Watched this guy's stream and youtube videos... he made 400 million in 72 hours in order to reach his 1 billion gold challenge.
Check out his first video to see his progression and tips. His second video is already up as well.
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Jul 8, 2012Posted in: Diablo III General DiscussionQuote from antrodax
I hate the AH game and to be completely outplayed by bots.
I hate to find four legendaries in 200h, two from barrels -that I know that are not going to drop anymore-
I hate to faceroll Act I and been unable to beat 90% of the elites of the Act 2 -Inferno-.
I hate the Spider Caverns, the Fortress levels to Ghom , The Arreat levels, Heaven and the desert.
I hate to ignore the value of the gear that drops or, at least, to find that in the AH there is items prized 10k that are better than the most awesome drop I had in a full session. I humbly suspect that I'm unable tio identify the awesome gear.
I hate that the Whirlwind is not the greatest skill ever if not geared as god.
I wish that my WD pet dogs were not useless.
I hate the ninja nerfs.
I hate how easy is to level a character. Levelling means nothing.
I like your list. Not sarcasm.
Jun 23, 2012Savages posted a message on Gamebreaking Combat Mechanics - Movement Lockout and Weapon TypesIf I'm reading this correctly, I have had this happen many times since 1.03.Posted in: Diablo III General Discussion
I will be using frenzy on a bunch of enemies and quickly spam furious charge because I am about to die. The ability will not go off when I know I cast it in plenty of time and I will die.
Jun 23, 2012Which would you prefer? I posted the following on the front page thread, but I find that those posts tend not to get much discussion.Posted in: Diablo III General Discussion
What I don't understand is why INFERNO is dropping ilvl 51-59 items. I'd rather have LESS items drop off of champions that are of greater ilvl. For the sake of legendaries with ilvl 58-59, bump them up to ilvl 60 so they are viable in endgame (or have some sort of special code that allows lower level legendaries to still drop - I don't know programming, maybe this isn't possible).
A1 - mostly ilvl 60 items with incremental chance for ilvl 61, 62, 63
A2 - mostly ilvl 60, 61 items with incremental chance for ilvl 62, 63
A3/4 - mostly ilvl 60, 61, 62 items with incremental chance for ilvl 63
Incremental chance being the 2/4/8% that blizzard has recently implemented.
THAT is how I envision inferno drops should be... or something close at least. None of this sub-60 garbage
Add your 2c. I'm really interested to see what people think - would this cause unintended consequences that might ruin the economy? How might this change influence the game for the better or worse?
Edit: Here is another option, still including ilvl 55-59 items
Quote from Savages
- Inferno - Act I
- iLvl 55-59: 36.2%
- ilvl 60: 36.2%
- iLvl 61: 17.7%
- iLvl 62: 7.9%
- iLvl 63: 2.0%
- Inferno - Act II
- iLvl 55-59: 25.96%
- iLvl 60: 38.94%
- iLvl 61: 18.6%
- iLvl 62: 12.4%
- iLvl 63: 4.1%
- Inferno - Act III and Act IV
- iLvl 55-59: 15.54%
- iLvl 60: 36.26%
- iLvl 61: 24.1%
- iLvl 62: 16.1%
- iLvl 63: 8.0%
Jun 4, 2012Savages posted a message on Ranged are at an extreme disadvantage in Inferno mode...^^^^^^^^Posted in: Diablo III General Discussion
The barbarian in that video was constantly mashing his revenge button and constantly going below 20% hp. I don't call that survivability. Had one of those revenges not gone off, he would have been done.
May 11, 2012Savages posted a message on Instant banning on Spoilers (that are posted just to ruin game)Posted in: Diablo III General DiscussionQuote from burek123
The spoiler thing doesn't make any sense....
This site was all about what to expect from the game, all the interviews, patch changes, blue posts, etc, talking about what the game will be like
And now, when there is a lot of info on it available - all the items, affixes, monsters, bosses, there is suddenly a problem? This is why we are all here, to see what will the game bring us and to discuss it, what does 'spoiling' even mean if all this info will be available as soon as you log in to the game anyway?
Pressing 'L' (or something) will bring you to the achievement screen... Oh no! A list of all the bosses..... Quick, sue Blizzard for SPOILING the game!
Personally stats and items don't upset me. They have nothing to do with the plot of the story. I won't even look at the achievements until I have experienced the game.
