- KingCobb
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Member for 12 years, 7 months, and 10 days
Last active Sun, May, 19 2013 15:35:04
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Apr 9, 2012KingCobb posted a message on Easter EggsI don't get Felyron either, but he may be referring to Hex, who sounds familiar to me.Posted in: News
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Aug 17, 2011KingCobb posted a message on Inferno RevealedThe max level 85 doesn't include throne of destruction. I think that was just referencing straight D2. I want to say Baal on Hell was higher then 85.... anyway. Venator: The idea behind Inferno is that it is all a flat difficulty. Meaning that Act 1 inferno is just as difficult as Act 4 inferno. I imagine the majority of the difficulty difference between monsters will be the amount of abilities they have. There may be some level variation, but I would imagine Inferno Diablo is probably level 65 absolute max in a solo game. Now depending on how scaling works, he could be level 75 or 80 in a 4 player game...though I doubt it would be that high. While inferno will be hard to solo, I don't have any fears of a level 61 fallen 1 hitting me. seriously at that level, 1 level advantage on a cannon fodder will not suddenly make them a huge threat. Now, a pack/horde of fallen at level 61 would be a much bigger threat, but I think a solo lvl 60 could handle it. A group of Unburied/hundred pounders or the skeleton king surrounded by a bunch of skeletons would be a bit more difficult. But I would imagine still doable.Posted in: News
Otherwise you have the Raid idea from MMOs start up. I can see it now "Need full group for inferno run" messages everywhere. You will be able to solo, it will be hard, and whenever someone joins your game it will scale even harder. -
Aug 17, 2011KingCobb posted a message on Inferno RevealedII would imagine you would have to play through. I still say if the scaling works, you should be able to have a challenge solo or in a group o 2,3,4.Posted in: News
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Aug 17, 2011KingCobb posted a message on Inferno RevealedAs long as they stick with the idea of avoiding cheap difficulty i am good. No 4 immunes or iron maiden. I think you will be able to solo hell. Jay has said they want to encourage party play, but not deter those who prefer to solo. I think inferno might require partying to an extent, but I don't think it will be impossible to solo.Posted in: News
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Just looking for some advice. gear, build, etc.
I am trucking along pretty good on ML5 Inferno in 4 person games.
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It is a great build, I can solo all inferno in group or without MP very high.
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Just getting a check on my equipment. Running a Rend/hammer of ancients build.
Can do most of MP5 by myself but having some issues in act 5.
Thanks for the assistance.
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Is this just how it is in inferno? I have switched between frenzy, cleave, and bash and none of them seem to do damage really fast. I hit zerk and kill things really quickly. I currently have seismic slam at 270% damage rune as my big spender other then zerk. Should I use hammer of the ancients instead?
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Even if they aren't perfect, 2 azurewraths each have comparable dps to the hardest hitting 2handers, at much higher attack speeds.
I just think that for giving up the flexibility--shield, dual wielding, mixing affixes, etc, 2handers outta have something.
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Wrath of the mountain has 8 and I think The Grandfather goes with 12....Scratch that, Azurewrath has 9 affixes. So really what is the advantage of me using my mighty weapon vs. dual wielding azurewraths? I just don't see the weapons being balanced just like in D2.
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