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    posted a message on Diablo 3 is a very good game
    Quote from Mormolyce

    Quote from InfidelMan
    Choosing which way you went in the skill tree and how effective you distributed the points in D2 was much more rewarding. You had control on what build to choose, even a hybrid build, there was so many choices. If it was so easy and granny-friendly, why in the hell did people create tutorials and instructions on how to get your favorite build? And it wasn't just skills. Many other in-game factors contributed to bettering your build, like the item variety: Runes, charms, torches, gems(that were actually rewarding and effective). The barter system allowed for a fun way to socialize and better your equipment, same goes to PVP. All those things intertwined into the great complexity that made D2 FUN, not an illusion.

    You needed build guides to warn new players of all the skills that were a total waste of points (until they released synergies almost every skill was a waste! And that took them 3 years!). But you could build heaps of different builds because Hell difficulty was piss easy and you could beat it without any "grinding" at all. Everything is viable when nothing is difficult. Remember the pacifist? Beat the whole game without killing anything lol. People used to do runs to see how far they could get with no gear or skill points used.

    Runes pretty much replaced gems, making them junk. Charms were horrible, you'd have to lose all your bag space to carry all this junk which each had a pitiful amount of stats on it but it added up so you had to carry them anyway. Runewords made items so strong that everything else you found was junk. Bartering social? LOL, about as much as you socialise with your local crack dealer. You join the game make the trade and leave, that's not social.

    If you like D2 so much, guess what its servers are still up, go play it. Me I'm going to go back to enjoying all the things they made better in D3. It's not perfect but I can't think of a single thing I preferred about D2.

    This is something, wow.... Do you know what a trade-off is? When you have a charm, you benefit from it's augmentation. The trade-off is your inventory space. Just like something that is better quality costs more, most of the time. So I don't get why you're so upset by that. And charms were very useful, especially the ones with +x to all skills, or +x to a specific skill or a specific skill set. Or the ones that increased certain stats, you could use that to compensate for not wasting level up stats on dex and str most of the time.

    Many gems are useful even on end-game. Like the perfect skull, it is pretty good for mana/life steal.

    "Runewords made items so strong that everything else you found was junk. Bartering social? LOL, about as much as you socialise with your local crack dealer. You join the game make the trade and leave, that's not social."- Well, obviously runewords were powerful, they were end game gear pretty much. But I'm gonna disagree. For example, 3 months ago I was building an old school WW PvE Barb, I went for the IK set, which is a viable set for PvE, still, and it's fun. I created a game, "IK armr 4 my Titans", one minute passes and a dude joins, we trade etc and I got my shit. That is in 2012. The barter trading is still going on, the trading of none-runeword crap is still going on. It depends on demand. Previously I made plenty of friends by joining such games, even went on to create a clan back in the day. The system was social-friendly. So, phrasing it like you did, you can make anything sound silly. But you gotta admit, that system was WAY better than the one now.
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 is a very good game
    Quote from Catalept

    Quote from InfidelMan

    It is a trend in Blizzard lately. Their latest decisions have been dumbing down of their games. Like CATA, SCII, Diablo 3, introduction of battle.net 2.0. It's getting worse and worse. That's why I don't share your optimism that Diablo 3 will get super awesome because Diablo 2 and Starcract also had some problems back in 1990s/2000s. Blizzard had a lot of time to learn from those mistakes. It took them 6-7 years to complete Diablo 3, even half-assed, but complete nonetheless. So that shouldn't be an argument at all. Blizzard just doesn't give a shit anymore.

    A trend lately?? Dumbing down and polishing up is half of what Blizzard does. WoW was a dumbed-down Everquest. Warcraft was a dumbed-down Herzog Zwei. Diablo, for God's sake, was a dumbed-down Hack... in fact, compared to its turn-based comtemporaries, Diablo was a breathtakingly shallow piece of brainless eyecandy... but it was infinitely more accessible. SC notwithstanding, Blizzard isn't in the business of making convoluted hardcore games designed to make their players feel special and awesome. Blizzard is, and has always been in the business of taking good ideas, then simplifying and broadening their appeal then selling 100 times more of them than anyone else.

