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    posted a message on Diablo Lore Series Part 2
    Dude I never realized that the warrior is the eldest son of the king. Im all giddy now >.>
    Posted in: News & Announcements
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    posted a message on DiabloFans is recruiting moderators!
    I'd like to join the team but not a ton of experience and I am on this hours a day anyways
    Posted in: News & Announcements
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    posted a message on Just got my beta e-mail
    Congrats man and its awesome that your starting with the WD :D
    Posted in: Diablo III General Discussion
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    posted a message on [Poll] Yay or Nay
    Quote from naksucow

    No. I don't like playing HC, so I don't want HC players to have a possible advantage.

    Same idea deal but opposite all I play is HC and and I wouldn't want SC to be able to have something I like more for my char.
    My vote keep gear equal through HC and SC
    Posted in: Diablo III General Discussion
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    posted a message on Rune Effects - Seven-Sided Strike
    I agree add even more speed.
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Rune Effects - Seven-Sided Strike
    Quote from TheDerpalator

    Quote from ScyberDragon

    I thought it would be fun to brainstorm and share ideas of rune effects for various skills. I will start the DiabloWiki.com - Monk Monk with Seven-Sided Strike:
    Unleashes a fury of attacks, striking nearby enemies multiple times, dealing a percentage weapon damage for each hit.

    Crimson = fire for most, could be LIFE STEAL too! The crimson runestone gives the monk a thirst for blood, stealing life from his enemies with every strike. my favorite part of D2 is LL. used to uber with fury druid solo easy.

    Indigo = ice damage and freezes target (so useful). The indigo runestone puts an icy chill in the monk's heart where it extends into his weapon, doing ice damage and freezing targets. Death animation for frozen targets could be nice.

    Obsidian = black volcanic glass, sharper than any blade made by man affixed to the top of his weapon... increased damage or critical strike chance increase by 25-50% ... are they keeping open wounds? crushing blow?

    Golden = increased damage to undead and knocks back or stuns demons. The golden tip of his rod is embued with the holy power of gold, doing increased damage to undead, but because gold is forged in the fires of earth, demons are not damaged, only stunned or knocked back, whatever.

    Alabaster = Mana steal or INCREASED SPEED which would be sweet. The white aura of the alabaster focuses his holy power and allows him to perform the skill much faster.

    Other ideas:
    Increases defense while attacking
    lightning damage
    poison damage

    Nerdy lore added for effect

    You have to remember not all classes use mana matter of fact only one does.
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Hardcore Arena
    If you die in HC arenas then you should be dead no ifs, ans, or buts about it because that is real HC.

    Don't try to soften up the penalties for HC players they knew what they were doing when they decided to play a HC toon.
    Posted in: PvP Discussion
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    posted a message on DiabloCast: Episode XXI - The Pros & Cons
    Its all about the tyrael hoodie
    Posted in: News & Announcements
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    posted a message on Hardcore Arena
    That makes a lot more sense now ...
    Posted in: PvP Discussion
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    posted a message on Can we see what others pick up?
    Yeah, I definitely wouldn't want that too. Don't take me wrong, I understand your opinion and why you have it, but personally, I wouldn't like it too.

    From a design standpoint, I believe the choice to have individual drops is already to reduce any sort of controversy and promote absolute cooperation, so I don't think they would go a step back and show everyone's drops, fueling controversy between strangers again.

    Plus, if everything goes ok, when you're "playing with strangers" you'll hardly want to give them items just to speed up that run, ideally you wanna sell it in one of the Auction Houses.

    While it's easy to say "I wouldn't beg, there's no need to worry", most people aren't that reasonable, and many might even troll the game once they don't get a drop given to them.

    I think its a pretty cool idea but what Zero(ps) said makes sense
    If it were to be introduced then it would definitely need a filter system
    Posted in: Diablo III General Discussion
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    posted a message on DiabloCast: Episode XX - Give Me Options or Give Me DEATH!
    I would use both systems but sadly I am hell bent on hardcore only so gold AH for me. :(
    Posted in: News & Announcements
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    posted a message on Activision/Blizzard's August Financial Conference Call
    Blizzard is famous for there push backs
    Posted in: News & Announcements
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