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    posted a message on 8 players starting the first quest on d3
    Probably because they haven't sent out the keys out yet? Those 8 ppl might just be members of the press.
    Posted in: Diablo III General Discussion
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    posted a message on 8 players starting the first quest on d3
    Wait what? How are you seeing this?
    Posted in: Diablo III General Discussion
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    posted a message on Beta shows up in Battle.net account page before email is sent
    Where's this bunch of people you hear?
    Posted in: Diablo III General Discussion
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    posted a message on Diablo III Beta is now LIVE!!!
    Quote from soulzek

    I got in and am able to log into the client right now.

    REALLY??
    Posted in: Diablo III General Discussion
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    posted a message on Diablo III Beta is now LIVE!!!
    PlEASE POST if any of you guys manage to get a key so we'll know that they're sending them out!
    Posted in: Diablo III General Discussion
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    posted a message on Diablo III Beta is now LIVE!!!
    Man you guys have been refreshing haven't you :P


















    F5 F5 F5 F5
    Posted in: Diablo III General Discussion
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    posted a message on Important game mechanics revealed
    Thank you for making this post. I've come to the same conclusion a while back when I had a beta tester help me confirm the combat mechanics in a different forum. Regardless of whether he was dead on with the math, it's really not hard to see how ridiculously good +% dmg and +% crit dmg is. Sigh...sometimes I doubt the abilities of Blizz devs. How could an average intelligent gamer not be able to tell how OP a skill that doubles your dmg is? How could they proclaim "customization" when we are forced to take +% dmg or +% dmg taken runes/skills in order to be competitive in dmg?
    Posted in: Theorycrafting and Analysis
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    posted a message on Blizz asks for suggestions on Stat Page
    Could we get a beta tester to post the updated list of improvements into the Beta Tester Feedback forum? I have a feeling they might not be reading General Forum...
    Posted in: Diablo III General Discussion
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    posted a message on Blizz asks for suggestions on Stat Page
    Good ideas guys, I'm still updating the official thread which can be found here:

    http://us.battle.net/d3/en/forum/topic/3182509266?page=1#0
    Posted in: Diablo III General Discussion
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    posted a message on Blizz asks for suggestions on Stat Page
    Noted. I would really like bliz to just implement an effective HP that factors ALL defensive stats. I know ppl dont use shields often but Block should also be included in the calculation.
    Posted in: Diablo III General Discussion
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    posted a message on Blizz asks for suggestions on Stat Page
    Good point about the time to fill whole globe. Noted in the blizz thread.
    Posted in: Diablo III General Discussion
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    posted a message on Blizz asks for suggestions on Stat Page
    The post I created on official beta general forum is here:

    http://us.battle.net/d3/en/forum/topic/3182509266

    Feel free to comment on there also! Blizzard is probably more likely to read there anyway.
    Posted in: Diablo III General Discussion
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    posted a message on Blizz asks for suggestions on Stat Page
    Thanks for the ideas guys, I'm adding them onto the beta general forum as we speak. You may be changing D3 for the better!
    Posted in: Diablo III General Discussion
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    posted a message on Blizz asks for suggestions on Stat Page
    Quote from CherubDown

    Yeah, I just got done reading about that. I'd like to see a total magic find percentage on there, as well as any other special stat such as percent to crushing blow.

    Pretty sure total gold find and magic find are at the bottom of that list. I just can't seem to find a screenshot that covers the entire list :(
    Posted in: Diablo III General Discussion
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    posted a message on Blizz asks for suggestions on Stat Page
    "And actually, right now we're looking for suggestions on stats and info people want to see on the character sheet. The primary interface probably won't change much, but when mousing over each individual piece of the UI like Attack, Defense, etc. and then clicking on the Details arrow at the bottom, we'd love to fill that out with as much info as you want (and we can stomach).

    It's obviously already pretty robust compared to D2, but if anyone wants to start a thread and sort of gather any ideas/suggestions up, we'd definitely be interested in seeing what other character data you'd want spilled there.

    (same goes for any fansites or anyone not in the beta on General, we'll keep an eye out)"

    Source: http://us.battle.net/d3/en/forum/topic/3123040016

    Here's part of what the current stat page looks like:



    Let's get some suggestions together for the stat page!

    Skills

    - Show total DPS and dmg per resource for every skill after factoring in all the dmg multipliers

    - We know there are enemy +dmg taken and +all dmg done mechanics in skills. Perhaps add these modifiers into the stat page also?

    Offense

    - Weapon damage range and average dmg (including min/max dmg boost from items), before any + Attack or +% dmg calculation (if this doesn't replace DPS then definitely when mouse-over DPS)

    - Total +% dmg increase from items only, so that it is separate from +Attack dmg increase

    - When mouse-over, Attack stat shows Base Attack + Attack from items

    - Upon mouse-over, show time/attack instead of Attacks per second

    - Total cooldown reduction from items (assuming this affix does exist)

    - Add a pet damage indicator showing base + boosts

    Defense

    - Equipment durability % and cost of full repair (is this already in?)

    - Effective HP (after factoring in Defense, Dodge and Block) when mouse-over Life stat or the globe

    Life and Resources

    - An option to show the exact amount of resources (preferably on the globes themselves)

    - Resource gain per critical hit (tons of passives doing that for both Monk and Barb)

    - Resource (spirit gain/s etc) per second instead of per minute upon mouse-over, or the amount of time it takes to fill a whole globe (after factoring in max resource boost too)

    - HP gained / Spirit or Fury or Hatred etc spent (there's the passive and comes from items also)

    MF/GF/+ Exp Section

    - Display upon mouse-over how % MF affects different item rarities (assuming it works the same as D2)

    - Exp/hour upon mouse-over to gauge how fast you're leveling

    General/Flavor (these will probably be best on an achievement page if there will be any)

    - A button to share the most important stats in chat (or this can be added to a second tab when you inspect someone)

    - Total run speed, with (Base + Bonus) shown when mouse-over

    - Total gold spent and earned, maybe net gold per hour?

    - Storage space unlocked / Total purchasable space in the Storage panel

    - Total time played per character and per all characters (just like /played)

    - Total monsters (separated by normal/mini-boss/boss etc) killed

    - Total dmg done and received per character

    - Most frequently used spells

    - Total deaths (not for HC obviously)

    - Maybe even an exp/hour to gauge how fast you're leveling
    Posted in: Diablo III General Discussion
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