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    posted a message on You wanna join a guild?
    Quote from Juystafan

    Quote from koryman101


    Indeed. I hope they have guild bonuses like wow. Having a good group of trustworthy players at launch will be great. I don't like playing with random weird people u know? Then after 100 random weirdos there's like 1 ok guy. But he's a Swiss and you guys get into fights about your aunts a lesbian and that's against his beleifs... Or u know. Whatever.

    Add me as a friend on here

    Hah hah, that reminds me of the time I met a really cool guy on wow. Unfortunately, he did not speak English, only Spanish. I had to conjure up all the Spanish i learned back in high school just to communicate with him. I gave up on it eventually... I got tired of Tab-Alting back and forth between a translator for key words.

    You think that's hard. Try typing brail to a deaf guy. You'd think that deaf people could read English. Bastards. :P

    Met this cool British guy on rift. Chatted with him over skype, he's like "sorry mate can't do a dungeon got tea time" I'm like WTF is tea time. How long could that take? Apparently it's everyday for like 2 hours.
    Posted in: Clans [NA] [PC]
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    posted a message on You wanna join a guild?
    hey guys, with the d3 release imminent in the next few months and i know d3 will have guild/clan features, so i definitely want to form one right off the bat as soon as it comes out. i'm looking to start a softcore guild for people who not only dont mind but encourage sharing, not being 12, f*cked up humor,beastiality, sacrifical virgin ceremonies, u know the typical guild stuff, ill be on everyday of the week without fail and im a complete nerd with no life, like you. let me know if you wanna join and come up with some awesome guild name ideas. then once d3 hits ill contact you guys and we can form it up :D.
    Posted in: Clans [NA] [PC]
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    posted a message on The Most Powerful Class For End Game
    Quote from Deventh

    I don't think there will such a thing like "most powerful class" If we know Blizzard they will try to balance the game so each class has 50/50/50/50 power.

    It's not about the class ;) it's about the player behind him.


    regardless of player ability, if you took the worlds best player and cloned him a million times and he used every class and every build, there would be ones that stood out as a lot easier and more effective for him to move through inferno then others, its literally impossible to balance the game with how many thousands of variables there are to where all the classes are completely equal. honestly. each class will be powerful yes, but theres always a class/build that will rear its sexy head and then lots of people will use it lol. but i agree that with the thousands of variables there will be definitely more then just a few super sweet builds to sweep through inferno
    Posted in: Diablo III General Discussion
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    posted a message on The Most Powerful Class For End Game
    so everyone knows in d2 the BEST build/class for farming was a hammerdin with enigma and a lite sorc with an infinity on her merc could also do just as good if not better. (please don't start saying "no i had bla bla in d2 and it was better then both") so what do you think will be the case in d3?

    of course the wizard is usually the number 1 pic because she was the easiest in d2 and teleport, stop time, & all elements. but i disagree. in my opinion it will be the witch doctor, why? I'm crazy? because he will be the easiest class to solo farm (or just really help co op farm). now before you say he's like the necro and the necro was terrible at farming in d2, his pets are just a small part of him. so for farming inferno he rules because he will have fully powered (because no skill points) elemental spells like the wizard AND fully powered monsters as big meat shields that can also explode because you know how hard inferno monsters will hit you'll definitely need them. and of course he can confuse the inferno monsters and make them attack each other and flee which CC will be a MUST in inferno, especially starting out.

    let me know your opinions of the best / most powerful build in d3 (check out their skills on the threads above if you need to first)
    Posted in: Diablo III General Discussion
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    posted a message on inferno mode, end-game or filler? (att. Sixen)
    Quote from Stev89

    I agree with sixen, it is not end game and if it was they wouldn't say there was more end game to come. Sixens point was they didn't make end game they just made another difficulty and I believe he also said they coulda just made nightmare you reach 60 and hell flat. He is right they didn't make anything new. So essentially if you complete inferno then what are you grinding gear for? If you kill diablo on inferno then why would you need better gear he is already killable? the only true incentive at the end of inferno is to sell gear on RMAH.

    I like inferno but it needs to come with some patched in content shortly after release cause once I beat inferno I have technically beat the game and there is no reason to play that character. I know they will release some new areas and content for end game. They just can't make release with those already in game.

    You also need to remember video games have changed since 2000 when D2 came out back then we were happy just grinding away for the sake of grinding gear and trading. Now we have higher standards and we expect to be grinding gear so I can clear dungeon A then use Gear from Dungeon A for B and so on.


    did you even read what i wrote? i said to read the entire thing before replying, because if you did you would of read my comparison of wow "end game" and diablo, and its how diablo is made. they wouldn't say more end game to come? world of warcraft has CONSTANT updates to "end game" so that argument is completely invalid. and if your doing raids to get the best gear then your getting that gear to what... repeat that raid or the heroics OVER AND OVER, because like you said, if its already beatable, whats the point? exactly how diablo is with inferno, its exactly the same thing. your getting gear from act 1 to continue to act 2 and so on to be able to beat it easier and continue owning monsters for fun, exactly how you would repeat heroics and raids once you have the gear for fun. you haven't really made any valid points against what I've already said, please read the thread and consider the opposing points before you just post your one-side opinion, if everyone didn't consider the points of each persons argument then respond as such to each point it wouldn't be a debate, it would be a bunch of people spamming their opinion.
    Posted in: Diablo III General Discussion
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    posted a message on inferno mode, end-game or filler? (att. Sixen)
    Quote from CherubDown

