As of right now we have 5 viable passives I do agree, I think its just opinion as of right now which one is better, because of course we are waiting for release.
As I already mentioned this will ultimately be decided by how the mechanics of Instant Karma are. If the damage is reflected flat without taking armour/resistance/dodge into account it clearely is superior to Reap What You Sow despite the only 50% chance. Reap is capped by your max health, where Karma has no such limit. And if the mechanics play out this way then 170k damage reflected is always superior to ~ 5-10k damage to every enemy.
But if armour/resistance/dodge influence the reflected damage (and armour in the end reduces the damage by a lot - as we still don't know), then yes, then Reap is superior to Instant Karma.
So this is one of the skills where we clearely can't say much before release and only take wild guesses at the mechanics.
On Transcendence: Yes, this is realy a nice passive. Especially when we take into account the spirit-heal from gear. I guess only Exalted comes from Inferno, so we can have ~220 life per 10 Spirit spend (taking middle) on up to 3 items, effectively doubling Transcendence before Inferno.
Transcendence is strong but i just dont think we have the room for it, the other passives just seem stronger although I agree Spirit-heal gear will be strong
I really doubt instant karma is gonna be reflecting that much damage, and if the damage reflection is minimal is think that the increase in duration rune would probably be the strongest.
I re-looked at your build and j/w is it worth taking out are you not afraid of burst damage during cc without pacifism?
Basically, i will be boosting spirit regeneration to maximize spirit dumping skills and thus healing with transcendence.
I think that WOTHF spirited salvo is some uber good generator in between fights. You can just quickly fill up your spirit and heal up between fights just by spamming the generator in thin air or so i think since spirit generation comes from activation of the skill.
Transcendence seems weak but we dont know yet, I've revised my build and am thinking something like this: http://us.battle.net...Zcgk!ZeU!aZYYZc Its mostly a mix between damage and defense I think full def is bad because you will just slowly die in inferno, and its always good to have some source of damage.
Also with the Serenity and Conviction you can deal some pretty nice aoe even though its your defensive cd. I think Reap what you sown is better then Instant karma due to Serenity only lasting 3 seconds and there being a 50% chance of instant karma procing while Reap will always do damage.
Hammer has a low fury cost and a high crit chance with a red runestone it hits quite hard in a small radius infront of you. Also it works really well with cleave*
Skill-wise, I think the Templar is looking like he's going to be the most useful merc. Even if you're a barb you can use him nicely; if you're a ranged char, he'll probably be your first and only choice, every time.
The Enchantress looks pretty appealing for a barbarian, for solo play just because of Reflect missile. Let alone charm is an offensive CC. The main difference between the Enchantress and the Templar and imo the enchantress seems better its either being healed through damage or crowd controlling the source of the damage thus stopping it.
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As of right now we have 5 viable passives I do agree, I think its just opinion as of right now which one is better, because of course we are waiting for release.
and with your last point I agree completely.
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I really doubt instant karma is gonna be reflecting that much damage, and if the damage reflection is minimal is think that the increase in duration rune would probably be the strongest.
I re-looked at your build and j/w is it worth taking out are you not afraid of burst damage during cc without pacifism?
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http://us.battle.net...Zcgk!ZeU!aZYYZc Its mostly a mix between damage and defense I think full def is bad because you will just slowly die in inferno, and its always good to have some source of damage.
Also with the Serenity and Conviction you can deal some pretty nice aoe even though its your defensive cd. I think Reap what you sown is better then Instant karma due to Serenity only lasting 3 seconds and there being a 50% chance of instant karma procing while Reap will always do damage.
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