Pressing the ESC button on the keyboard will skip the current npc dialog and start the quest, this affects all players. Even if all you want to do is close the inventory with ESC, it will still skip the dialog (not sure if that's a bug or intended)
You are better off playing alone or with a friend.
Not sure about you guys, but I don't plan on rushing until I've played through the game a few times and really had the chance to experience the content. I feel like rushing was so big in D2 because everyone had played through 100x on every class and just wanted to experience endgame. Some people like to just compete for endgame right away. I'll be enjoying myself on the way to 60.
You know, I actually though the same way as you until I realized that I will be running over the same acts and story over and over for each difficulty...
So, is it really worth to go slow (solo) the first time? I mean, is not like we have to read a wall of text for each quest like in WoW, I am pretty sure that new speech lore thing (whatever it is called) will help me a lot listening to the lore while hunting for loot...
So I ask again, is it really worth to go slow in the first time? I'm not so sure about it now...
Hmm dont know why <_< I just copied the Adress... but I got a 404 for the first time I tried to click them after you posted here to... really dont know why. But now it works for me...
From what I can tell, the runes you can slot in the skill planner are max level runes, i.e., the highest quality. Does that mean that all runes of those colors will always have the listed effects, with the only changing being the numbers?
I feel like there aren't enough skills in D3. The runes make the skills more interesting, but it is most definitely NOT 5x new skills per rune effect. All of the spider jar effects are just different looking spiders, but using them is the same: you choose a location, throw a jar, and out come spiders. Does it really make things more interesting if the spiders are fire imbued or leech life?
This is the "no beta syndrome", you think too much about gameplay when you cant actually play it... that happens
Has anyone heard what stat will modify the damage of your summons (Such as zombie dogs and gargantuan)? Will it be attack or willpower? Perhaps a combination of both?
Idk if they increase damage with better gear, but I am mostly sure that skills will auto scale with each level up so the same should be true to any summon.
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You are better off playing alone or with a friend.
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Blah blah blah... oh wait, what is this? Let's take a closer look.
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So, is it really worth to go slow (solo) the first time? I mean, is not like we have to read a wall of text for each quest like in WoW, I am pretty sure that new speech lore thing (whatever it is called) will help me a lot listening to the lore while hunting for loot...
So I ask again, is it really worth to go slow in the first time? I'm not so sure about it now...
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Wow, that is nice! So does that mean we get to pwn demons while half-nakes as well? << no pants!
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sweeeet!
Brb changing my pants.. cool now I get 5 Random Properties, hummnn
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Only invites for the press so far? I can already see it...
KOTAKU creates KOTmonk.
KOTAKU creates an open game to the public. KOTmonk starts press live documentary...
[IGNwiz] has entered the game. The minions of hell grow stronger.
[GameSpotWD] has entered the game. The minions of hell grow stronger.
[ForceBarb] has entered the game. The minions of hell grow stronger.
[KOTmonk]: wtf is this.
[KOTmonk] has left the game.
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BTW, some good wiz PvP Build
frost nova, meteor, disintegrate = gg? X)