Pretty straight forward actually (IMHO) for most "great but not world best" eq loadouts 750 stat is probably somewhere around 6-8% of your total main stat
10% CC is usually around 1/5th (20%)
100% CHD is around 1/4th (25%)
Elemental is probably 20-25% of your Elemental bonus
and the sockets will grant unique abilities which are build changing and can probably never be done without again....
About the only thing mainstat has going for it in the background is the additional defensive capabilities but it represents an even tinier fraction of either Armor or All Resist.
The poll that REALLY needs to be answered is how much would you give up for a new eq slot that could take those sweet sweet legendary gems....
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Jul 17, 2014I must really be confused: If you rolled a stat off a current weapon you could always (if you wanted to) reroll that stat right back on to that spot (socket or not)- in short you can always get the weapon you "had" back -Posted in: Diablo III General Discussion
After 2.1 if you found a weapon with a socket you could roll that to something else - THEN use RG to put a socket on it - in essence gaining an extra affix.
How/Why is it necessary to have any changes made?
Jun 29, 2014Don't forget - you dont need it to roll a 5th one you want - you only need it to roll *most likely* one you already have selected - then you pick the 5th one. With 18 passives and 4 selected your odds of getting either one you already have or one you'd want are almost 25%,Posted in: Diablo III General Discussion
If the dev team wants to be REALLY generous they could automatically roll CHD, or CC.
/of course with gems we're going to want a socket on that sucker as well.
Jun 27, 2014I made a post 3 months back or so - I feel the same way about DB's - there are things about them that I really think make them a useful "currency" to be spent in the game: You must find them yourself, they can only be acquired by playing the game, being in the zone and actually (for the most part) participating. Sure there are a few ways you could limp along behind someone clearing for you on higher T levels but by and large getting significant numbers of them is a simple as playing.Posted in: Diablo III General Discussion
I've probably got almost 2500 stored of them in my play time - I'm sure there are many people who have multiples of that number. Seems to me they should be used for something.
Jun 25, 2014Full Disclosure: I've never made a successful T6 character but my Wizard and WD are both very capable in T5, solo or group (and not in the hang back and hope not to die way either)Posted in: Diablo III General Discussion
Looking at some of the datamined info coming out of the PTR I can see how a character which is already T6 capable becoming VERY capable of facerolling T6 - some of the legendary affixes are amazing and having a 5th passive would really incredible (thoughts on what these do to set items is another matter)
I can't help but wonder if T7-T10 are eventual outcomes or if these potential additions to gear/skills are simply what it will take to progress very far in Greater Rifts. I suppose it ammounts to the same thing really but I can see people wanting a bit more challenge out of normal rifts or even (shudder) bountry running/adventure mode.
Apr 27, 2014Fizpez posted a message on New AFK Farming Spot 300mil+exp/hr and LegendariesPosted in: Diablo III General Discussion
I couldnt disagree more - every time they "fix" one of these things it hurts the people who actually play the game - which is EXACTLY why we have white mobs that arent worth any xp, dont drop anything and are completely useless objects - there to be "killed" only if theyre actually in your way from running from point A to point B or you need 100 of them to complete a bounty.Quote from Galedorn
almost certain nobody is getting banned for this, its not really an exploit its more like clever use of game mechanics, it will be fixed as the other afk methods before and the afk'ers will find something new and blizz will fix that, and the dance continues and anyone getting butthurt over people using it get over it they are only cheating themselves its a singleplayer game with a coop element nothing anyone else does has a bearing on your playing of the game
The game is not being patched in a vacuum where they only "fix" the code for those exploiting bugs. Every change they make ultimately affects every player and we've already been shown that the fixes typically remove something from those playing the game.
Apr 1, 2014I would have guessed lower on the legendary % - Ive probably opened 25+ and gotten (I believe) 1 legendary (it is at most 2). But I guess RNG is RNG and my sample size is pretty small.Posted in: Diablo III General Discussion
I guess I cant complain the rewards for bounties in xp and gold arent bad given some of them take mere moments but there is one thing that strikes me as "why even bother" about the cache rewards:
Why give ONE blood shard?
