Quote from Switchback
Quote from CasmX
We've also discussed allowing bosses the first time you kill them in each difficulty to have a guaranteed chance to drop a Legendary.
I loved everything I read until this. This is the worst idea imaginable that they could possibly implement and I truly hope it never sees the light of day.
If something like this were to go live, it would be exploited to no end. People would multibox 3 brand new characters and plow through the game with their god character and have the game rain free legendary loot in a matter of hours. Guaranteed legendary items are NOT the answer 'unless' these 'guaranteed' legendary was always character bound. (not even account bound or people would still exploit it to farm legendary items for their main primary character).
Terrible idea, it would ruin the game.
Pretty sure you get more legendaries (worth while) just by playing inferno with multiboxing then.
Possibly, but I'm also certain some people will find a way to exploit it.
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I just got my 3rd piece of the Earth set and with the Ring, I can play with the leaps quakes. However, my build is currently focused almost entirely on crit chance and crit damage. So, if I want to utilize this set, seems to me I'll have to build a completely new set around it, assuming EQ can't crit which from what I can tell it can't.
It just seems that way though. I have it set up that the only damage numbers that should ever pop up are crits and I see crits from Avalanche and every other ability I use but not from EQ. So, if anyone could confirm/deny that, I'd appreciate it.
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That being said, I don't have an answer to this question but if I was to guess, I'd say it's working as an additive stat now. I noticed that I'm getting slightly higher damage vs elites than before the patch and couldn't quite figure out the cause. This seems like a plausible explanation, though it could also just be in my head.
Really, you yourself are in a better position to answer this question than most. What was your damage looking like on elites before the patch and have you noticed any difference afterwards? If so, there's your answer.
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When you're capped at 500 blood shards, spend them all on 5 cost armor pieces and vendor them all. I usually end up getting nearly half a million just by doing that alone.
I don't bother selling blues as they are about 1/3 the value. Whites are worthless beyond salvaging. Just have an empty inventory when you go adventuring and pick up every yellow you find. Everytime you make a trip to town, just vendor them. It's easy money.
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The ring is still extremely good, especially if you are fortunate enough to have a good roll. But so is pretty much every other legendary ring in the game. It's just this particular level 70 ring can also be used at level 1.
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This happened to me a while back. Stars are on the map
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At the time, when I rolled those bracers and I was using the gear I had, without the VIT I had less than 100k health. It was like 97,000. It was just simply way too low. But even so, I should have kept the bracers and made the VIT up elsewhere, but in my frustrated fit of anger, I salvaged them.
But I've already got a decent replacement. I'm still on the lookout for Strongarm because I want it for the effect, but what I currently have is solid.
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The difficulty ramps up dramatically for that fight and that fight alone. Release night, my friend and I managed to get to 70 and beat everything up to Malth on Torment I (I was carrying him fairly hard). The second we hit Malth, we were getting wrecked. I ended up dropping the game and defeating him on T1 solo, which took some spec tweaking including redoing how I spent Paragon points, but my friend had to drop the game down to hard difficulty to finally beat him. I just couldn't make up the damage my friend was lacking to carry us through the fight. He's a monster and a very difficult yet extremely fun fight.
My advice to you is Health regen is your friend. One thing that really helped me was I changed my Paragon points in Defense from max All Res to max Life Regen. That 8000+ health per second was a godsend. Beyond that, adjust your spec for more survival. When I solo'd him on my barb, Warcry and Threatening Shout were a must. Then it's just practice, learn his routine and beat his ass. Good Luck
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You're absolutely right on being able to find something comparable though and I agree with you. Once I've calmed down and slept on it over the night, I realized that. However, I was actually looking specifically for Strongarm bracers for their effect, not to mention that bracers is the last real piece of gear that is in desperate need of upgrading (it's the only piece of gear I'm using that's still yellow). It wasn't the fact that I accidentally ruined a good pair of bracers, it was the fact that I accidentally ruined the very pair of bracers I was actively searching for.
Live and learn though. I'll get another pair, it's only a matter of time. The xpac has been out for what? A week? I'll not rest until I have another! (except at night when I get sleepy) Trying to stay positive!!!
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The bracers had 450ish STR, 500 VIT (which was a perfect roll) 93 All Res and 5% crit chance. A stupid secondary I didn't care about and a perfect 30% bonus damage on knockback enemies. The things were incredible. So, I take it to the mystic wanting to swap out my All Res for fire damage, because I personally believe that the All Res is easily made up through Paragon and/or a diamond, not to mention I already have plenty of All Res and didn't really need more.