But imagine you have a favorite book series. And the third and final book is about to be released. And some dipshit got it earlier than you and tells you everything that happens in the book JUST to be a dick. I'd be pretty pissed. And I will be pissed if I hear any factual statements about D3 plot. I've heard this and that speculation over time, but I REALLY don't want to know hard cold facts until I have beaten normal playthrough myself. IT'S BEEN 10 YEARS IN THE MAKING!!!
I probably won't be on these forums until Wednesday starting now. Going to use my time for other things until then. I recommend others do the same if you don't want to be spoiled. It will be tough, but to take a few days off to avoid spoilers and be able to fully enjoy the story of a life time is worth it for me.
May 9, 2012If you want to play with other members of the DiabloFans community, post your battletag here and I will continue to update the master list.Posted in: Diablo III General Discussion
No discussion, just post your battletag and anticipated game region - off topic will be reported to Moderators.
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Oct 4, 2013Bagstone posted a message on Blizzard Not Worried About Duping on Consoles, Josh Mosqueira Gathering Trading Feedback, The Art of István DányiPosted in: News & AnnouncementsQuote from deckardcain85
The people with crap gear fail at trading and most likely failed in d2 as well (if they even played it). They're just upset others are better than them at this aspect so they want it removed.
I also love the rest of the replies talking about inflation and whatnot without any clue about how economy works in this game. You'll still be mediocre even after the AH removal. Difference is, the ones who will p2w will be at a way higher level than you without the legit and simple trading market that was the AH. You'll still be crying rivers of tears of how that guy has godly gear and you're stuck in brimstones.
You do realize there are people with different mindsets, do you? You seem to be so concerned about taking the high ground that you forget about all the people who never traded in D2 because they were happy with being mediocre. If you don't trade, you don't even know if you're mediocre, or have crap gear, or BiS items. You can't be upset about others if you don't care about others.
I know I should listen to Xpire and ignore you but I just can't. In fact, I wrote up my opinion why I think the removal of the AH is the best move Blizzard could've made ever, but it seems people like you can't be arsed to read that much text - understandably. Oh and btw, here are some reasons why DFans users are happy about the AH removal. Look beyond your nose and at least try to understand others before you judge them.
Mar 6, 2013Posted in: News & AnnouncementsQuote from reclaimer3235
Eat it haters, Even more soild stuff coming to D3. Like i said at the very start. Rome wasnt built in a day, D2 sucked intill LoD came out for it, It took WoW 7 years but they finally got transmog. I dont get where people think games are going to be perfect at launch. Nice to see i was right again, but hey thats allways for me
Diablo 2 was better than Diablo 1. LoD was better than D2. D3 is worse than all 3. You aren't even remotely correct. Blizzard had all the right things from LoD to learn from, they crapped on all of it and gave us garbage. It makes zero sense to go BACKWARDS on the quality of your next game but you're too damn stupid to understand that.
Also WoW is WORSE than it was back in the BC days. Blizzard hasn't made anything good since their merge with Activision.
Aug 20, 2012ErixTheSwift posted a message on Patch 1.0.4 Interview with Jay Wilson and Andrew ChambersPosted in: News & AnnouncementsQuote from overneathe
I'll hop on the bandwagon of "it doesn't appeal to me".
I'm on that too. I'm personally not really interested in having all of my progress reset overnight.
(yes, I hated that specific part of D2 too)
Aug 14, 2012KilltroX posted a message on 1.0.4 Developer Blog - Legendaries, Starter Edition Now Available, Patch 1.0.4 Information, Blue PostsFinally a reason to start playing again.Posted in: News & Announcements
Jul 20, 2012I guess its because way too many ppl quitted the game, people who are stuck progressing say act 3, would have stopped playing already, and people who have act 3, 4 on farm, wouldn't be buying items are that you are trying to sell. I wasn't able to sell a single item over the past 2 weeks either.Posted in: Diablo III General Discussion
I used to have a long long friend list when the game first started, but the number of ppl remaining on the list is like less than 10, its ridiculously boring playing this game when you get absolutely no reward, thus no incentive to keep people playing (no lootz drop). What a f'king failed carrot on the stick PoS.
Jul 18, 2012I know the function of MF hasn't changed much since D2.Posted in: Diablo III General Discussion
But a tiny change has made a fundamental difference to MF, its why people reminisce so fondly of D2 and its bugs, its why people have got so bored with an ARPG loot game, which is exactly what they were expecting.
