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    posted a message on Diablo 3 Has Officially Been Pushed Back
    lol!!!! I think they just want WoW subscriptions to increase for the next few months...
    Posted in: News & Announcements
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    posted a message on My Beta Thoughts
    Thank you. Interesting to say the least =)
    Posted in: Diablo III General Discussion
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    posted a message on Wizards or items need a revamp... 1 of the two.
    Some amulets/jewelery add an IMMENSE amount of increased % damage such as mara's koleidescope, and I'm under the impression these were designed prior to the skills being based on weapon damage which was changed as of today... I wish the designers would create the game they wanted to create, rather than listen to whiners and make changes without thoroughly thinking them through.

    http://us.battle.net/d3/en/item/maras-kaleidoscope wtf?
    Posted in: Diablo III General Discussion
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    posted a message on Item Database on Diablo III Site
    Quote from pernunz

    Quote from okrane

    2) Too many low level legendary items.

    What will we use them on? If we only need 5 characters to experience the full game, and I assume these items will have a rather low droprate, who will wear them? Leveling newbies who cough up the cash a year from now? Seems strange.
    Because of no special properties and many at low level it seems to me they will be pretty useless.

    You'll break them down into crafting materials, which you'll need.

    http://us.battle.net/d3/en/item/crafting-material/
    +1
    Posted in: Diablo III General Discussion
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    posted a message on Unattuned Runes
    Quote from Verity

    Quote from time4war

    Quote from Designation15

    Also I was just thinking about this problem, but maybe it could work like this.

    The game drops all 5 runes PLUS unatunned runes that have a random effect. So you have the chance to find all 5 regular runes, PLUS the chance to get an unattuned one that has the randomly selected effect to the power. I find this idea far more attractive, though still BAD, than the "Every rune is random" idea.


    Just a thought....

    If they were all random that would be really bad... now taking the player out of the decision making, causing a complete farmfest and headbanging nightmare, well beyond the ENJOYABLE farming we do on Diablo. Imagine wanting to place an Alabaster rune, and you get 5+ of another color in a row... yet you only see level 7 runes once a week(playful guess)?! I'd be ready to uninstall the game.

    That's basically the same as seeing 5+ another colour drop in a row. What's the difference?
    You can at least chose what you're putting into your skill after they drop..
    Posted in: Diablo III General Discussion
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    posted a message on Digital Vs Hard Copy
    Quote from Designation15

    Quote from time4war

    IDC about a box, or cd... just gona collect dust, and on top of that, no one is going to see it but you... maybe not? lol

    I could always frame the disk and have the box art made into a poster :D

    lol

    Lol... I'd love to explain that to everyone who comes into my room!!!!!!!!!!!!!!!!!
    Posted in: Diablo III General Discussion
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    posted a message on Unattuned Runes
    Quote from Designation15

    Also I was just thinking about this problem, but maybe it could work like this.

    The game drops all 5 runes PLUS unatunned runes that have a random effect. So you have the chance to find all 5 regular runes, PLUS the chance to get an unattuned one that has the randomly selected effect to the power. I find this idea far more attractive, though still BAD, than the "Every rune is random" idea.


    Just a thought....

    If they were all random that would be really bad... now taking the player out of the decision making, causing a complete farmfest and headbanging nightmare, well beyond the ENJOYABLE farming we do on Diablo. Imagine wanting to place an Alabaster rune, and you get 5+ of another color in a row... yet you only see level 7 runes once a week(playful guess)?! I'd be ready to uninstall the game.
    Posted in: Diablo III General Discussion
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    posted a message on Unattuned Runes
    Quote from Designation15

    Quote from time4war

    I'm under the impression runes can be placed into a skill, and replaced, but replacing a rune only destroys the old one... they are not reusable, or am I mistaken?

    Runes can be changed out freely, so you could possibly remove an obsidian if you get an alabaster one that you like more. Then if you'd like to change back you could.

    Thank you for clarity =)
    Posted in: Diablo III General Discussion
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    posted a message on Unattuned Runes
    I'm under the impression runes can be placed into a skill, and replaced, but replacing a rune only destroys the old one... they are not reusable, or am I mistaken?
    Posted in: Diablo III General Discussion
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    posted a message on Digital Vs Hard Copy
    IDC about a box, or cd... just gona collect dust, and on top of that, no one is going to see it but you... maybe not? lol
    Posted in: Diablo III General Discussion
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    posted a message on Crafty blizz!
    nada... I think they have found what they need and have a release date in mind... no joke, just my opinion. They ain't doing all this for no reason. I think they're just gona set us free in the water and tell us to swim =)
    Posted in: Diablo III General Discussion
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    posted a message on Followers into Inferno now?
    Followers will still be beneficial none the less if they remain alive... anything to mitigate some damage/support your group will be beneficial... From a hardcore perspective...
    Posted in: Diablo III General Discussion
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    posted a message on Reforging system, how do you feel?
    I think the scroll is a decent idea... I feel that it will be OP for casters to use on their weapons, having to not worry about the durability of such meanwhile casting spells is their main source of survivability and damage output, leaving weapon durability trivial.
    Posted in: Diablo III General Discussion
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    posted a message on Everything just changed...
    Quote from Branmuffin

    In the words of the great "Weird Al" Yankovic: "Everything you know is wrong."

    While changing the DH's skills around, it seems they've changed much, much more.

    Most WD and Wiz skills now use weapon damage instead of flat damage that increases with level.

    Ladies and gentlemen, it's time to rebuild

    Great change.
    Posted in: Diablo III General Discussion
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    posted a message on Items seem lacklustre and uninteresting?
    They've gota start somewhere... There's going to be thousands of items... and look how much Diablo II changed from the beginning to it's current state. Think a lil bit about the current setting lol... Brand new =) Prefer the first teaser items they show us to be BLAZING STAFF OF GLORY (passive trait: Thunderous Pulse - Knocks back all enemies within 40 yards every 2.5 seconds for 10 yards) ?! I'm sure there are some sick ass items deep within the game that we'll have to find for ourselves.
    Posted in: Diablo III General Discussion
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