    I meant in relation to their previous games(ie: WC3, D2, SC, all WoWs up till Lich King). Also Battle.net took a hard turn for the worst with the new 2.0, eliminating social aspect, practicality etc. Diablo 2 had distribution of stats, choosing of skills in the skill tree, you had control, strategy over your character, you actually had to think it through. In Diablo 3, however, all of that is gone because apparently it was "too confusing" and "tedious", so now even your grandma can play, hurray! OR the addition of CD potions and health globes, making potions useless in D3. Same goes for scrolls etc. Look at PoE, their potion system is way better than D2 and D3, it's perfectly designed as an upgrade, nor dumbed down, nor removed.

    Blizzard got lazy. It's evident in the entire game how lazy it feels, how senseless and shallow it is. It's just sad. What next? Are they gonna take out all characters but one because it is "too confusing" to make up your mind on which character to choose since they all have different skills? You can also see this misunderstanding of what a Diablo game should be in the dialogue, the lore, the overall plot of the game, the art direction, the atmosphere. It does not feel like a Diablo game. More like a game for an ADHD 12 year old child.
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 is a very good game
    Quote from OnTwoFronts

    Quote from Slayerviper

    A lot of people wanted Diablo 2.5; this isn’t it (thank god). Blizzard never puts out a finished product from release and they drastically improve the game over time. Usually to the point of being an epic game, every release has been like this. People forget things over time, it will be fine.

    Bingo. I think the best 2 examples I can think of are Diablo 2 ... Which was considered bland/boring at release and is now considered amazing and StarCraft/Brood War which was also bug filled and had major issues at release but is now considered to be the most balanced and successful multiplayer RTS ever.

    That was looong ago and those games weren't as messed up as Diablo 3 is right now. They had minor imperfections, here Diablo 3 is messed up from the core. There are many things they won't just change through patches, like: The skill tree, actual stat points distribution, AH/RMAH, the graphics. All they can do now is adjust itemization a bit, add some more items to variety like runes or charms , and add content through expansions(that will live for like 2 months and then down again) etc. But replayability-wise the game is just not there. That's the most they can do. Everything else is just a disaster FOR A DIABLO game. From an objective point of view, it is a good game if you plan on just beating Diablo two or three times, or AH browsing(ebay, the game version).

    It is a trend in Blizzard lately. Their latest decisions have been dumbing down of their games. Like CATA, SCII, Diablo 3, introduction of battle.net 2.0. It's getting worse and worse. That's why I don't share your optimism that Diablo 3 will get super awesome because Diablo 2 and Starcract also had some problems back in 1990s/2000s. Blizzard had a lot of time to learn from those mistakes. It took them 6-7 years to complete Diablo 3, even half-assed, but complete nonetheless. So that shouldn't be an argument at all. Blizzard just doesn't give a shit anymore.

    Honestly, right now I'm hoping for a Diablo 2.5. Diablo 3 is like Diablo 0.5, just with shiny and pretty graphics that have no place in Diablo in the first place.
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 is a very good game
    Not being able to wp-teleport through acts, running through linear areas and you call that more freedom than in previous Diablo games? Really?

    I just played Path of Exile this past weekend and that game is what Diablo 3 should've been like. Open and huge areas, waypoints, item variety, variety of different viable builds and almost infinite skill paths, stats distribution, you have the control of your entire character, amazing party and lobby(town) system, different game modes and the dark atmosphere is amazing. A lot of my nostalgia from D2 was actually relieved playing those 2 days. And what's sad is that it is an indie game, it's not even main stream and it will kill Diablo 3. Diablo 3 sold on the name alone.
    Posted in: Diablo III General Discussion
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    posted a message on Did the GAH die?
    Quote from Slayerviper

    Quote from InfidelMan

    Good for you. If you're having fun in inferno after act 1.... then I kinda feel sorry for you, no offense, unless your idea of fun means browsing the AH/RMAH for hours on end then more power to you. The GAH dying is a symptom of player decline. Only 2 and half months since release.

    Damn you were gone for awhile back to spreading your butthurt again I see. Player decline is 100% guaranteed with Diablo. A large portion of the player base is people who will spend 60 hours or less in the game of course the numbers are down (even though your source is terrible for and validity). The next category of declining people is the type that periodically comes back for patch and content changes because they are bored/butthurt. The rest keep playing because they like it.

