Watched this guy's stream and youtube videos... he made 400 million in 72 hours in order to reach his 1 billion gold challenge.
Check out his first video to see his progression and tips. His second video is already up as well.
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Jul 8, 2012Posted in: Diablo III General DiscussionQuote from antrodax
I hate the AH game and to be completely outplayed by bots.
I hate to find four legendaries in 200h, two from barrels -that I know that are not going to drop anymore-
I hate to faceroll Act I and been unable to beat 90% of the elites of the Act 2 -Inferno-.
I hate the Spider Caverns, the Fortress levels to Ghom , The Arreat levels, Heaven and the desert.
I hate to ignore the value of the gear that drops or, at least, to find that in the AH there is items prized 10k that are better than the most awesome drop I had in a full session. I humbly suspect that I'm unable tio identify the awesome gear.
I hate that the Whirlwind is not the greatest skill ever if not geared as god.
I wish that my WD pet dogs were not useless.
I hate the ninja nerfs.
I hate how easy is to level a character. Levelling means nothing.
I like your list. Not sarcasm.
Jun 23, 2012Savages posted a message on Gamebreaking Combat Mechanics - Movement Lockout and Weapon TypesIf I'm reading this correctly, I have had this happen many times since 1.03.Posted in: Diablo III General Discussion
I will be using frenzy on a bunch of enemies and quickly spam furious charge because I am about to die. The ability will not go off when I know I cast it in plenty of time and I will die.
Jun 23, 2012Which would you prefer? I posted the following on the front page thread, but I find that those posts tend not to get much discussion.Posted in: Diablo III General Discussion
What I don't understand is why INFERNO is dropping ilvl 51-59 items. I'd rather have LESS items drop off of champions that are of greater ilvl. For the sake of legendaries with ilvl 58-59, bump them up to ilvl 60 so they are viable in endgame (or have some sort of special code that allows lower level legendaries to still drop - I don't know programming, maybe this isn't possible).
A1 - mostly ilvl 60 items with incremental chance for ilvl 61, 62, 63
A2 - mostly ilvl 60, 61 items with incremental chance for ilvl 62, 63
A3/4 - mostly ilvl 60, 61, 62 items with incremental chance for ilvl 63
Incremental chance being the 2/4/8% that blizzard has recently implemented.
THAT is how I envision inferno drops should be... or something close at least. None of this sub-60 garbage
Add your 2c. I'm really interested to see what people think - would this cause unintended consequences that might ruin the economy? How might this change influence the game for the better or worse?
Edit: Here is another option, still including ilvl 55-59 items
Quote from Savages
- Inferno - Act I
- iLvl 55-59: 36.2%
- ilvl 60: 36.2%
- iLvl 61: 17.7%
- iLvl 62: 7.9%
- iLvl 63: 2.0%
- Inferno - Act II
- iLvl 55-59: 25.96%
- iLvl 60: 38.94%
- iLvl 61: 18.6%
- iLvl 62: 12.4%
- iLvl 63: 4.1%
- Inferno - Act III and Act IV
- iLvl 55-59: 15.54%
- iLvl 60: 36.26%
- iLvl 61: 24.1%
- iLvl 62: 16.1%
- iLvl 63: 8.0%
Jun 4, 2012Savages posted a message on Ranged are at an extreme disadvantage in Inferno mode...^^^^^^^^Posted in: Diablo III General Discussion
The barbarian in that video was constantly mashing his revenge button and constantly going below 20% hp. I don't call that survivability. Had one of those revenges not gone off, he would have been done.
May 11, 2012Savages posted a message on Instant banning on Spoilers (that are posted just to ruin game)Posted in: Diablo III General DiscussionQuote from burek123
The spoiler thing doesn't make any sense....
This site was all about what to expect from the game, all the interviews, patch changes, blue posts, etc, talking about what the game will be like
And now, when there is a lot of info on it available - all the items, affixes, monsters, bosses, there is suddenly a problem? This is why we are all here, to see what will the game bring us and to discuss it, what does 'spoiling' even mean if all this info will be available as soon as you log in to the game anyway?
Pressing 'L' (or something) will bring you to the achievement screen... Oh no! A list of all the bosses..... Quick, sue Blizzard for SPOILING the game!
