Thanks everyone for participating. Used a randomizer to pick a winner.
The winner of unending hatred and cussing by other 101 participants, and of a Diablo III: Book of Cain -- to be shipped directly by Insight Editions -- is:
GhostLoad
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I'll giveaway one Diablo III: Book of Cain (courtesy of Insight Editions) exclusively to Diablofans.com forum members and moderators.
Restrictions:
1. Only those who registered on diablofans.com before December 12th of 2011.
2. Must be the minimum age Diablo III states in your country.
3. International ok. Likely the winner has to take care of VAT or other fees upon arrival.
4. Only one entry per person.
All you have to do is to post a comment (talk about this book) in this forum thread. Don't forget to add the following text at the beginning of your comment (to keep track of unique entries):
**gimme bookofcain**
Deadline: Tue, Dec 13th at 11:59pm EST
Note: There's a second one I am giving away that's wrapping up Thursday, Dec 15, 2011. All you got to do is post on Twitter a short comment about Diablo III Book of Cain with the following text to keep track of submissions:
hashtags: @blizzplanet #bookofcain
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Medievaldragon posted a message on I'll giveaway a Diablo III Book of CainPosted in: Diablo III General Discussion - To post a comment, please login or register a new account.
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IMO, the best part of D2 was the coop. I could always get in with a group of talented gamers and we would work our way to defeating the Lord of Destruction. The one thing I noticed however, was how generous people were. I was always surprised at how often someone in my group (people I didn't know) would ask if a needed a better piece of gear or if I needed helped lvling my character up, and they would help me out for no reason at all.
Fast forward to D3, if a person has an item that is good but their hero cannot use it, they are going to be less likely to give it away. Why? Because there is a very convenient way to turn that item into real money. I know that D2 had its 3rd part sites for selling (and ebay for that matter), but it was a pain to go though the process to sell something that could be worth as little as $5 and then have to set up a time to trade it in game. Now, in D3, you can just throw it up there and have an extra 5 bucks in your wallet.
My only fear is that, when playing with a group of avid fans, the level of camaraderie will be lost because less people are going to selflessly give away decent gear and help others out. I hope not. In D2 I really felt like I was part of a team.
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By the time you get to Hell or Inferno, there is no reason to freely swap. Not only do you know the class inside and out, but all skills have been unlocked and you've had time to test them out. When in Hell or Inferno, you should have a locked build and you should have to go to town to switch skills. This forces you to make a decision and commit to a build.
What do you think?