I mean, the purple text color is pretty to see but one shard seems...insufficient.
Mar 30, 2014I've got to agree that "adding" a socket felt WAY more awesome when it was just a straight up addition. Sure you paid a price but it was icing on the cake. Now it's "do I want chocolate or vanilla cake" because you can't have both.Posted in: Diablo III General Discussion
There is not enough "THIS" in the world to summarize my agreement that weapons without sockets are useless - it is this ONE area where I think they should make a solid exception to the give and take of affix substitution:
Make it expensive, hell make it 20 FS's +20 million gold, 1 flawless royal gem of each color - I'd have to work a loooong time but at least at the end of the day I'd know that the addition without loss was worth it.
Mar 28, 2014I found the unique that give you all of your followers skills for the Templar - now I'm wondering if cool down reduction works on his gear to affect how often he can use those skills. Does anyone know for sure? Given the few slots probably cant get a ton of reduction but even 25% would keep those sweet sweet mega heals incoming.Posted in: Diablo III General Discussion
Mar 12, 2014Fizpez posted a message on This is going to seem like some REALLY stupid questions...That's what I was hoping to hear, thanks for the reply. Companies are all over the place now a days - some offer a seamless transaction while other make you navigate to some obscure menu with a 28 digit code in hand.Posted in: Diablo III General Discussion
Mar 12, 2014Fizpez posted a message on This is going to seem like some REALLY stupid questions...I stopped playing D3 for a while, got back into it when I started reading about RoS and have been playing a lot (P125 today)Posted in: Diablo III General Discussion
I bought RoS.
Is there anything I should see in game that says "Hey, you bought RoS?"
On Battle.net it says "Download Client" but I assumed that was D3 (which I am already playing way too much). Is there any pre-downloading of the client that can be done or does all that happen in the background? As far as I know I havent activated any kind of code - I just ordered it and payed for it on battle.net but haven't done anything as far as I know, with the actual game.
Basically I need to know if I am so incredibly dense that after paying for it, I am unsure if I should actually have had to do anything else (activate, download etc) I blame STEAM personally - way too easy.
Mar 8, 2014Fizpez posted a message on Explanation Please - Why is Everything Account Bound?As mentioned the problem was with the trading - legal or otherwise. It made it about 100x's easier to go find the item you wanted from the auction - they HAD to make the drop rate shitty because any reasonable amount of legendaries per hour would put a million of them into circulation every day.Posted in: Diablo III General Discussion
I would expect (although it hasnt been announced) that drop rates will improve somewhat as soon as the auction house dies. Most of the stuff is BoA anyway so I'm not sure why they would wait... but...
Gear progression from 60 to 70 will also hyperinflate the gear stats so much that any non-BOA legacy stuff will be so crappy by comparison its value will drop to near zero.
Mar 7, 2014It's playing time - not real world time. Apparently they also have some means of insuring its not just "log in and stand around in town" while you go to work or whatever. I'd say its probably in the neighborhood of a 2 hr max - assuming you're playing. It could be some combo of play time over monsters killed ratio.Posted in: Diablo III General Discussion
I seriously doubt they will ever tell us the exact mechanics behind the "safety net" as there are plenty of people who will immediately go looking for a way to abuse it.
Mar 6, 2014For the life of me I cant imagine why they feel the need to move the SK legendary drop to Diablo - you still have to complete the entire game between SK kills. I made the mistake of resetting, and unless I missed something you spend HOURS finishing the game again. I think for the 1 "freebie"I got 4 more (so far) and I just made it back to Act 4.Posted in: Diablo III General Discussion
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Oct 21, 2013Fizpez posted a message on More Paragon 2.0 Clarifications, More on "Create a Legendary", Community Commentary: Quality of Life, Curse Weekly RoundupPosted in: NewsQuote from Ryude
If the console is anything to go by, you wont even need magic find anymore. I have found 20 legendaries and I haven't even hit level 40 yet.
That number is just unbelievable - and I am NOT saying you're making it up. From what I've seen of the console they seem to fall like rain. Gonna miss that little thrill that the "legendary drop sound" used to give - hell it still worked its magic when a keywarden would drop a key.
