- Registered User
Member for 9 years, 7 months, and 2 days
Last active Thu, Oct, 16 2014 23:55:11
- 0 Followers
- 213 Total Posts
- 11 Thanks
Jun 13, 2012That is the last place you want to mess around if you're undergeared trying to farm for inferno... The bulls there and spear throwers do not mess around if you ain't ready for what's about to go down.Posted in: Diablo III General Discussion
Sep 29, 2011Posted in: Off-TopicQuote from _Salvation
Seriously. 90% of the time, it's the same guy delivering my food. I usually answer the door shirtless because..fuck shirts. The guy was like "you must do sit ups and pushups a lot, yeah?", and I'm like "uhh..yeah, sure". Today, he's like "I got you the large sized cloeslaw instead of the small size, because you always order it and like it and all, for no extra charge", and I'm like "thanks bro". It's really creeping me out. I might be overthinking it (I mean, I AM extraordinarily sexy and all that), but still, wtf?
u weight 135 bro he probably drooling over your tight lil ass LAWL
Sep 23, 2011time4war posted a message on Release delay is such crap... My opinion, and thouths.This is bullshit. 7+ months of (internal) testing, and this is what we get? I think this is a ploy just to string out a few more WoW subscriptions for patch 4.3 in the meantime. Diablo III will likely release 1 month after the Deathwing raid has been completed on heroic mode. Calling it here and now.Posted in: Diablo III General Discussion
Sep 22, 2011I think the scroll is a decent idea... I feel that it will be OP for casters to use on their weapons, having to not worry about the durability of such meanwhile casting spells is their main source of survivability and damage output, leaving weapon durability trivial.Posted in: Diablo III General Discussion
Sep 21, 2011Posted in: Diablo III General DiscussionQuote from Renski90
I mean, I understand that invites are still going out and that 99.9% of them still haven't gone out. And I'm not complaining about not being let in right at this moment, I accept that fact that I may or may not get in, thats completely fine with me..
What I don't get is what the point of this Beta even is anymore? Blizzard clearly stated it wasn't really for bugs, but more for stressing the servers and seeing how they would handle the load.
So the time has come, Beta is now live and what? Is Blizzard really stressing their servers with this 60-100 player base? I really don't get it, What happened to actually wanting to test it?
I would of expected at least for like a 1000 invites to go out a day until they reach a certain point. But they've let in what? maybe like 50 people ontop of the F&F.. I just don't see exactly how this is suppose to test their servers at all?..
What is your guys opinion on this? Do you think we will continue to see a slow, small, steady stream of 10 invites a day, or do you think at some point they will actually decide to STRESS their servers and begin sending out larger batches.
EDIT- Also I understand it's only been a day, so for all we know they might begin sending lots tonight, or not.
Yo... calm down, it's only 1pm western time, they finished their morning coffee an hour ago and left for lunch at 12:30... they're busy and will be back by 3:30 sharp. CHILL OUUUUUUUUUUUUUUUT.
Sep 19, 2011I think it's a waste of time to discuss, unless we're all going to continue to rant =) I doubt an open/closed beta will even occur, it's going to stay in this "F&F" blanket and the game will be released.. They don't even need to allow any more people into the beta, it is what it's going to be regardless in the current state it's in right now.Posted in: Diablo III General Discussion
Sep 17, 2011It's cool... Different minds think differently. I guess I just see it as an opportunity for my crew and I to enjoy HC a lil more than we already do. Honestly if someone is willing to pay for an item on HC, they know what they're getting into... there's nothing for them to complain about. They know beforehand the potential risks of their decisions, or so we would hope. Anyway, there's nothing wrong for someone paying real $ for another person's time spent finding the item or what have you, the same way it's a valid idea for SC. D2 JSP is just going to remain priority for HC items being sold, which is unfortunate. HC items will surely remain at a premium, and SC items will quickly dive in price, and it'll be a penny auction within 6 months due to the fact thousands, if not millions of items will be in circulation, without deletion... and a waste of a damn good idea.Posted in: Hardcore Discussion
- To post a comment, please login or register a new account.
Apr 24, 2012Sambojin posted a message on Blizzard on hardcore RMAH: "If there is a demand for it we’ll consider it. "I guess there's a few ways of looking at the RMAH in Hardcore, but over-all I think it will be a good thing. It really just depends on your view of the game and the length of time you plan on playing it.Posted in: Hardcore Discussion
I mean, D2 is over ten years old now, and I still fire up a copy for some fun every now and again. Will you be playing D3 in 2 years time? 5 years? 10 years?
I actually look at the RMAH as a cool thing for a long term player. Hardcore especially. Not so you can cheat your way to the top, but so you can sell some of that random crap that you don't want. I also think that I probably will buy a few items from the RMAH. Not now, no way. But in 3 years time, when I've finished the game with every character class (including expansions) and want to try out some of those really wacky builds that require some pretty specific items to actually work.
There is also the fact of those legendary items that are just too cool to not pass down. Sure, you can just give them to someone, or even sell them in the game gold auction house, but selling them for real cash would be fun as well. If it was a feature in D2, how much do you think a +3RS, +3SM, +2AD, 1 socket (jewel of envy from memory) wand would be worth for for a necro in the RMAH? I had one that I passed down to a mate after using it for my necro, and he passed it to his friend, who then sold it for some gems (the git). You could use it at level one, and it would probably be your wand for half the game. Sometimes I would be happy to buy a wand like this to jump start a character, it just let's you fly through a lot of the initial stuff, but I'd be happier to sell it for a bit of real cash after my character had used them up. I'd be even more happy if the had the name-your-item quest in D3, so everyone would know you got it legit, but someone else bought it. Then you could have some heirloom style items, non-unique/non-runeword items, that slowly build up their own rep. Especially with youTUBE vids etc. I'd be pleased as punch if I saw my items stomping the ubers in a video.
I guess what I'm saying, is what's the harm in selling some items? You don't have to buy any if you don't want to. I'm not talking chinese-game-farms where it will be your (and some very cheap worker's) main source of income, just a way of getting a bit of cash that you'll mostly use to buy other stuff later-on for niche character builds. What's the difference from trading in game or any other form of jump starting characters. It's hard not to in public games, or even private ones. Is having a healer along in your party cheating? It helped you heaps. Have you broken some strange arcane rule of harcore hardcoreness? What if you were the healing orientated character? Or a buffer/de-buffer? Have you totally destroyed other character's 'l33t skills and rep in HC? No? You still grabbed a character boost and probably ran through a couple of acts really quickly and easily. You didn't use RL cash, you didn't pay anyone. You horrible slave driver, you. What's worse? Paying someone for their time or not? Laughing at cashed up RMAH buyers dieing early on? Having elitist views of just how the game should be played regardless of the reality of the matter? It's hard to say what is worse............... They're all pretty insignificant and merely an end user's viewpoint.
Let's get down to another fact as well. Blizzard has become HUGE since the days of D2. WOW gave them the idea that people will pay to play, but in return they'll keep the game going, forever if necessary, as long as the cash keeps rolling in. We WANT them to have a revenue stream from D3. Or else they won't do squat to support it. I'd like to still be playing D3 in a few years to come, even if it did take a RMAH tax on some of the HC items I hocked to get another expansion/bug-fix-release/server support in five years time.
- To post a comment, please login or register a new account.