    I haven't had the chance to listen to the cast yet, but I believe some of the major differences between D3 and WoW include:

    • You can actually solo inferno difficulty (I'm not sure why people say otherwise, it hasn't been said or implied that you had to be in a party to make it through inferno).
    • As you said, gear is randomized. In wow, you roll on need/greed for 1 item.
    • There are no instances, the whole game is an instance. As such exploring different areas is encouraged (unlike wow).
    There's probably more, I just can't think of any right now.

    of course there are many many differences between wow and diablo, those are good points you made. but the point of the debate is if Inferno could be considered "end game content" or not. what are your thoughts on that.
    Posted in: Diablo III General Discussion
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    posted a message on inferno mode, end-game or filler? (att. Sixen)
    Quote from Kildeer888

    Quote from koryman101

    Quote from Kildeer888

    I'll probably get flamed for this, but in my opinion Inferno shouldn't drop any gear. You should make do with the gear you got from Hell and there should be several achievements throughout Inferno so other people could see how far you've come with a certain character through Inferno so there's some prestige to it.

    Maybe Inferno could drop gems and runes and all that, but no armor, weapons, etc.

    I doubt Blizz will make it like this though.

    no i get what your saying completely, but how does making it drop those things and give achievements, but no gear make it so much different?
    I think what they're trying to do with the Inferno level, is make the playthrough so long with a character, that once people beat Hell they can't resist to move on to Inferno and this level will be so long and difficult that it'll take many moons to complete. It's only grinding if people go through an area again and again. I'm sure you wouldn't go through Inferno areas twice since the risk of dying lies just around the next corner.

    Or maybe we should just get used to the fact that grinding is part of the Diablo franchise. People can do what they want as far as I'm concerned. If they think going through the same area again and again is fun then so be it. But with Inferno, I think we'll see far less grinding in Hell.

    true, why grind in hell when inferno has 10x better drops. and also i don't think it'll take "many moons" especially if its solo able, if you can go through hell act 1-act 4 in practically a day, i doubt inferno would take more then a few days or week max to beat it then you'll just do whatever parts you enjoyed the most (or just the whole thing again) to get the absolute best gear possible. so grinding is inevitable, in fact jay wilson said the point of inferno was for grinding, but making it hard throughout so theres just more stuff to grind so your not repeating the same boss 1000x times, your repeating the entire game.
    Posted in: Diablo III General Discussion
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    posted a message on inferno mode, end-game or filler? (att. Sixen)
    Quote from Kildeer888

    I'll probably get flamed for this, but in my opinion Inferno shouldn't drop any gear. You should make do with the gear you got from Hell and there should be several achievements throughout Inferno so other people could see how far you've come with a certain character through Inferno so there's some prestige to it.

    Maybe Inferno could drop gems and runes and all that, but no armor, weapons, etc.

    I doubt Blizz will make it like this though.

    no i get what your saying completely, but how does making it drop those things and give achievements, but no gear make it so much different? you wouldn't want to have an amazingly sweet helmet you can only find in inferno mode and show it off to people? that in itself would be an achievement everyone could witness in any game you joined. just my opinion on the gear aspect. maybe not drop ENTIRE new sets of gear so you replace EVERYTHING, you know? just maybe a couple things, or hey just weapons? ya that would be cool, runes, gems, and the best weapons in the game.
    Posted in: Diablo III General Discussion
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    posted a message on inferno mode, end-game or filler? (att. Sixen)
    (mature responses only!) (please read all before responding) so listening to a diablo cast with force and sixen about inferno mode. sixen said he would really like to debate with someone on how inferno mode is end-game. well I'm here sir, and more then happy to talk it out with you calmly and maturely.

    sixen made a point of comparing it to World of Warcraft (calm down people) and saying how basically heroics and raids count as end-game but inferno mode doesn't, because its not really "different" then the other 3 difficulties. playing the same quests just super hard. but this is exactly what diablo is all about, the game getting harder and harder till you get one-shotted by a goblin unless your decked out. and by making it level capped to 61 its extremely hard the whole time, if act 1 in inferno was insanely nearly impossibly hard, and it got harder and harder, then act 4 would basically be pointless and impossible for anyone no matter what. so it stays hard because you can't level up any further.

    so farming heroics for gear is completely different then farming inferno for gear? please tell me how, its nearly the exact same thing, all end-game in wow and rift and diablo and most any and all RPG's IS a grindfest for gear, and staying true to the spirit of diablo inferno mode is JUST as much "end game" as farming heroics/raids countless times for gear is in WoW. in fact its even more fun and BETTER then WoW because the drops are random and your not trying to kill the SAME dragon 500 times to drop that sweet helmet you want for the past 5 months just to have it ninja'd over and over by people who don't need it. the fact that you can SOLO the entire end game content makes it way more enjoyable, imagine if you could solo heroics and raids, it just took longer, you wouldn't have to sit there for 5-8 hours finding a pug just for it to fail epically, or spend weeks trying to find a raiding guild just to not be able to make it to any of the timed raids because you actually have a life or work, lol.

    this is my strong opinion, not trying to troll just would like to debate about this with people who have opposite opinions or new incite to this subject, sixen said he wanted to debate, id more then welcome his input on this. ^_^ <3
    Posted in: Diablo III General Discussion
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