Personally stats and items don't upset me. They have nothing to do with the plot of the story. I won't even look at the achievements until I have experienced the game.
But imagine you have a favorite book series. And the third and final book is about to be released. And some dipshit got it earlier than you and tells you everything that happens in the book JUST to be a dick. I'd be pretty pissed. And I will be pissed if I hear any factual statements about D3 plot. I've heard this and that speculation over time, but I REALLY don't want to know hard cold facts until I have beaten normal playthrough myself. IT'S BEEN 10 YEARS IN THE MAKING!!!
I probably won't be on these forums until Wednesday starting now. Going to use my time for other things until then. I recommend others do the same if you don't want to be spoiled. It will be tough, but to take a few days off to avoid spoilers and be able to fully enjoy the story of a life time is worth it for me.
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Oct 4, 2013Bagstone posted a message on Blizzard Not Worried About Duping on Consoles, Josh Mosqueira Gathering Trading Feedback, The Art of István DányiPosted in: News & AnnouncementsQuote from deckardcain85
The people with crap gear fail at trading and most likely failed in d2 as well (if they even played it). They're just upset others are better than them at this aspect so they want it removed.
I also love the rest of the replies talking about inflation and whatnot without any clue about how economy works in this game. You'll still be mediocre even after the AH removal. Difference is, the ones who will p2w will be at a way higher level than you without the legit and simple trading market that was the AH. You'll still be crying rivers of tears of how that guy has godly gear and you're stuck in brimstones.
You do realize there are people with different mindsets, do you? You seem to be so concerned about taking the high ground that you forget about all the people who never traded in D2 because they were happy with being mediocre. If you don't trade, you don't even know if you're mediocre, or have crap gear, or BiS items. You can't be upset about others if you don't care about others.
I know I should listen to Xpire and ignore you but I just can't. In fact, I wrote up my opinion why I think the removal of the AH is the best move Blizzard could've made ever, but it seems people like you can't be arsed to read that much text - understandably. Oh and btw, here are some reasons why DFans users are happy about the AH removal. Look beyond your nose and at least try to understand others before you judge them.
Mar 6, 2013Posted in: News & AnnouncementsQuote from reclaimer3235
Eat it haters, Even more soild stuff coming to D3. Like i said at the very start. Rome wasnt built in a day, D2 sucked intill LoD came out for it, It took WoW 7 years but they finally got transmog. I dont get where people think games are going to be perfect at launch. Nice to see i was right again, but hey thats allways for me
Diablo 2 was better than Diablo 1. LoD was better than D2. D3 is worse than all 3. You aren't even remotely correct. Blizzard had all the right things from LoD to learn from, they crapped on all of it and gave us garbage. It makes zero sense to go BACKWARDS on the quality of your next game but you're too damn stupid to understand that.
Also WoW is WORSE than it was back in the BC days. Blizzard hasn't made anything good since their merge with Activision.
Oct 18, 2012You are paragon level 49, and you played for 12 hours.Posted in: Diablo III General Discussion
Conclusion: You have way, way, WAY more free time to play than the majority of the playerbase (not the majority of biased sample of people who post here, but the full playerbase). Of course you are finding a ton of legendaries - the game is now balanced around giving the casual players a shot at finding epic gear, as it should be.
