- KilltroX
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Member for 12 years, 7 months, and 9 days
Last active Sun, Nov, 2 2014 04:50:19
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Decathlon posted a message on Collector's Edition to come with IN-GAME ITEMSPosted in: Diablo III General Discussion
That's the best I got. -
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sooty112 posted a message on Diablo FanartHelloPosted in: Fan Art
Here is some of the diablo fanart I have created. I'll add any new ones I create here, hopefully sooner rather than later
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nukewarm posted a message on The Gosukusan InitiativeWeek 1 of the beta "Submit-A-Caption" contest (Which can currently be found here ) was mired in controversy. Certain groups felt cheated or disenfranchised by the nature or presentation of the contest. While I can't speak for, or even empathize with many of these groups, there is one such plea that has caught my attention and earned my respect.Posted in: Diablo III General Discussion
For the first week of the contest, the diablofans community was given the following picture to edit in an original or entertaining way:
I won't speak to the legitimacy of the winner's submission (aside from saying that I really enjoyed it, and feel it was much better than my own submission. Congrats btw on winning!), as I was not a judge, and as such did not define or decide the criteria for success or victory. What I will speak to, however, is a certain submission that I personally felt should have been rewarded and recognized.
The following image, created by Gosukusan, required more time, effort, focus, and dedication than anything I have seen thus far:
Again, the "winners" of this contest are a completely arbitrary designation defined solely by the judgement of the forum mods. I won't say he should have won, but I will claim that this work is probably better than anything I will submit to this contest.
I can't with a clean conscious claim a prize for any future entry that might be less deserving than this man's submission. Therefore, I make this assurance to Gosukusan: I will be participating in each, weekly round of this contest. If any of my submissions win, I'm giving my beta key to you. I additionally invite anyone who shares my perspective to offer a similar assurance to Gosukusan.
Here are my current submissions for this week's contest. I will update them as I create more:
Wish us luck -
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Gosukusan posted a message on Beta Key Contest #2Posted in: News & AnnouncementsIt was stated in the guidelines (2nd post last thread) people are allowed to add images, this is something so simple anyone could have done it essentially and it made us all laugh, you all have another chance, keep trying.
Never before in my life have I witnessed such an unjustified celebration of mediocrity. "We'll choose the best one or two entries". You place that winning submission next to so many others and you tell me that it is empirically the, "best". Be honest with the competitors, inform them that their best bet at winning is to submit some crap that will make a few people giggle and inspire absolutely nothing into future competitors. How about setting the bar? How about saying, "look at what this guy did, it's fricken awesome, and funny, and obviously shows tremendous effort and dedication in obtaining a key". What you did is literally a crime against hard work perseverance, and talent.
But that's asking too much isn't it? I wouldn't have looked twice at that garbage, except that it was staring me in the face like some sort of unfathomable nightmare from which I could not escape. I literally trembled with rage, and did not sleep the entire night. I kept thinking, "is this really how the world rewards hard work and talent"? "If I put my heart and soul, and 5 full days of creative thinking and editing into this submission, and it lost to what the majority of intellects would consider, "trash", is there even a point to competing further"? Can it even be called a competition? Absolutely not. In a competition, the victor claims the right of having displayed the best qualities that relate to the grounds of the established rules.
Your grounds were misleading, and your rules ultimately became arbitrary at best. To collectively vote on such an entry and feel good about it...every single one of you involved should literally be ashamed of yourselves. How long did you think about this after looking through thousands of pictures? Your explanation for the reason it won will baffle me for the rest of my years. "Anyone could do it" And therein lies the biggest reason it should NEVER have won. REWARD DEDICATION AND TALENT. Why are you rewarding something that anyone could do just because it gave you all a chuckle? You essentially turned this contest into another random drawing. In no way does it stand out from the rest and set Diablofans.com apart.
What does that winning entry do for your website? When people come in to check out the contest, do they say, "oh WOW, that's awesome! lol, pretty funny too, that person deserves a beta key for sure". ROFL, not in a million years. What about when they look at this picture?
