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    posted a message on Got my serpent sparker...Damage % Or higher damage?
    Why take off the attack speed...it doesn't lower the min/max rolls...Rolling higher damage would be better than moving the attack speed for % damage, or atleast the lph for % damage
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Got my serpent sparker...Damage % Or higher damage?
    Quoted from a blue yesterday

    "Correct! All runes of the Hydra skill take Critical Hit Damage and Critical Hit Chance into account, and most of them (except Blazing Hydra) can deal Critical Hits.

    Blazing Hydra is the only rune where CHD and CHC are rolled into the attack itself. Instead of producing Critical Hits, Blazing Hydra calculates CHC and CHD as part of its regular attack damage. It’s also the only rune that incorporates Increased Attack Speed, which increases its damage per tick.

    Although the other runes don’t currently benefit from Increased Attack Speed, it is something we want to implement in the future."

    If they're going to be adding attack speed scaling to hydra's in the future, I think it would 100% be worth keeping on it
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Got my serpent sparker...Damage % Or higher damage?
    http://i.imgur.com/whQO5vC.png

    Just had it drop, my clan member is saying to reroll lph into % damage, im thinking if I can get a near max damage roll it would be nearly equal damage and keep the lph, I will be adding the socket with a gift. What do you guys think? Really dont want to mess this up
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Rerolling grand vizer
    Think its worth it though? Did anyone test this on the ptr and see if it was actually viable?
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Rerolling grand vizer
    Anyone? ;o
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Rerolling grand vizer
    Anyone? ;o Is this even worth adding the socket to? Are there decent builds that can clear level 25 rifts+ using it?
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Rerolling grand vizer
    Looking for a few more opinions before I reroll my vizer I just had drop... should I roll the damage higher, or change area damage into something else? I have a gift to add the socket. http://i.imgur.com/Be3EP6N.png
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Help needed reforging vyr's set / build.
    Wow really thank you so much guys :) Been a ton of help! Thanks for the links as well Bagstone :) I plan to be playing on seasons as well so not too worried about rerolling either :P
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Help needed reforging vyr's set / build.
    Yeah I know...Just been wanting to play archon for ages even if it wont be good after tuesday :P Thanks for the advice! Time to start crafting for a new helmet :P
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Help needed reforging vyr's set / build.
    http://us.battle.net/d3/en/profile/Kageromero-1446/hero/1700557

    Been putting together a vyr's set and just need a bit of help decided what to reforge after having gone back to my wizard after so long and really don't want to mess anything up...

    Chest - Life % or Crit chance?
    Helm - All resist or armor? Or recraft till I get one with Int/vit/crit/socket and ignore both?

    Need to reroll cdr on my rings and need a better source as well, just curious about those two slots mostly

    Also, if anyone has a link to the proper build to use as a fire vyr's set would be great :) Thanks for all the help :D
    Posted in: Wizard: The Ancient Repositories
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    posted a message on New crusader looking for advice ::)
    Looking for a nice level 70 build that revolves around gyrfalcon's foote and the free blessed shields from it. No idea what skills are really good for crusader to go along side with it, also since it's black damage on the one I have, will holy cause give it 10% damage or should I keep rerolling for holy damage?
    Posted in: Crusader: The Church of Zakarum
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    posted a message on New witchdoctor seeks advice :D
    http://us.battle.net/d3/en/profile/Kageromero-1446/hero/7357587

    I
    would forget that lol. Switched out to the ruby earlier, and yeah my dps certainly seems higher even though my statsheet went down 1k. My crits and regular hits are both higher so :).
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on New witchdoctor seeks advice :D
    Hey everyone, just wanna start out introducing myself as I hope to be active here from today on as a new witch doctor, and just had some general questions so I have all my stuff sorted out before I begin my life as a witch doctor

    I recently switched from wizard to my WD since I hate cmww and wanted to do mp10, and just have a few questions :)

    Firstly, since my skorn is a 50% damage, should I replace my 100% emerald for a marquise ruby?

    Secondly, I read I should aim for about 60k+ life for mp10, and 200k dps (bats). Since im just barely at 200k unbuffed, where do you guys think I should get the extra vit? Obviouslly I can get some a life % gem and para leveling, just wondering where I should aim to upgrade next

    Finally, Do the channel spells snapshot defensive stats as well? So if I use the horrify armor before starting my bats, it would stay for as long as I channel? Thanks guys!
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on Interview With Josh Mosquiera, Diablo 3 PlayStation Q&A at E3, Density and MP Settings on Console, Differences on Console and It
    Quote from rawerpower

    Itemization patch in after november 9( that's Blizzcon )? Could easily be december or 2014 ! WTF ?

    Yeah...really sad to hear that, quite sad really, considering most people were looking forward to an expansion being announced at blizzcon and released early 2014, but looks like thats when we can expect the item patch instead, which means even longer from the expansion. Wonder what makes it take so long here, but on wow they can pump out insane amounts of content so quickly
    Posted in: News & Announcements
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    posted a message on Implementing features from other games
    Been playing some other games lately, and ran into a few features I think would go well with diablo. The main game I've been getting back into is Hellgate london. People have always been asking for a way to add sockets, or reforge stats, I say lets take this one step further. In hellgate, items have the ability to augment new properties onto them randomly at a gold cost at a max of 3 per item. I feel this fits in really well to the gambling type game diablo is, and would also provide a very nice gold sink and would be tons of fun after the itemization update assuming it adds in more affixes. In hellgate they are broken up into legendary, rare, and uncommon quality upgrades, so diablo could do something like skill upgrade (similar to whats done on things like SoJ), damage attribute, defense attribute. You could even have it so adding on the properties causes the item to bind to account to help the market out even more.

    What do you guys think of an idea like this for the much needed customization of gear, gear sink, and gold sink ? (obviously if they added something like this we would need to see MP 10-20 added as well)

    And while we're at it, post some of your own ideas you think would be nice in diablo and help the game out with its core problems
    Posted in: Diablo III General Discussion
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