Oct 5, 2012ginger_powder1337 posted a message on Increasing droprates of legendaries/set items is bad...i created this account just so i could post herePosted in: Diablo III General Discussion
im sorry but this bullcrap about the "economy" and the whole "market" concept in D3 is what ruined it for most people in the first place
when the RMAH was announced way back in august last year people where up in arms about it, and for a good reason, they just didn't believe that blizzard could implement what's ecensially a pay to win system in the game, while they justification was reasonable and until this day i do give D3 the benefict of being one of the few games that has succeful stablished a working AH and what you guys could describe as a working economy, here's the problem, the whole, THE WHOLE game is balanced towards it, it's as simple has that and that's what ruined the game for most people myself included
how's so you may ask? well to start, the itemization in this game is absolutely terrible, and that's one of the core if not the core component of ARPGs like Diablo, random generated loot, this basically means that you have to farm the same place, not for hours or days at a time, but for WEEKS to get a decent item YOUR current class can use, the problem here is that to farm you need good gear, but you can't get good gear to farm efficiently since nothing good ever drops, so how do you progress the game at a reasonable rate? by farming gold and using the GAH or in case you want to waste money on pixels, the RMAH wich i completely despise but that's besides the point, after you get your gear you can start farming in hopes to get something good you can sell on the AH, not even something you can use because after a point you'll realise that's just a waste
in less words the gearing up process in D3 goes like this farm gold or pull out credit card --> buy the gear you need to progress foward --> try to farm in order to cover the gold or money loss --> keep farming for more items to sell --> buy better gear after your funds increase, then just keep farming until you get sick of the game, oh and if you noticed, nowhere i mention the remote possibility of getting a good item that you can use and is better than most items in the AH, that's because that doesn't happends, as simple as that, and... again, that's pretty much the point of the whole game and if you try to go trought the torture of sticking to it and not using the AH ever, you're just gonna get sick of the game after a few weeks just as i did ( 600+ hours by now)
when the game first came out all legendary where shit and the best items were rares, but getting a good rare you can use is well... so rare that you are better off using the AH, again, not a coincidence, since most likely you just wouldn't find that item you need in order to progress by yourself, but guess what? there's some lucky SOB out there out of the millions and millions of ppl that played the shit out of this game in the first weeks has it, so you either use the AH or use the AH, there's no place in between, im sure farming until your fingers fall off isn't exactly the definition of fun for sane people, or at least i really hope so....
now blizzard is moving out of this, slowly but surely they realised that without players playing your game there's isn't gonna be a economy to care about, there isn't gonna be income from the RMAH, and D3 will just die
so they improve drop chances for all inferno acts, actually bother to balance inferno, make every elite pack drop a guaranteed rare after 5 stacks of NV and after that countless balance changes to the balance of the game, from how some things work ( like making mortar show it impact zone on the ground or frozen it's AOE radius so you can properly dodge it) to just plain fix things that shouldn't have been the way they were, legendarys being the main example
and they keep showing interest on moving the game balance towards players as it should have been before, as it should be, IN ANY GAME EVER MADE, unless it's freaking EVE wich pretty much is moved foward by it's economy ( wich still controled by THE players i may add), but this is diablo, and it always has been about getting the best items and loot possible for your characters, that was my main goal in D3 until i realised i was just wasting my time farming in hopes of getting something half decent to use so i could progress foward in the game in hopes to get better items so i could keep farming and farming and farming and well, farming, the game is just unrewarding as shit, yes you could farm for months on D2 and never get the item you wanted but at least you got yourself a bunch of items you could use in some way, here you just get vendor crap, EVERY SINGLE TIME
blizzards needs to find that middle ground where you can actually get the best item in the game by yourself and feel satisfaction by doing so without literally, wasting your whole life in this game, because that's just not reasonable, you should feel good by opening your character tab and see that your items and character is on par with the rest of the ppl playing, this is just not the way it is right now for most of the playerbase ( yes i refer to most people because, to be honest, if only the HARDCORE fanbase that can stand this game is playing it then the whole D3 playerbase would be just plain laughable, i don't wanna even thing about it)
Monster power is a big step foward in the right direction, it just add so much to the game, makes it harder for the people that want it to be that way ( at the same time making it more rewarding for those who take on the challenge) but is flexible so people can tune it to their liking and STILL get BIG beneficts from it since every moster after mp1 is lvl63 this means same drop rates from act 3/4 across all act and that's really good, and the fact that only items after ilvl58 drop on inferno is a godsent, something that should have been in from the start, because, seriusly guys, how many items lvl52-59/60 you got on pretty much every act on inferno before? so yeah, good changes
i do not hold any grudge towards people or "hate" the people that use the RMAH or use it as a job because, it's there and it's there to be used, but please, for the love of god, don't be so selfish, you're NOT THE ONLY ONE PLAYING THIS GAME, the fact that you got lucky and are in a position where you can actually use this game to get some money does not make you any better than anybody else and does not give you this possition of herarchy where you thing Blizzard has some sort of obligation to keep going the economy that players made themself the way it is right now and needs to constatly prioritize it OVER EVERYTHING ELSE?.....