Never will you find me in a position of unearned bragging. But I am more proud of this creation than of my recently earned business degree. I am not an artist in the slightest, nor did I own any form of picture editing software besides MS Paint before this pic contest was announced. Tell me you looked at that and said, "meh, charlie brown reference is just better overall", and I will finally lose faith in humanity once and for all.
Tell me that the charlie brown submission just looks better on your front page, tell me that the person who made it just obviously wanted a key the most, tell me that you feel good about your choice, and you think it represents what such a contest should involve when so many people would give their left arm (or 60 hours of their week and one of the greatest efforts of their life) in order to claim a key. And please tell me that this entry was just so damn good that you decided to grade on a curve, and only give out one key this week. Tell me all those things, or alternatively, delete this post, and I won't be seen around here again. But do not tell me these things unless you can fully and rightfully accept them as truths to yourself. I don't believe that any self-respecting human being should be capable of such filth. I am disgusted.
Flame me all you want for, "whining". See how much I flinch when my lesser's humiliating (and barely intelligible) attempts at a rebuttal come flying in all directions. No person of self-respect and honesty would succumb to acceptance of such an undeserving winner.
Please know that your unsolicited responses in regards to what I have stated should be avoided at all costs. It would be embarrassing for all of you to discover the exact value of your opinion's to your listener.
Looking forward to the deletion of this post, and the avoidance of what it stands for. -
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Gosukusan posted a message on Beta Key ContestThe culmination of over 50 hours in editing (99% of which took place in MS Paint), and several sleepless nights brainstorming ideas. 99% of the pixels inside the "bubble" were hand drawn, pixel by pixel, at max magnification...lol. It is my second submission, and builds upon and greatly improves some of the ideas from my first. I also decided to keep some of the jokes I made up from the first submission in this one, as I really like them. This pic is officially my baby, and will be burned in my head for the rest of my life. I hope you guys enjoy it as much as I enjoyed creating it.Posted in: News & Announcements
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Ardikus posted a message on Blizzcon Announcements?Before the dawn of man...Posted in: Diablo III General Discussion
Ahem, let me start over. Before the the release push-back to early 2012 announcement made yesterday, there was a collective idea that they were going to announce the real release date at Blizzcon this October.
After the push-back, does this seem less likely? If Blizzard is unable to announce a set release date at Blizzcon, what else will they be able to announce at Blizzcon? A few things come to mind:
-Runestone system
-Alternate PvP modes
-Easter Egg content(?)
And of course, the beta key giveaways, which will probably be something like this...
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Winged posted a message on Change, It's Only NaturalPosted in: News & AnnouncementsI Feel A Change In The Wind, Says I
Over the past few hours a good amount has changed around the Diablo III Community Site, some of these additions are more potent than other. Lets work our way through these updates, shall we?
The Official Item Page Is Up
It seems the page is still under mild construction, with some item icons repeating themselves, and others simply nonexistent. All and all though you can clearly see how the page will pan out, categorizing items by body slot, with class specifics gear being conveniently identified by class.
Through this one page, we have many significant topics to touch on.
Follower Specific Items
On top of being able to equip your Follower with standard gear, there will also be follower specific items which are only usable by the item's specified follower. These items don't have stats to them yet, so it's still unknown exactly what buffs they'll grant your follower.
Her items seem to be based on magical trinkets, such as mirrors and amulets.
The Scoundrel's items suit his character very well, consisting of such things as dice and satchels.
For the Templar, we find items like Tomes and Vials of Tears.
Amulets & Rings Have Sockets
Confirmed by multiple examples for either item, it's evident both amulets and rings can have sockets. Now to what extent this goes is unknown, can you add sockets to them? If so, can you add sockets to legendaries that don't already have them? Multiple sockets? These are questions without answers at the moments.
Consumables
Potion Revisions
Potions seem to have gotten a nice upgrade graphically, alongside a confirmed "Other" category of potion which grants a buff for a certain length of time.
Scrolls...
If there was any doubt that Scrolls will play a large role in Diablo III, the fact that they have their own page should alleviate any lingering doubts. There are currently three different types of scrolls. The Scroll of Companion, which summons a temporary critter who picks up gold for you, the Scroll of Identity, that identifies rare and legendary items (magic items no longer need to be identified), and the Scroll or Reforging, which re-rolls your item at the cost of negative 10% max durability (there are three ranks of these scrolls, each used for either magic, rare, or legendary items).
