i have ~5000-6000 elite kills and i played fairly active for a a while (have stoped... waiting for pathes)
then i se this guy... 398061 elite kills.
never gone into inferno. 230+ golf find, 45 yards pickup radius.
whatafaack? how can he not be banned yet?
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Aug 7, 2012Nivius posted a message on Diablo 3 explained using Diablo 2's ending (Funny Video)lol, to bad its so truePosted in: Diablo III General Discussion
Jul 30, 2012PoE got better ambition and design, but a much worse execution...Posted in: Other Games
for f sake, you move horizontal, vertical or diagonal. the movements in that game is so outdated and feels like diablo 1.
and Linage3, yeah it looks awesome becoes allot of random shadows that make people think *oh it looks so awesome" but its quite random.
Jul 30, 2012League of Legends i say.Posted in: Diablo III General Discussion
WoW is outdated, filled whit old remains of an old game that tastes like mixing soft drinks
vanilla: coca cola
well... its okay i guess
eww kinda strange but... well okay. feels like when you was a kid and mixed all kind of soft drinks... nostalgia but not the same...
its all new! its grown up! its badass!... until the day after maybe we missed some steps and regerts some stuff we did yesterday.
sprinkle seems just to make it look better then it is else its just grose! but the ice might make it tasty... who knows.
Jul 26, 2012THIS is some of the funnies stuff i have EVER seen that have to do whit Diablo 3.Posted in: Lore & Storyline
btw... why aren't they showing as videos right here <.<
Jul 21, 2012its fine, people are just overpriceing and not understanding that people only buy the best they can afford.Posted in: Diablo III General Discussion
selling shit for millions will never work.
im having trouble selling a helm i bought 2 weeks ago for 3m. cant even sell it for 700k now... thats how it is. gold value have droped.
it will be better when PvP and "new endgame" is in full swing
Jul 12, 2012i recommend bow.Posted in: Demon Hunter: The Dreadlands
flat 15% damage increase is better then that +50% crit damage the better gear you get
also you will have a good enough attack speed instantly and can focus other things. (like crit+critdamage)
Jul 12, 2012consider this...Posted in: Diablo III General Discussion
a legendary BOW gets to have 1-3! socets, but have max possible damage off 950 dps
aint that interesting for ANY dh... i mean, less damage... but you cna soc it for lots of more crit damage... is it worth it? hmm :I
1h dagger, 500-800dps, 1 soc but has 35% increased attack speed ending up at 2 attacks per second, well now... arent +x-y damage stuff great on that?
shield whit 600 armor
total block 10-15% but blocks 6500 damage
chest that have 2-4 socs 50-100vit and 2 random affix
or 1h hammer
every 25% chance to release a chain lightning hitting 4 doing 25% damage (2 of those whit "frenzy" on a barb?)
or 2h whit reduced attack speed by 25% (SLOWER attack)
but 2 soc and still dps from 800-1500
we cant say ANYTHING about these legendary unill they announce what kind of stats they add... but consider some of the random ideas here...
most of these items might not be... THE BEST always... but they sure are interesting
Stats and attributes is somthing i like allot, its literally what i do for a living. im an Micro game designer
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May 4, 2012Nivius posted a message on Official BradyGames Diablo 3 Strategy Guide Preview (Inferno Monster Stats, Monster Affixes, Achievements)Posted in: News
THAT INFERNO DAMAGE.
Mar 8, 2012this is REALY awsome! they doubled the damage from monsters making them MUTCH more dangoures for WD/DH/WIZ, but dont rage about the passive damage reduction barbarian and monk got.Posted in: News
if damage dealt was 100
now its 200
before a barbarian whit 20% damage reduction would have take 80 damage
now its 20%+30% reduction, so now its down to... 100 damage
its even worse for us melee as well (yes i refer myself as a barbarian!!! :D)
this is welcomed to me, this really means that monks and barbarian CAN build tanky builds if they want, else its not really that big of a difference, as we are always in melee range we do take more damage so its kinda equal now.
but WOW this will make it awesome to play a WD/DH/WIZ MUCH more skill needed!
also the hardcore mode is great, whit this double damage it will actually be possible to die
Jan 19, 2012<--- old D2 gamer, played Diablo from the day the first came out. i'm also studying at a university here in Sweden to become a game designer.Posted in: News
Scroll of identify gone
Seems like a good idea, as there really was no reason to keep it there anyway, its just something you collect to use later and thats it. BUT i'm quite skeptical about the whole idea of "cast time" to identity
moving button 5 for pots
guess its a good idea, but it now seems kinda awkward where it is
stone of recall gone
well ofc, why does it have to be a "stone", a button like this seems quite fair. (but maybe change placement+the looks of it)
well ofc, there never was enchantments to items in d2 and why would there be? its just another free socket to add something in.
Cauldron and cube gone.
VERY awsome, one might consider this making it more of a pain in doungeons now, but getting back to town is somthing that i really liked in d2.
when you are fighitng around for a good 15 min whit a friend and you find your inv full of stuff, its a good breather to go back to town and sell/buy/do stuff/look at stats and gear...
white items cant be salvaged
good, let there be crap. so that one don't HAVE to pick up EVERYTHING and salvage EVERYTHING.
Defense, Attack, and Precision gone!
Strength, Dexterity, Intellect, and Vitality
Awesome! it feels more like Diablo now and the stats make more sense. one problem can be that a player like me (barbarian for life...) will only get items whit STR and VIT, making them my only useful stats (like a Warrior Tank in WOW only values stamina->str->parry->mastery->dodge) and everything else where kinda useless.
this is something we cant answer now and can only be answer later game once the game is out.
character stats directly on the inventory UI
Perfect, as you usualy look at stats and gear at the same time anyway its just a streamlined work-around that works perfect.
if i ware blizzard i would have take the chance to move stats to the right side of the equipped items and still having the more exact statistics on the same place. it just would feel better
There’s a lot of work left to be done, though.
does not make me feel good. but i'm looking forward to the skill/rune changes
and thats my thoughts...
in short i like these changes and support them 100%!
Dec 13, 2011Nivius posted a message on More Simplified Tooltips, Spike VGA's, and Blue Poststhose tooltips might work fine, i just dont hope they forget the "theory-craft" players.Posted in: News
i love to crunch those nummbers and compare and find the ultimate somthing.
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