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    posted a message on Factors that killed D3

    Handed all the gear within hours of reaching max level in seasons.


    No power cap on paragon and no difficultly cap in Grifts means there's only 1 mathematicallyrics best build per class.


    The end game isn't items or loot hunting, it's paragon.


    Instead of the billions of builds Blizzard bragged about at launch, you're told how to play with mandatory sets.


    All the numbers are astronomically high. But that's what's happens when you try to move the end game every season.


    Legendary gems were horribly implemented, and are boring stat sticks.


    There's a complete and obvious lack of anything to hunt for (in THE loot hunt franchise) besides gear. Jewels? Charms? Runes? Hell I was baffled that armor dye wasn't a drop, I mean right there that could have become it's own sub currency.


    Trading. Pvp.


    The list goes on. And onnnn and onnnnnnnnnn


    It's like they thought there was only two options; re create D2 exactly, or do everything the exact opposite of D2. There IS a middle ground.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on controller support?

    You can use the Steam controller. I tried at one point and although with that you can map any button as well as the two 'track pads' that act like a mouse to anything you want, it's just not the same as a MK setup. The biggest issue is that unlike the console version, there's a lot of spells that fire at where your mouse is aimed, which screws it up a lot.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Keep the traditional isometric perspective or try something new?

    If it's that 3rd person view - keep isometric. Literally all that's happening is that the camera is moving down, so no reason to change it.


    If it's FIRST person, then yea I'd like to see something happen, could be fun.

    Posted in: Diablo III General Discussion
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    posted a message on Expansion, possibly new game in the works...
    Quote from Demonmonger»

    Quote from Bleu42»

    IF, and that's a big if, we get an expansion, it'll be at LEAST two years from now out, probably more.


    There's no way they'd release a whole new class by itself if an expansion was anywhere in sight, and the necro is at least 8 months away. They also are using the wording "character pack", which of course means there will be more.


    I'm near certain there will never be another expansion for D3. We'll get something like a character pack once a year, with maybe a new zone and some sort of vanity item with it.


    And considering there hasn't been anything close to a whisper about changing and fixing ANY of the fundamental problems most of us have been bringing up for years, this all doesn't bode well.



    If that's all that's left of the future of this game, I think I'm out. Hopefully I'm wrong though, but history has repeated itself too many times with this game.




    And all this being said, expansion is an outdated word anyways.

    A DLC pack is the exact same thing, but more modern. A DLC pack is typically lesser variations of content, offered more frequently. Instead of doing an expansion 2 years later, you will typically see 3-4 DLC's in that time.

    Fundamental issues are subjective, and the ones that people on this website talk about, typically balance of current sets, etc.... they have in fact addressed this as something they are always looking at when able. They are adding DX11 64 bit via the next patch, which opens up floodgates of potential changes as performance will not be as much of a concern given DX11 64 bit can handle much more.


    The bottom line is that when you have Frank Pearce talk about the future of Diablo 3 and the franchise as a whole, MAJOR THINGS ARE COMING. Frank is a massive center piece within Blizzard, as a cofounder of the company, and the fact he talked about D3 in the opening ceremony is being far overlooked.

    It's being overlooked because it didn't have any actual CONTENT. We got nothing concrete.
    While I agree that fundamental issues are subjective, you didn't actually provide any substance to back up your claim that the issues are being addressed. All you brought up was that sets are being balanced relative to each other... which isn't actually on the list of core issues at all. I've already typed out my thoughts on all the issues many times, so I won't again here. However, those issues have NOT been addressed, at all.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Expansion, possibly new game in the works...

    IF, and that's a big if, we get an expansion, it'll be at LEAST two years from now out, probably more.


    There's no way they'd release a whole new class by itself if an expansion was anywhere in sight, and the necro is at least 8 months away. They also are using the wording "character pack", which of course means there will be more.


    I'm near certain there will never be another expansion for D3. We'll get something like a character pack once a year, with maybe a new zone and some sort of vanity item with it.


    And considering there hasn't been anything close to a whisper about changing and fixing ANY of the fundamental problems most of us have been bringing up for years, this all doesn't bode well.



    If that's all that's left of the future of this game, I think I'm out. Hopefully I'm wrong though, but history has repeated itself too many times with this game.

    Posted in: Diablo III General Discussion
  • 4

    posted a message on Ptr GR Density Problems

    Oh no we don't we can't skip entire floors because there's no more fishing for that 'super dense' spot on one of the maps? Good.