Tomes...
Throughout the world you will find Pages of Training, these alone do nothing. After collecting five Pages of Training, you may combine them to form a Tome of Training which is used to level up the Artisan of your choice. It takes multiple Tomes of Training to level your chosen Artisan.
Crafting Materials
As it stands, each difficulty will have four different crafting materials, one salvaged from each corresponding item class (Common, Magic, Rare, and Legendary). Gems will be broken down into Gem Dust which may have many uses, one surely being to craft higher tier gems.
Crafting Recipes..
Along your journey you will find Crafting Recipes, which may be given to the corresponding Artisan to teach him or her how to craft a new item.
The Black Smith recipe pages on the Diablo 3 Community Site not only list the item stats, but also the required Black Smith level, materials needed, and gold cost. These recipes will grant the Black Smith the ability to craft new items.
Recipes are also required for the Jeweler to craft high level gems. Three of one tier gem will be needed to craft the next tier gem.
Recipes will provide your Mystic with new Enchantments that she can imbue your items with.
Armor Dyes
Not everything about Diablo 3 is about how your gear functions. Making an item your own is very important, it helps you to feel connected with your character. Thankfully armor dyes have been granted their own page in homage of this. There is even a Vanishing Dye, in case you don't want a certain item to show at all.
Gems Get Overhauled
Gems have gone through a few public revisions over their development, most have been just graphical. Now it seems there will only be four gem types, instead of the six we've seen previously. Diamond and Sapphire didn't make the cut for one reason or another, leaving only the Amethyst, Emerald, Ruby, and Topaz.
This decision may have been made a while back, as looking back on the last showing of gems there were only four types on screen.
Unattuned Rune System
A while back our own Kickin_It reported on how the Rune System could very well change from its form we've seen in the past, and indeed it has. In short, the new system adds another type of Rune drop, one that will drop blank. This Unattuned Rune would only attain a type when you place it into a skill. Furthermore, even after you've taken the Rune out of your skill, it will forever remain attributed to that skill, and may only be used in that skill, even when traded to others. There was talk that the Mystic might be able to clear a Rune, essentially returning it to an unattuned Rune, but this remains unknown. With the new system the Unattuned Runes will also roll random attributes upon attaining a type, further extending the range in which a single rune can vary. For the whole story I highly suggest you read Kickin_It's article on the matter, since it has indeed come to reality.
Demon Hunter Resource Changes
As reported on by our own Magistrate in his recent article on the topic, it seems the Demon Hunter's resource has undergone a large revision.
There has been a consistent trend in the responses of current Beta testers regarding the Demon Hunter's Hatred resource. The complaint was that it simply runs out too quickly, leaving the class unable to use its offensive abilities. Blizzard has heard these claims, and changed the system according.
Where as the Demon Hunter's skills used to be categorized under Hatred, Discipline, and Utility, now there are both Hatred Generators, and Hatred Spenders, alongside a Discipline category. With this change the class will now be able to strategically choose both hatred generators, and spenders to keep the pain rolling at a consistent rate.
Complete Skill Damage Overhaul
While this topic doesn't have it's own page, or even a single mention on the entire site, one could say this is the most drastic change of them all.
Skills across all five classes generally were based off two types of damage, % weapon damage, or scaling damage which only changes with the rank of the skill; this posed a big problem. When a player found a decent weapon, all of the skills based off of scaling damage instantly became obsolete. In Force's recent Let's Play series he came across this issue many times, where he wouldn't use certain skills simply because the ones based off weapon damage outclassed the ones based of scaling damage.
What Blizzard has done is base almost every single offensive skill off % weapon damage. This will make nearly every skill viable, where as before it was almost always the better choice to stick with the % weapon damage based skills. This trend can be seen across all five classes. In concept, this change greatly broadens the number of viable skills, though only time will tell how it will turn out.