    Was bored, thought I'd annoy some fanboys.... I missed you guys
    But here we have a huge player decline. 48k players lost from a month ago. Ok, so what numbers do you use? Or do you take blizzard's word on face value that it's 6 million players playing still? Do you honestly believe that?
    Posted in: Diablo III General Discussion
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    posted a message on Did the GAH die?
    Quote from Doez

    Quote from InfidelMan

    Here you, an article and actual numbers.

    http://www.ubergizmo...ng-xfire-stats/
    http://beta.xfire.com/games/d3

    The game is dying, it's no secret looking at how many people complain and the user reviews. Bilge is maybe a troll, but he is right.

    Metacritic user reviews still falling with a 3.8 score, was 4.2 a month ago: http://www.metacriti...ii/user-reviews

    Face it, the game is a huge led down.

    You use XFire as a source for numbers, which is a complete fail. You are aware that the game crashes when running XFire, right? Are the numbers down today than from launch? Of course. Do I care? Nope. Am I having fun? Yep.

    Good for you. If you're having fun in inferno after act 1.... then I kinda feel sorry for you, no offense, unless your idea of fun means browsing the AH/RMAH for hours on end then more power to you. The GAH dying is a symptom of player decline. Only 2 and half months since release.
    Posted in: Diablo III General Discussion
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    posted a message on Did the GAH die?
    Quote from Zakaz

    Quote from Bilge

    Quote from Zakaz

    A bunch of other people who have no idea what they're doing agreeing with you does not fact make.

    But hey, ignore the empirical evidence that is the AH (see the post above mine for proof about people who have no idea what they're doing as far as pricing goes) and people still making large profits by reading the economy, the AH, and knowing what they're doing.

    You could probably accomplish the same thing if you spent more time analyzing why things aren't working instead of instantly bitching about them.
    Who's bitching, aside from you?

    Your expert analysis of economics leaves out one thing - the size of the demand pool. Your argument is predicated on the assumption as fact that the playerbase hasn't diminished. That's why it fails.

    I'll wait on your legitimate numbers proving the player base has fallen by a significant degree.

    Here you, an article and actual numbers.

    http://www.ubergizmo...ng-xfire-stats/
    http://beta.xfire.com/games/d3

    The game is dying, it's no secret looking at how many people complain and the user reviews. Bilge is maybe a troll, but he is right.

    Metacritic user reviews still falling with a 3.8 score, was 4.2 a month ago: http://www.metacritic.com/game/pc/diablo-iii/user-reviews

    Face it, the game is a huge led down.
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 Boredom Poll
    Quote from KillDiablosMom

    Quote from proletaria

    Tell me more about this engaging mmo which apparently does not have a subscription fee. I play or played several worthwhile mmo's too. They also get dry between major content patches. I'm logging into EVE Online right now just to update my skill queue and then log off. I don't know that 1.4 will be a major revitalizing patch for everyone, but i'll give it the benefit of the doubt.

    The War Z will likely be the most instresting MMO yet
    HA! haha haha hahahaha.
    War Z is a pathetic rip off from Dayz. They'll turn a zombioe-survival simulator into a gold currency, boss, quest gayness. The graphics look cartoony as well.
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 Boredom Poll
    ah.. I predicted this would happen a month and half ago. Just came back to check the forums to see whats up. And all you fanboys actually thought that the patches would fix the game? There needs to be an act of God to fix the game now, I'm talking a massive patch, that also removes the RMAH AT THE LEAST, then it is a start. Right now it's just empty farts from blizzard.
    Posted in: Diablo III General Discussion
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    posted a message on Why do it?
    Quote from Zehkari

    For me, waiting for guild wars 2. Gearing up as much as possible to make act 3/4 easy to farm, then anything I find sell it for cash even if its 5euro. Just need that damn release date from arenanet.

    hahaha, this, this is the end game, folks. :D
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 2 Here I Come
    lol at all the rage from the fanboys. Just because someone ditches Diablo 3 for Diablo 2 :D
    Posted in: Diablo III General Discussion
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    posted a message on I'm Bored.
    Btw, Zergie weren't you defending the game like a 1-2 weeks ago?
    Posted in: Diablo III General Discussion
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    posted a message on The reason we're mad.
    Quote from StratoFoxglove

    You guys are tired of the fans putting forth their fansupport on Diablofans?