    Posted in: Diablo III General Discussion
  • 1

    posted a message on Diablo 3 now runs in DirectX 11, x64 with gsync

    Hmm, yea I think there actually is a difference.


    I played on my xb271hu for awhile, 165hz and everything absolutely was a lot smoother than my old 60hz monitor. Switched to my pg348q, which is a 100hz, and again It's been smooth for months.


    However, going back and forth between PTR and live, and it does seem that everything doesn't 'blur' as much with motion, especially noticeable on the edges of say buildings in town as you run back and forth. So yea, something has changed.


    Also, wtf, I'm just today noticing that on live AND ptr, there's very apparent 'hitching' every couple seconds. Very annoying.


    Edit; Yea, something besides an AA update is there. My guess they might have done this to relieve lag from higher Grifts, because if they did raise the cap then more dots should be able to work together.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Question about the backlit peripherals in the new PTR patch
    Quote from k1ckd0wN»

    Quote from Bleu42»

    [...] most likely require some sort of invasive program that Blizzard would ban.




    They included it into the current PTR patch.

    • Supported backlit keyboards will respond to certain in-game situations like Legendary and Set item drops, characters leveling up, and more


    Well then, nevermind!

    Posted in: Diablo III General Discussion
  • 1

    posted a message on Diablo 3 now runs in DirectX 11, x64 with gsync

    Yep still not seeing 21:9 / 3440x1440 direct support, and using the work arounds is a pain in the ass.

    Surprising that the first time I boot up Path of Exile or Grim Dawn they support it and work perfectly.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Question about the backlit peripherals in the new PTR patch

    I'm just throwin a guess out there, but I would say no, that would most likely require some sort of invasive program that Blizzard would ban.

    Posted in: Diablo III General Discussion
  • 3

    posted a message on Blizzard may have indirectly announced a future D3 Expansion.

    Without ever having attended one, I can guarantee you OP that every employee is briefed in a meeting before Blizzcon to smile at every question, and never shoot anything down directly, instead be vague. "Is there going to be a D4?!", *employee smiles*, "What, are you trying to get my fired?!" doesn't actually mean anything, at all.


    If they weren't even ready to *announce* anything, and in the same breath tell us the Necro will be at least 8 months out, we AREN'T getting anything new, expansion or otherwise, for YEARS. We'll be lucky if they even talk about anything at the NEXT Blizzcon.


    Stop hyping yourself, and just play games you enjoy, it'l make everything a lot more fun.

    Posted in: Diablo III General Discussion
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    posted a message on My top 5 NEEDED changes.
    Quote from Slayerviper»

    Quote from Bleu42


    Well that's the argument though, isn't it? Do you build a brand new game from the ground up, which will take years upon years with all new art and assets, or do you fix what is essentially a working game?
    I'd like to rather see a fix to the current D3. Unless they go into an MMO or other type of genre with Diablo, there's no reason to start over again.



    I'm happy where this game has gone since vanilla, but in its current state this game isn't fun playing for more than a week. Addressing some of the core issues of the game would cause a long overhaul of re-balancing, it took them a few seasons just to somewhat balance LoN and basically all it did was create massive power creep.



    There is a simple life-cycle of a game, the longer it is played, the quicker I get bored of it when I come back to it. If they re-hauled the game I'd be happy, but would likely just stop playing again after a couple of months. I rather have something new and shiny to eventually get burnt out on. for example I played wow a fair bit, but in the end I was playing the "same game" with new content that dumbed down all theory crafting and uniqueness. It eventually got to the point I bought and expansion and quit after two months because I seen most of the content and grinding the same game play I've done for years just gets stale. I haven't gone back in years and refuse to do so unless its F2P (which will never happen).



    The reason I made my two suggestions is it would be very easy and rejuvenate the D3 community somewhat. All D2 had was player damage reduction and it was policed and run by the community. It kept D2 going a lot longer than seasons did and it made other pieces of loot more intriguing. far as my suggestion for ladders, seeing the same old cookie cutter builds gets old. I know my suggestion would lead to the same situation, but wouldn't it be fun seeing a WD toad build and how far you could push it and get recognised?