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Winged posted a message on Make The Most Of Your BetaPosted in: News & AnnouncementsMake The Most Of Your Beta
So, you were lucky enough to get into the Beta. Awesome! Enjoy your early look at the game! Though as a Beta participant, you do have a certain level of responsibility to fulfill. After all, the whole point of a Beta is to polish the game for release. So with that in mind, here's what you need to know to help make Diablo III even better.
Think You Found A Bug?
So you think you found a bug, and want to squash that sucker. Before taking any action on the forums, be sure to check it against this list of non-bugs which may be mistaken as one.
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Official Blizzard Quote:
Hey guys,
I decided to compile and start a running list of issues that have been reported both internally here at Blizzard as well as externally on these forums that are not considered bugs. I will try to keep this as up to date as possible.
If any of you feel passionately that these issues should be considered bugs and fixed, please post constructive feedback in the Beta Feedback forums.
Launcher/Agent
When Diablo III crashes, Agent does not close.
Reason: Agent continues to run because it is expecting you to relaunch Diablo III. When running the Launcher after crashing, it will use the Agent.exe that is running instead of loading up a new one. To turn off Agent, close Diablo III normally.
Combat
The Barbarian is able to generate Rage by destroying destructible objects, while the Monk does not generate Spirit by doing this.
Reason: The Barbarian loses Rage when out of combat while the Monk does not. We allowed the Barbarian to gain Rage on destructibles to compensate for this.
Items
Wizard items that are books are classified as Orbs.
Reason: Books are considered orbs in our game because they function just like orbs. The name is a little confusing, but since all the book does is give you stats like an orb, we call them orbs. The only real difference between a book and an orb is the model.
Monsters/NPCs
When the Templar says "How should I train?" the player character does not respond.
Reason: The Templar is letting the player know that he is ready for a new skill to be learned.
Quests/Boss Events
I declined the ready check/joined the game after my party started the Skeleton King boss fight and now I can't participate in the boss fight.
Reason: Our boss fights are heavily scripted for ensure epic encounters. However, it became clear in the early development stages of the game that these events would break if players were allowed to come and go as they pleased. We lock the event to only those who accept it at the time it is initiated to ensure that the event will not break by people entering or exiting the game.
Check this often, it will likely be updated regularlyTurns Out It Was A Bug?
Great! Just be sure to check your bug against this list of known bugs before writing up your bug report.
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Official Blizzard Quote:
Here is the list of known issues in the Public Beta. This is by no means a complete list, but covers several of the general issues player will encounter or find during their testing.
Issues that occur in specific places are notated with "Act - Level Area". The level area is the name of the location you are in. It is displayed above your minimap.
Battle.net
Text can be cut off while on different Battle.net screens at different resolutions. The current work-around is to set the game to Windowed mode and then change it back to any resolution.
Clicking on "Remember Account" does not remember your account.
Sending an item from the Auction House to a stash that is full will lock your account of the Beta until a server restart.
Battle.net Banner System
Players cannot use a banner to teleport to a player who is not participating in an event started by a party member. For example, if there are three players in a party and player 1 starts the Skeleton King event, players 2 and 3 cannot use their banners to port anywhere even though they are not involved in the Skeleton King event.
Combat
Demon Hunter:
The Demon Hunter will sometimes say "out of Discipline" when she is actually out of Hatred.
Fan of Knives is not being buffed by increased attack speed nor increased casting speed.
The passive skill Brooding has a 5 second-delay buff that is not removed when it is swapped with another passive skill.
The passive skill Thrill of the Hunt has a 10 second-delay buff when it is swapped with another passive skill.
Monk:
When holding down Dashing Strike, the player has a chance to get stuck casting the Skill without spending Spirit.
Environment
Cathedral bookshelves have several issues in the beta. Sometimes loot will drop to the floor above the bookshelf. Other times clicking on the bookshelf will make the player path up to the floor above it. These issues have been fixed for launch.
Act 1 - New Tristram: The door to Cain's House remains closed after the portal to get inside his house opens. The portal works correctly, it just appears over a closed door.
Act 1 - Old Tristram Road: There is a canyon north of New Tristram that displays a solid red and orange glow. The light does not fill the canyon.
