- PakstraX
- Registered User
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Member for 12 years, 8 months, and 7 days
Last active Thu, May, 19 2016 09:31:13
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- 138 Total Posts
- 6 Thanks
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May 3, 2012PakstraX posted a message on Diablo III: Wrath - Behind the Scenes of the Animated Short11 days... 11 hours... 12 minutes... 12 seconds. That... is when the world... will end.Posted in: News
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Sep 10, 2011PakstraX posted a message on Much Ado About ColorsFrom what I can see Brown, Cyan, Magenta, Pink, Yellow and Green are not used.Posted in: News
They should use at least different colour on DH and WD, one can be Cyan and the other blue...
Yellow or Brown can be used for WD aside from Cyan... - To post a comment, please login or register a new account.
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This is more fun, and I have the link in my sig, so, why repeat it...
Sacrifice is mainly for Mass Confusion. But you made me realize that I practically don't use Mana in this build, so I'll have to rethink some things.
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Bump
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Glad I was, glad I was
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EDIT:
New numbers are in!
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http://us.battle.net/d3/en/calculator/witch-doctor#ZkjdPT!cUd!aZaaZZ
----- Active Skills and Runestones -------
----- Passive Skills -------
As in every other build the following text is based on a lot of speculations.
For actives I chose a combination of skills that should be able to do extreme amounts of damage in a short burst. Although relaying on a short burst of spells is not the best strategy, I hope that in Inferno and Hell such should work well.
Here is how I intended the build to combo:
Point is so spam as many Sacrifices as possible while Mass Confusion is active to do the most damage.
Choosing Passives wasn't hard: more damage, lower the mana costs, life regeneration, and shorten the cooldowns. Basic and very effective. Paying life instead of mana is costly but if you play it right I suppose it should be more rewarding than using just mana.
Older versions
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Or eating them, if that's your thing
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You're all set, unless you plan to play multiple games at the same time.
Also, I'd get a 16:10 or a 16:9 monitor (optional)
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A lot of things don't affect the gameplay but they are there because the game looks cooler or more convenient.
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My thought exactly.
I am a big fan of the Metric System and the standardization of measuring units (also the currencies), but at one point, I just began not to care... However, I would like to see the game have the option to change to metric!
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If there isn't such an option, could Blizzard put it in?
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Depends on the final release, but I'm guessing 5 would be fine for more than 4 accounts...
My reference would be LoL where, I can be downloading something at 100KB/s of my 128KB/s, and still have <100 lagg.
I think it has to do more with Upload than Download...
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If you had written this comment a few days ago, I would agree 100% with you on that. But if you take that Runestones bind to skills rather then not bind at all, you would risk loosing a powerful runed skill by changing the "build" you currently have. Although, I am a fan of the old system, I wouldn't be so fast to judge the new (now). I'd like to try it out and see how it feels.
Also, I love math
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They should use at least different colour on DH and WD, one can be Cyan and the other blue...
Yellow or Brown can be used for WD aside from Cyan...
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Wizard Orb
Wirt's Skull
Legendary Socket
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