how's that a reasonable way to think in any way shape or form, D3 is a game and games main purporse is to be enjoyable, and right now, it just ISN'T for most of the playerbase, and blizzard is aware of it and is finally taking actions to solve it and yet you opose it because you...won't be able to make more easy money by playing a game? are you kidding me? think about this for a second, if nobody was playing this game you won't get a single cent because regardless of how much free time you have in your hands you won't be able to make money because nobody is playing the game, and D3 is heading that way, without changes the game is going right down the pooper and yet you cannot get the single fact that balancing a game towards your playerbase is good because it makes people wanna play your game and as such, make them more open towards other system inside the game like the whole AH?
please stop being so close minded and let this game evolve, let blizzard do their thing, support these changes, because in the long run they will make the game better FOR EVERYBODY and for god sake stop being so goddamn negative and bitchy about every change blizzard does to the game that point it in the right direction, dear god
TL:DR: THESE CURRENT CHANGES WILL MAKE THE GAME BETTER FOR EVERYONE, STOP BITCHING ABOUT EVERYTHING
Aug 20, 2012ErixTheSwift posted a message on Patch 1.0.4 Interview with Jay Wilson and Andrew ChambersPosted in: News & AnnouncementsQuote from overneathe
I'll hop on the bandwagon of "it doesn't appeal to me".
I'm on that too. I'm personally not really interested in having all of my progress reset overnight.
(yes, I hated that specific part of D2 too)
Aug 14, 2012KilltroX posted a message on 1.0.4 Developer Blog - Legendaries, Starter Edition Now Available, Patch 1.0.4 Information, Blue PostsFinally a reason to start playing again.Posted in: News & Announcements
Jul 20, 2012Posted in: Diablo III General DiscussionQuote from Vomica
quick question to you mister, what other non MMO games have you played for 450+ hours in 2 months?
You know you get pretty tierd of doing the same thing over and over even if it is a thing you like very much.
and basicly you can just play the game less for a couple of months untill something fun happens in teh game say PVP, endless dungeon or world events.
The reason to this mostly is that the game is called ''Diablo 3'' and people expect a lot from it, sadly its a dissapointment. İf this game was out with another name like ''LootHunt 1'' this game would have never even be able to see the shelves. Let alone be the top selling game of all time.....
Jul 20, 2012I guess its because way too many ppl quitted the game, people who are stuck progressing say act 3, would have stopped playing already, and people who have act 3, 4 on farm, wouldn't be buying items are that you are trying to sell. I wasn't able to sell a single item over the past 2 weeks either.Posted in: Diablo III General Discussion
I used to have a long long friend list when the game first started, but the number of ppl remaining on the list is like less than 10, its ridiculously boring playing this game when you get absolutely no reward, thus no incentive to keep people playing (no lootz drop). What a f'king failed carrot on the stick PoS.
Jul 18, 2012I know the function of MF hasn't changed much since D2.Posted in: Diablo III General Discussion
But a tiny change has made a fundamental difference to MF, its why people reminisce so fondly of D2 and its bugs, its why people have got so bored with an ARPG loot game, which is exactly what they were expecting.
I have hit MF cap. As a wizard im 10% lower than the WD who posted here.
I have over 400 hrs played on the wiz.
This is why diablo 3 isn't fun.
Back in the day, increasing MF increased the qualitly of your drops, you could see it with your own eyes.
Same thing today.
The difference is the drop rate. The drop rate, is so miniscule in D3 than D2, that even at max MF, like me, although you will see better items, more often, then when I was farming with NV stack alone, still 80% of the loot you pick up, is worthless.
I couldn't put my finger on why I wasn't enjoying D3 endgame. Then I realised, when i lucked out and rolled that decent item in D2, when i begged and borrowed and bartered my way up the MF chain until I became richer and richer, that was fun. Nothing changed in D3, it got easier to get that MF though, through AH, and when I capped out ? and farmed over 200 hrs.
I realised. In this game, the drop rates suck, no matter what, to stretch the game out.
D2 did the same, but a meph ( pindle, baal WHATEVER ) run took >a minute or two, so you didn't notice, it was anticipated loot after anticipated loot.
D3 however, it forces 30-45 mins runs through NV stacks. AND YOU FEEL IT.
The only farming these days is goblin farming.
Anything else is yawn.
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