Quests
It is possible for the Blacksmith's anvil to not appear when the Blacksmith repairs the crown you turn into him.
Act 1 - The Slaughtered Calf Inn: Leah's VO plays at inconsistent levels when she says " "I came back here to rally the militia, but--".
Act 1 - Old Ruins: When Leah opens the gate during the quest "The Legacy of Cain : Go to the Old Tristram Gate", the lock flies very far off of the gate.
Act 1 - Cemetery of the Forsaken: During the quest "A Shattered Crown : Search for Leoric's Crown in the Cemetery of the Forsaken," the Matriarch's Bones event can break if two or more players click on two different Funerary Urns at the same time.
Act 1 - Cemetery of the Forsaken: You are able to target the Cemetery Gate that leads to the Fields of Misery after using the Stone of Recall during the quest "The Crown of Mad Leoric : Talk to the Blacksmith"
Items
Certain Rare items will lack names.
Some Demon Hunter and Wizard helms are not displaying the correct icon.
Some Witch Doctor-specific item affixes misspell the class as "Witchdoctor".
Monsters/NPCs
Skeletal Archers deal much more damage than other equivilant Skeleton-type monsters
The lore entry for the Skeleton will not play its voice over. The lore entry itself shows up correctly in your Journal.
Hydras that are spawned by killing Arcane-affixed Hydras display the name "!!Missing!!" in the chat log if the player is killed by them.
Compatability
We are aware of the several issues related to nVidia Optimus machines.
Check this often, it will likely be updated regularlyHow To Write A Good Bug Report
So your bug is neither a non-bug, or a known bug, congrats! To be as helpful as possible in reporting your bug, be sure to read through Vasadan's proper bug reporting guide before posting in the Bug Report Forum.
<input type='button' class='bbc_spoiler_show' value='Show more stuff' />Reporting Hacks, Cheating, And Exploits
Official Blizzard Quote:
Hey guys,
Once again, welcome to the Bug Report Forums! I am very excited to work with all of you.
Now that I've spent the morning going through all of the posts from last night and today, I wanted to touch base with you on what I am looking for in bug reports. Please read through this guide as it explains some Do's and Don't's for bug testing and reporting.
Alright, let's get started.
Ground Rules
First off, feedback is NOT a bug. Anything related to feedback, class balance, boss suggestions, etc. belongs in the Beta Feedback forum.
I read every single thread that is posted on the forums. However, I will not always respond to them. Please DO NOT bump posts. I will ignore and possibly delete any post that simply says "Bump" or calls out for a Blizzard poster.
When reporting a bug, please make a thread for each bug you find. Threads that contain multiple bugs are difficult to manage, especially if I am unable to reproduce any of them on my end.
Please use the Search feature to search the forum and see what bugs are post. If you have a duplicate thread, I will lock it and point you to the current thread where the bug is being discussed.
Finally, please only discuss bugs within the threads. Avoid completely off topic discussions or other things not related to the bug in the thread.
Bug Writing
Ok, you found a bug, congratulations! But now what? This guide will explain how to accurately write a bug report.
When posting a bug, please include a Summary that attempts to accurately describe the bug. I should be able to understand at least 75% of the issue you are reporting simply by looking at your Summary. I understand that the size of the Summary has to be short, but please do your best.
Good summary: Tooltip for the skill Bash has a typo
Bad summary: Bug with smash skill
After your Summary, include a brief description of the bug you experienced. Include as much RELEVANT information as you can. Where you in multiplayer? Could you reproduce the issue? I need to know this stuf.f
If you have steps and can reproduce them consistently, write them out. This will help Quality Assurance get a must faster turn around time reproducing the issue and reporting it to the Diablo III designers.
Finally, it always helps to attach a link to Photobucket (or another picture hosting site) that displays a screenshot of the bug. If you need to include a , link to a as well.
Types of Bugs
Below are some different types of bugs you will encounter in Diablo III. I also have included the specific information I would like for each bug reported of this type.
Combat bugs - These are pretty simple. If there is a broken skill in the game, include the name of the skill and the class that uses the skill.
Example: The Barbarian's skill Bash does not knock enemies away.