Sep 17, 2013Fizpez posted a message on Diablo III Auction House is Shutting Down on March 18, 2014I liked certain aspects of the AH but it did totally ruin the EQ hunt in nearly every respect.- I think the GAME could be better for it.Posted in: News
Having said that the price of gems has more than quintupled in the last 24 hours.
Sep 13, 2013Fizpez posted a message on Diablo III - Reaper of Souls Datamined Class Changes - including even more Crusader abilitiesPosted in: NewsQuote from Slakr
hmm changes to the DH are not what I imagine and some of them seem like nerf... but I gues that now that we won't have op builds like WotB, Archon wizard or CM wizard everything will be more equal between classes... So let's see everything looks interesting.
Great work guys! and ty for the info.
Well my take was that they did nerf the DH - which I find almost shocking since I basically abandoned mine at P41 for a new WD I built for considerably less cost (not that I ever had much gold) but was able to get to MP7 pretty quickly whereas my DH could never effectively get past MP3. I'm no expert player but it's pretty well agreed DH is currently the most borked class.
I went in to the read expecting to see more buffs but it's definitely a mixed bag, maybe even a nerf in total.
I'd also say they're trying to cut crit chance percentages in half - no more 70+% crit chance builds I think.
Aug 30, 2013Fizpez posted a message on New Reaper of Souls Info, Blue Posts, Console Version Playtesting Highlights and ReviewPosted in: NewsQuote from aljung
In what universe is NV too restrictive? He probably didn't play any D2....
Obviously wants to be able to change skills for different elite packs - what's it take, maybe 5-8 minutes to get a full 5 stacks (less in A2 if you start in VoA)? If you can be bothered to make a new game and "waste" 5 minutes to try a "new build" you've never actually played the game to the end. I think they should leave it alone or get rid of the number of skills on your hotbar restrictions because the one is useless without the other.
Sep 8, 2012Fizpez posted a message on Guide to Effective Paragon Leveling (Alkaizer Method), Blizzard Says There Is Still Room For Improvement, Scheduled MaintenanceI can see why they need to focus on nerfing Trail of Cinders, clearly that gives DH's too huge of an advantage in just plowing through areas without even stopping....Posted in: News
I realize this has been beat to death but jeeze - I've been playing since launch and have damn good *not world class amazing* eq - I can clear all those A3 areas (keep/craters/towers) in what I thought was "efficient" time of maybe 2 hours but even with ToC Im gonna die 10-15 times - these guys are the d3 equivalent of Hammedins. Even if the nerf bat comes down they'll still have 50 paragon levels on everyone else.
Yeah yeah, Ill shut up now - gotta go sit in the rain and watch my kid play soccer....
Jan 24, 2012Fizpez posted a message on Patch 10 - Unofficial Changes + Official Patch NotesPosted in: NewsQuote from WishedHeHadBeta
Quote from Bandaai
Quote from JaundiceBunny
And did they just multiply all the numbers by 7.3 from the previous patch?!?! Are these number changes actually in the beta atm?
Looking forward to the feedback of the the new patch!
I agree looks weird like i stated above that mantra healing is insane compared to before. we'll just have to wait and see i guess.
lol.... you think those numbers are insane? check out the 29k absorbtion on obsididan diamond skin and the nearly 43k heal on crimson serenity
I don't actually think theyre that insane - using D2 as a guild there are some mobs that could almost one shot a 900 hp sorc (little defense but hps through vit) Assume level 60 mobs/chars to be roughly equivalent to lvl 90 D2 chars (just for the sake of argument) - these skills basically become the D3 equivalent of spamming a whole row of full rejuv's - you will live long enough when surrounded to either kill enough of them to move on or, at the very least, get the hell out of there.
Oct 20, 2011Agree completely - the death is still going to hurt - 95%+ of the time you'd be running in your best gear anyway when you died, in D3 especially because MF gear is no longer going to be a separate set of stuff. But to assume that things you put aside for a future char should just go *poof* is silly. My grandma's house didnt disappear when she died - her stuff got passed on - just like that dead HC stash.Posted in: News
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