    Oh god, the outrage!

    There is a fine line between a fan and a fanboy. ;)
    These guys that are just blindly defending blizzard are like justin bieber fans.

    Real fans are able to see through the bullshit and provide constructive criticism when needed. And based on all the disappointment from real fans it's needed.
    Posted in: Diablo III General Discussion
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    posted a message on The reason we're mad.
    Quote from DuriDurlag

    Quote from InfidelMan

    "It's not an baseless assumption. There are studies about unhappy customers being way way way more vocal about their problems with a product than happy customers. That's the reason companies try to not make customers that unhappy because else they will go to other potential customers and talk bad about the product. That's not an assumption, that's a proven fact and you will learn this in the first 2 months in university if you study some business related things.

    PS: That's why blizzard even refunded people with more than 50 hours played, they don't want these customers to spread their bad thougths about the game."

    Well.... DURRRR, ofc they will be more vocal and want their money back. Why would someone sit quiet and take it when he/she is upset and disappointed in the product? You don't even need a study for that. Still that doesn't mean that people that are not vocal are all enjoying the game, that is just a biased assumption. Some quit without caring of going on the forums. Like I brought up an example with my brother in previous page, he never visists the forums or anything. But he wasn't phased with the game, he wanted to ditch it.

    The point here is the AMOUNT of the people upset and the general consistency of the issues cited WHY they're upset.


    Quote from Frae

    InfidelMan, you try so hard yet you fail even harder :facepalm:

    But then again, it was fun watching you fail, LOL

    I failed? Please, do tell.

    I told you why your argument is invalid. If you don't want to acknowledge that, fine, but don't throw it around here anymore. I told you what the reasons behind this phenomenon are. But for you in a very short form: the people who are disappointed with the product are very likely to post negative feedback whereas the people happy with the product are not. It is known that you have to be very very happy about a product to post positive feedback. People just happy with the product (and these are normally the by far the biggest part of the customers) do very rarely post feedback on the product. That is the way human people act.

    By saying "BUT THE AMOUNT" you don't achieve anything, because this is how people act. This is just a proven fact. You can't prove this false by saying "BUT THE AMOUNT OF NEGATIVE FEEDBACK".

    Like I said, it is logical that it is the trend. You don't need studies for that. I was saying that the vocal majority, notice the keyword VOCAL, is not happy with the game. I never said that the majority of people are unhappy with, that would a huge assumption. You can't really prove or tell what exactly is on the peoples' minds, the ones that don't voice out. Some even said they still play it for the mere title of the game, even though they don't really like it. How long will that last?
    Posted in: Diablo III General Discussion
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    posted a message on The reason we're mad.
    "It's not an baseless assumption. There are studies about unhappy customers being way way way more vocal about their problems with a product than happy customers. That's the reason companies try to not make customers that unhappy because else they will go to other potential customers and talk bad about the product. That's not an assumption, that's a proven fact and you will learn this in the first 2 months in university if you study some business related things.

    PS: That's why blizzard even refunded people with more than 50 hours played, they don't want these customers to spread their bad thougths about the game."

    Well.... DURRRR, ofc they will be more vocal and want their money back. Why would someone sit quiet and take it when he/she is upset and disappointed in the product? You don't even need a study for that. Still that doesn't mean that people that are not vocal are all enjoying the game, that is just a biased assumption. Some quit without caring of going on the forums. Like I brought up an example with my brother in previous page, he never visists the forums or anything. But he wasn't phased with the game, he wanted to ditch it.

    The point here is the AMOUNT of the people upset and the general consistency of the issues cited WHY they're upset.


    Quote from Frae

    InfidelMan, you try so hard yet you fail even harder :facepalm:

    But then again, it was fun watching you fail, LOL

    I failed? Please, do tell.
    Posted in: Diablo III General Discussion
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