Quest bugs - These can be complicated. For them, I ask that you include two things. The first is the name of the quest and quest step that you were on during the quest. The name of the quest is the name that displays at the top of your quest log, while the quest step is the specific instructions for you to complete in the quest.
The second thing I ask is if this happened in multiplayer or solo play.
Example: During the quest "The Fire From The Sky : Slay a Wretched Mother", you cannot kill the Wretched Mother in multiplayer.
Environment bugs - Finally, Environment bugs round out the specific types of bugs I need more information about. For Environment bugs, please describe the issue you and tell me where it is located. The level area you are in can be found above the minimap. Every location in the game has a level area, and it helps to know this before I start looking.
Screenshots are perfect for Environment bugs as well. They will accurately display the issue you are seeing.
Example - In New Tristram, one of the houses is bright pink.
Crashes
Crashes are getting their own section because of their complexity. Anything from your client closing to the entire server going down can be a crash. For these, you just need to be as specific as you can. Is this reproducible? Is this multiplayer only?
For my required information, I would like you to copy paste the beginning of your DxDiag (or config file for Macs). This will tell me what your computer's specs are, what card you are using, and what your drivers are. If a crash log is generated, please copy the crash line and the first few lines of the stack trace as well.
Again, welcome to the Beta Bug Report forums! Following these guidelines will allow all of us to work together as efficiently as possible. Thanks for reading and enjoy the game!
Due to the viral nature of these problems, they must be handled differently than other issues. Never under any circumstance post a thread about one of these on the forums, it'll just spread the problem. Your thread will be deleted, and you could be facing a permanent ban. If you find an issue of this type please send a detailed Email to hacks@blizzard.com, or fill out a form here.
Beta Feedback
Squashing bugs and reporting hacks aren't the only productive parts of a Beta. Player feedback is also very important for bettering the game before release. Before you express your suggestions for the game on the Beta Feedback Forums, make sure you've read through the Feedback Guidelines.
Problems With Streaming And Downloading
Having trouble downloading the game, or streaming it to hungry viewers? Check your issues against the currently known problems, and possible solutions here, or if you're on a Mac here.
Now that you know how to handle any potential problems, enjoy your time playing !
Diablofans Social Media
For those who weren't granted Beta access yet, don't fret. We here at Diablofans have a robust, ever expanding collection of Diablo III content just waiting for you to check it out! Be sure to regularly visit all of our branches for your recommended daily amount of Diablo III. Subscribe to our YouTube, Like us on FaceBook, follow us on Twitter, and join us in IRC!
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Abhyasin posted a message on Official DIabloFans Logo Contest Submission ThreadPosted in: General Discussion (non-Diablo)
Well the base is there, some variations of color and small things could be donelater if needed. I have the pdf files with the layers and all that. -
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Enkeria posted a message on Artwork: Diablo and AlAwesome credit goes to: NAstyJPosted in: Diablo III General Discussion
Word from NAstyJ: My entry for Blizzcon 2011 competition, had so much fun painting this, my love for the old games as a rabid die hard fan came out
I dedicate this piece for the old schoolers like me who loves the dark vibe of the prequels, especially diablo 1 hence why i called this piece the dark lord as was his title during the final confrontation
Source - To post a comment, please login or register a new account.
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Edit: My bad, read ArcaneWeapon's post after posting myself, but it's worth saying it twice.
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Here it goes:
As you might know, Blizz likes to hint at release dates or just random silly stuff the community have to figure out themselves (probably to give us something to ponder/argue/decipher about other than when the fucking game will be released and people spamming forums with all these speculation threads...Ha).
1. The Starcow Level thing on the Diablo 3 beta page. They didn't say anything about the secret link until the community started asking question. Bli blo bla into the future: so the password ended up being starcow, and it showed Nyan Cow vid ect. You know the story.
2. The Cataclysm release date was first hinted on Oct 4 2010 by Mekkatorque in a "Azeroth Bulletin":
Cataclysm was then released on Des 7th 2010. 12.7% - 12th month, 7th day hence Des 7th. The official release date announcement by Blizz was on the 12th of Oct, 8 days after the "hint".
