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    posted a message on build question for D3
    The AMD is cheaper...the Intel is more powerful. Pick your poison.

    If this is purely for Diablo 3, save yourself the $$ and get the AMD. If you are just upgrading in general, get the Intel.

    If it was me, I would get the 2500k (in fact, I did :P)
    Posted in: Technical Support
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    posted a message on im still thinking build this computer in a few months
    Most people won't notice the performance difference between the 2500k and the 3570k. However, if you plan on overclocking, the Ivy Bridge will probably be able to achive higher overclocks.

    But really, unless you are going to SLI/Crossfire high end GPU's (which you don't appear to be), the 2500k is more than enough.

    If you can wait, then definitely go for the 3570k (they aren't coming until April). Otherwise, stick with the 2500k.
    Posted in: Technical Support
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    posted a message on Need Persuasion..
    Alienware is a waste of money in my opinion.

    It's between the XPS17 and the Sager. Based on the prices and the specs you gave me, I'd say the Sager is a better deal. They make great quality laptops (from what I've read, never owned one).

    Sager gets my vote.
    Posted in: Technical Support
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    posted a message on New attributes could compromise build diversity.
    Actually this is not the case. You will NOT have to go into another Core stat to get defensive. They will be handled by secondary stats. At least, that is what I gatherered from Bashiok's post.

    EDIT: This was directed at Ferret.


    Official Blizzard Quote:




    Core attributes are important. They're your core attributes! But they have never been and continue not to be the primary driving force behind your itemization choices. At all times you're going to need to keep doing and avoiding more damage. Enemies get tougher, they hit harder, and take more hits. No matter who you are you have to counter those inevitable truths. No character would ever say "I can ignore defensive stats because I am a glass cannon!" no, you get to Inferno and you'll die. You can be a glass cannon, but it's going to be a balance between offense and defense, not an all-in decision. There is an inevitable requirement to have a variety of the core stats, offensive and defensive. It's the balance that's important.

    Ok, so, core stats are super great, but they're still just four of all the bonuses that items can roll and provide your character. Four. And for most builds they're never going to be where you're focusing your attention. The other things that can roll up (which still include +armor, +dodge, +health globe, +crit chance, +crit damage, by the way) have always been the more important decision. It's your choice between doing more damage or being more defensive, but that's a forgone conclusion. That's not where true build diversity ever comes from, it's too broad a plateau.

    Are you taking Attack (before) or your classes' core damage stat (now)? Are you taking Armor (now) or Defense (before)? Are you taking Precision (before) or +crit (now)? These are the same things.

    Barbarian's will always want Strength now just like they always wanted Attack before. Armor is a damage reduction. Dodge completely negates damage. They're extremely different in practice and your survivability, and at high difficulty play barbarians will absolutely want +dodge. And they don't have to take Dexterity to get it. Ideally a barbarian would find an item with +Stength and +Dodge on it. It would be devalued for the barb if it had +Dexterity on it. (tah dah itemization diversity)

    Posted in: Diablo III General Discussion
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    posted a message on New attributes could compromise build diversity.
    Don't forget that there are "secondary" stats too: Crit, Crit Chance, Dodge, Armor, ect...
    Posted in: Diablo III General Discussion
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    posted a message on Do garbage items make finding rares more satisfying?
    Quote from Keiser

    Losing lottery tickets are useless. I think they should remove those from state lotteries.

    Or you can kill countless monsters and have NOTHING drop at all, I bet that would be exciting. Personally I'd rather have mounds of stuff hitting the ground, as it would be if I was cutting a swath through a horde of hell fiends.
    Except white items aren't like the losing lottery tickets. Losing would be the monster not dropping anything at all (like you not winning anything on a lottery ticket).

    White items are more like winning a pile of garbage. Who wants to win a pile of garbage on their lottery ticket?
    Posted in: Diablo III General Discussion
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    posted a message on Shooting for first quarter of 2012 - Bashiok
    Didn't they (Blizzard) say that the game could be released right now (as in the game is "finished")? The main reason it's not is because they weren't happy with a few of the core systems (Runestones) and wanted to try some different iterations.

    Based on that, I think that a Q1 release is still very plausible. I'm going with my original estimate of: Announcement on Feb. 28 for a release date of March 27.
    Posted in: Diablo III General Discussion
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    posted a message on Beta Patch 5
    Posting to confirm lack of beta invite. Of course I won't be invited even when the next wave goes out, so I'm a bad marker for comparison :P
    Posted in: Diablo III General Discussion
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