My understanding is that anything that's an arrow will go by weapon speed. That leaves out chakram, fan of knives, traps, sentry(if you can have more than 1) and grenades. Could be wrong though. If it didn't, then only the 2 hand weapons would be viable as the skill damage is based on the weapon damage, not weapon dps. Increasing the firing rate of the skill allows 1h weapons to balance with 2h weapons....
Except when you realize that you spend a lot more hatred shooting multiple times to get the same damage...
I haven't been following this for awhile, but you'll be able to get 20 HA's in the air far faster than 20 seconds. I do a lot of Shadow Power based builds, so, if we look at the top end gear where we are at for 20 arrows.
OK, I think I figured this out. The reason 1H and 2H weapons are basically equivalent at end game is because you get to equip a quiver with 2H weapons. The high end quivers add equivalent stats to having a second weapon equipped as well as almost covering the 15% speed bonus that you get from dual wielding xbows.
I realized today that this is the last week of September...low and behold they did in fact start the beta. I'm going to be chat gemming and f5'ing...brb
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Anyone watch House?
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Full Size: http://i54.tinypic.com/eov1w.jpg
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There's your infinite.
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Except when you realize that you spend a lot more hatred shooting multiple times to get the same damage...
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http://us.battle.net/d3/en/item/natalyas-redemption
dual wielding this will result in 2.3 attacks per second. 4.6 with shadow power.
That puts 20 arrows in the air in 4.3 seconds.
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http://us.battle.net/d3/en/item/black-bone-arrows
Maybe the options aren't perfectly equal, I still think dual wielding Nat's Redemption is better, but it's closer.
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