Soooo, with this screenshot of the RMAH:
You'll see Blizz gave themselves $223.32 Beta Bucks. Sooo maybe this translates to the 2nd month, 23de day hence Feb 23 2012. This is quite a long shot but this is what this thread is for! And since Blizz released the Currency-Based Auction House Beta Testing article on Des 1 2011 and the VGA's is occurring on the 10th of Des 2011, that's 9 days after the "possible D3 release date". The Cataclysm official release date was announced 8 days after its "hint" and was officially released a little over 2 months after the announcement.
So this maybe suggest that Blizz will announce the release date of D3 at the VGA awards. And a "little" over 2 months after the hint it can perhaps just be the 23de of Feb.
Thoughts.
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Edit: Some gifs for your enjoyment!:
Retarded cats:
And this is way dogs are fuckers :
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Well obviously you know why I said it...the tl;dr refers to the beginning to end of your absurdly amount of posts, regardless of it being one long post or 20 small posts.
I know this is kinda rhetorical, but the only books I read was prescribed books in school tbh. Probably why my language-subjects in high school sucked balls. And I only read long interesting posts that has meaning, unlike yours...regardless of this thread's purpose being about total randomness.
You must be implying that I have a "gigantic ugly crap signature"? Anyways, personal preferences differ. I like my gigantic ugly crap sig. I don't think there's something quite as ugly as a smelly vagina. Though they're good to store your meat in, they're ugly as fuck. Again, personal "taste".
Vaginas is a lot like crocs. Well you get the rest.
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Patch 2 - Sep 7
Patch 3 - Sep 14
Patch 4 - Sep 26
Patch 5 - Nov 3
Patch 6 - Nov 17
As you can see the release difference between patches vary. Patches 2,3,4 fixed roughly the same amount buggs and the release between them is also roughly the same. Patch 5 was that fucking loooooooooong (cat ) patch, so obviously it took more than a month. Patch 6's amount of fixes was roughly between these two sets of patches.
Basically what I'm trying to say is there's no way we can tell whether this is the last patch or not, BUT with that large patch 5 and medium patch 6, it looks like there's fewer bugs each time.
And it's still 2-3 months before the release so we might get a few small patches or a biggy at the end of the beta. All depends about what the testers say. I doubt they'll release a day 1 patch, cause you know Blizz, they'll rather release a non-buggy game later than releasing a buggy game on time...but I want this fuckin game NOW!
But this dude said in his thread that patch 6 was amazing compared to the previous patches...this might indicate that this patch is nearly as good as Blizz want the game, but this is just one dude's orgasm. We'll have to see later in the weekend. So maybe a couple of small patch(es) before the end of beta.
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I've stumbled upon this site a couple of weeks back, has some interesting articles regarding anything science-y. It's mostly short articles about recent article-worthy-developments in the science world, so it's not tiring to read (I can't read anything of great length, even some of the posts on these forums, but if its interesting I'll read it). Anyway, here are a couple of random space related news:
1 - High-Res Map of our Moon (Source).
The following is just the Highest-Resolution Map of our moon to date created by some NASA team at Arizona State University. The Lunar Reconnaissance Orbiter (LRO) has created this with the intention to better plan moon-related-missions. In fact, it's so HD that it can distinguish features only 3 meters wide, and with a pixel scale if 100m. So with this logic you be able to see all the lunar landing sites.
This image however only uses the first year of stereo data collected from the LRO. If they add the second year's stereo data, the current image will be even more accurate, filling in the small gaps of the current map.
So do you think they'll let conspiracy theorists take a look at these to see if the 1969 moon landing was real? I'll keep my tinfoil hat on and guess not, NASA don't make any ground breaking news public imo.
2 - Infographic of our earth-to-mars-missions. (Source):
I'm just basically gonna sum up what's on the pic.
1964 - Mariner 4 - First successful flyby (just orbiting around Mars). Returned with 21 images.
1671 - Mars 3 - First successful landing on Mars. But only captured 20 seconds of data.
2003 - Mars Express - Completed it's primary mission on Nov 2005 and is still in orbit today.
2007 - Dawn - Completed Mars flyby in Feb 2009.
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