I have hit MF cap. As a wizard im 10% lower than the WD who posted here.
I have over 400 hrs played on the wiz.
This is why diablo 3 isn't fun.
Back in the day, increasing MF increased the qualitly of your drops, you could see it with your own eyes.
Same thing today.
The difference is the drop rate. The drop rate, is so miniscule in D3 than D2, that even at max MF, like me, although you will see better items, more often, then when I was farming with NV stack alone, still 80% of the loot you pick up, is worthless.
I couldn't put my finger on why I wasn't enjoying D3 endgame. Then I realised, when i lucked out and rolled that decent item in D2, when i begged and borrowed and bartered my way up the MF chain until I became richer and richer, that was fun. Nothing changed in D3, it got easier to get that MF though, through AH, and when I capped out ? and farmed over 200 hrs.
I realised. In this game, the drop rates suck, no matter what, to stretch the game out.
D2 did the same, but a meph ( pindle, baal WHATEVER ) run took >a minute or two, so you didn't notice, it was anticipated loot after anticipated loot.
D3 however, it forces 30-45 mins runs through NV stacks. AND YOU FEEL IT.
The only farming these days is goblin farming.
Anything else is yawn.
Jul 8, 2012Azidonis posted a message on I created a "poll" to get players feedback about how to improve Diablo 3You know what I think?Posted in: Diablo III General Discussion
I think that Blizzard is a very large company with many years of experience in their field of expertise. They hire "top men" to gather statistics, analyze and psychoanalyze them, and finally, to determine marketability. In short, they have all the tools necessary to figure out "what players want", including thousands of players screaming at them on the forums for YEARS about what they want from this game.
That this type of discussion continues after the release of Diablo 3 is an indication that have, indeed, failed. They can make up for it, and improve, sure. But up until this point, they have done nothing short of alienate and exasperate their player-base. They have unreasonably caused millions - yes millions - of players who have stood behind them religiously in the past, to call it quits. They are losing player loyalty, and their brand name is sinking quickly along with it.
It doesn't take a genius to figure this stuff out. Diablo 3 is pointed directly at the RMAH, and in the end only two types of players will continue playing it: those who benefit highly off the RMAH by selling on it, and those who benefit off of it by buying from it. Those in-between will rely on beating their heads against ridiculous RNG and elite packs in order to get some sense of accomplishment and recompense for their time, and eventually, they will quit.
When it comes down to it, if you have to pay $60 for items to help you in a game that cost you $60, you would spend that money more wisely just buying another game.
They like to say, "It's all about the item hunt". That is only a half-truth. The Diablo 3 game, like any game, is about getting the most amount of pleasure for the least amount of suffering. If you are able to get godly gear, then you have effectively increased your pleasure while reduced your suffering. Currently, the game is not set up that way, and unless they change it, the massive amount of die-hard fans that have willfully pounded their heads into brick walls of elites since day one for them are eventually going to quit.
They have already lost millions of WoW fans, some of whom came from the Warcraft 3 days, and simply no longer enjoy the direction of the franchise. Starcraft 2 still has some hope. Diablo 3 has some hope. It is not too late. But if they do not make the right changes soon, the Diablo franchise too can lose its luster and its namesake.
The players have been telling Blizzard for years what they want. They have made spreadsheets, PowerPoint presentations, videos, etc. in order to show Blizzard what they want and even prove to them how the ideas will benefit the game on the whole. Blizzard has decided instead to stick with what they want out of the game, the net result being a loss of players and loyalty as their RMAH efforts unveil their greed for the world to see.
You want AH improvements? How old is the WoW AH? Come on, don't act like this company cannot improve on it. Don't act like, with all of the other games and even mods/add-ons in the world that they couldn't have released a better AH than they did with Diablo 3. At best it was a rushed job. At worst it shows a complete lack of expertise, and worst of all, insight. In short, they know better. They could have released a wonderful AH, but they gave us a shell instead. They did the same with the story, classes, itemization, and gameplay. It's lackluster, and I daresay that it is unworthy of being called a Blizzard product.
When Blizzard merged with Activision, they really should have changed their name to something else. That way, long term fans would not continue to expect the same product expertise that they have come to appreciate Blizzard for over the years... the lack of which is showing brighter by the day, and working to ruin their legacy.
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