    I enjoyed D3 and definitely got my entertainment value. I expect this game to go maintenance mode two seasons ago and now it just finally went maintenance. I've since switched to a few other games and are enjoying those thoroughly. When D3 finally gets some updates I'll be like most others probably play for awhile again before burning out. It's the nature of this series, it doesn't cost you to leave the game, you can always come back and enjoy any additional features.



    TL;DR
    It's been a good ride. Waiting for the new shiny, until then I'll enjoy Grim Dawn for my Diablo needs.

    When I made this list of what I'd like to see fixed, it was with the assumption that there's be whole new expansions. I agree that even if they overhauled some of the systems, the game would burn out again for lots of people because lack of new content, IE whole new acts.
    Side note; just started playing Grim Dawn last night. That game runs SUPER smooth and looks really good on my 21:9, 3k monitor. I might actually get into it.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on My top 5 NEEDED changes.
    Quote from melacine»

    I like where D3 is at now and I know I'm in a tiny minority.. maybe 5% if that. I like where paragon's at, although paragon does feel like it relates more to power than gear at time. Maybe there is a positive correlation between the two.


    4, The loot before wasn't balanced. People getting 10-20 legendaries per hour by certain farming routes compared to others getting 1, maybe 2 an hour. IT wasn't even necessarily based on who had the best MF gear even. I would rather see more legendaries/set pieces drop than less; however, I do think they have it right at the moment. You really need to spend a lot of time getting the right pieces of gear that let you run through Torment 10 or higher quickly. At 30+ hours in this season, I'm not there yet (mostly due to time I'm able to play but still).


    Other notes about your points- THEY WONT ADD A TRADING SYSTEM EVER! - Why? Don't you remember the ebay/bots farming for gear since they could sell it online for money? This is why they started with the AH- figuring people could only trade through their system and they'd get a cut. Well I'm guessing they found out some people were making plenty- enough to have a tax form to fill out from the money they were making. Now Blizz didn't cut out AH because other people were making money.. that'd be dumb; they did run into bugs that were ruining the system- a bug that would post your auction incorrectly and if you cancelled it, it somehow gave you way more money back (erroneously). Bugs like this plagued the auction house at time and it was down quite often... because of this they dropped it from the game and made most items that are worthwhile soulbound (aside from group members now). They won't bring trading back because then people are going back to amazon and ebay to sell digital goods. (also being able to sell digital goods like that ends in people trying to hack other accounts- See WoW).


    TLDR: Some of your ideas couldn't ever happen: Trade, loot balancing. PAragon balancing is a good idea- it was a great idea at first but after ROS, things didn't quite get back to how it was before), I do think PVP could be added back and custom games- they made this online game a lot less about playing with random diablo players as they made about- play with your friends or clan only.

    That's why I added trading in the last paragraph; something that I think could happen if done very carefully. However, yes that would bring in a whole new slew of problems, and my feelings aren't going to be hurt if it never makes it back in.
    On the topic of loot, it boils down to personal preference. I'd personally rather see less items dropping, and the more rare / powerful ones actually be rare again. I feel that having the loot hunt turned into 'find all items multiple times, and instead hope they have higher stats' isn't near as fun as 'oh man how awesome would it be to have X drop!'. Again, personal preference.
    Posted in: Diablo III General Discussion
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    posted a message on I was RIGHT!!!
    Quote from Vimix99»

    Was the announcement only a new class? I heard specualtion about Diablo 4, or a new expansion.

    An anniversary event that'll only last in January, and a new class sometime late next year. Yep.
    Posted in: Diablo III General Discussion
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    posted a message on My top 5 NEEDED changes.
    Quote from Negator402»

    This is just a horrendous set of ideas. You want the game's scalability removed, and it returned to the D3 vanilla slog fest. Almost reminiscent of someone who wants New York City "dirty and original" like it was in the 1980's again. No thanks, and lets dial back on the "MUST HAVE CHANGES." Its your opinion, and its not a panic. We are getting an expansion, things are looking good.

    While you don't have to like my ideas, I do feel the need to point out that we aren't getting an expansion. If we were they would have saved the necro, which won't come out for close to a year, for it.
    And the whole point of my thread is that even with a new class, nothing is actually being fixed, let alone addressed. If you're perfectly fine with the state of the game that's cool, but I had to at least write out the problems I personally see as the core issues that continue to dissolve this game.
    Also, lastly, the title is MY top 5 changes. So if that bothers you I don't know what to tell ya.
    Posted in: Diablo III General Discussion
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