It takes me 4 tries to get 17% Fire Damage, which I think is solid and well worth the Forgotten Souls spent. I put them on and things seem great. I go out hunting soon after and it doesn't take me long to notice that whenever I take a hit, my health plummets and I'm thinking WTF!? My health was pitiful and much lower than it should have been. I soon realize that I had accidentally rerolled the 500 VIT off of the bracers instead of the All Res. I was so pissed I couldn't see straight. In a fit of rage, I sharded them and logged for the night out of anger and frustration.
Even now, I'm still angry. However, the thing that angers me most is knowing it was my own stupidity and carelessness that led to me ruining and ultimately destroying one of the best pieces of gear I've had drop to date. A piece of gear I was actively hunting down and one that just happened to roll exceptionally well. Definitely a mistake and a learning experiece as now I'm more careful than ever when I reroll stats with my Mystic. I had an Andariel's Visage drop today that I rerolled and was extremely careful about what I was rolling before committing.
So yeah, first major mistake. Cost me 4 forgotten souls, some other meaningless mats and gold and some of the best bracers I've ever had drop, all because I was careless. So now I'm working towards another pair and I've been using my bloodshards in hopes of finding some that are comparable. Wish me luck as I'll not soon make that mistake again.
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The reason I'm asking is I see people advertising Twitch streams or whatnot with things like '1.5 mil dps wizard running rifts' or something similar. I'm also asking because I feel like my dps is much much much higher than that and I'd like to know if that's true or if it's just in my head.
I'm currently running a fire barb.
http://us.battle.net/d3/en/profile/Casm-1661/hero/4182980
With my fire damage boosted to where it's at, I get HotA crits as high as 15 mil on white trash and 22 mil on elites without cooldowns. Frenzy crits for 2.5-3 mil on average. When Maximus procs, and it procs a lot, the fire chains at their weakest spam crits for 3 to 4 mil and it's not uncommon to see 2 or 3 crits spam over the course of a single second. All of these numbers skyrocket in both amound of damage done and frequency of crits occuring when I use WotB.
I feel like my DPS would be much higher than 1.5 mil DPS but I honestly do not know and I'm curious how others are calculating their DPS.
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As for dual-wielding, I agree that it's better overall but I don't have a sankis yet. However, Maximus is still very fun and viable and when it wants to, those fire chains hit like a truck.
Also, I didn't log out in my regular gear. I was running Cache runs and went full blown movespeed clear build trying to get the set ring (and still no luck). There's some things the game loves to give me and there's some things the game refuses to.
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Apparently items changed with the mystic aren't showing properly on the profile and several pieces (most really) of my gear are actually different than what's shown via the mystic. The only piece of gear I currently have that can have +fire damage but currently doesn't is my necklace (the LoH is actually 97% crit dmg via mystic change). Once I can get a solid necklace with comparable STR/Crit Dmg/Crit Chance that I can also roll +fire dmg on, it will finally be complete.
So far my largest HotA crit on an elite is 54 million, though the conditions seem to need to be perfect for this to happen as it's very rare. On average though, it's not uncommon for me to see several 30+ mil point crits while fighting elites.
The fire chains from Maximus however confuses me. The standard damage from them seem to crit for 4 mil, which ticks fast and crits often. So, that in of itself is quite powerful and an exceptional boost of free dps. However, there are some circumstances where the damage on the chains skyrocket to ridiculous heights for no good reason from what I can tell. We're talking, regular chains with no cooldowns blown critting for 22 million and we're talking fast crit spam. When this happens, pretty much everything the chains touch melts instantly but I don't know what causes this to occur, if it's intentional or a bug and if it is a bug, no clue how to reproduce it. (Sometimes it crits for 3-4 mil which seems to be the standard, sometimes for 9-10 mil and sometimes for 18-22 mil. *shrug*)
Overall, it's a very fun build with very powerful attacks. While at first glance may appear squishy, it's actually quite durable, capable of venturing into T3 without too much issue. I have a Unity on my templar that cuts most of my damage in half right from the getgo. With a few tweaks to the build and paragon, it's possible to venture into T4 and T5, though it's too risky for me to do so comfortably. Still though, I'm having a lot of fun with it and once I complete my Raekor's set (currently sitting at 2 pieces), my furious charges will be hitting like a truck.