood."
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I was hoping to see if soul harvest was worth having.
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Haunt(gives life back from damage) Spirit Walk(walkthrough damage) Spirit Barrage(ghost with auto shoot) and Horrify (see them run and keep shooting). Arcane and physical damage. Rush of Essence passive refunds you for mana cost. Peirce of Veil increases the mana cost so you'll just get it all back in exchange for more damage. The last 2 abilities are from tribal rites passive. Fetish army with fire. Big bad voodoo with damage aura. Once I'm on cooldown, I'm on fire; thats when I'd need horrify. Advantages: I don't need them together, Haunt and spirit barrage takes care of that. No having to keep track of pets that get stuck between walls. Pop up army then go defence. 3 damage types. big bad voodoo plays well with other players.