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    posted a message on Loot 2.0 did not change a thing
    I agree that PvP and other elements need to be added, I have hope for ladders not much for PvP. I'm happy with what we got so far, but I never expected the Diablo series to have endgame... it never has... Right now the point is Loot 2.0 has increased builds and that is better than what we had before.
    Posted in: Diablo III General Discussion
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    posted a message on Wizard Loot Issues
    I have ran into the same issue with class specific gear on other classes.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Loot 2.0 did not change a thing
    .... screw it I deleted the whole post just not even worth it.

    Posted in: Diablo III General Discussion
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    posted a message on 2.0 finally here. What are your impressions thus far?
    I'll sum it up....

    FUCK YAH!
    Posted in: Diablo III General Discussion
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    posted a message on % Elemental damage question.
    I ran into the same thing with my item, I lost paper DPS. I did a test and compared fire abilities using both items and paid attention the average of the crits, overall the + elemental damage was waaaaayyyyyyyyy better than my paper DPS. Are my fire abilities comparable to non fire abilities I was using? Its a touch call. I was using Frost Arrow and getting 700K crits, but swapped to Twin Charka's and had to relearn how to space my self. I was getting two hits at once of 500-600K so 1-1.2 mil for about the same amount of hatred. Frost arrow is obviously better at hitting more targets and adds slow, so that's where personal preference comes in.... My Entangle shot jumped up almost 100K as well so I've been using it as hatred generator combined with culling of the weak for extra snare damage.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on How many times did you level yesterday?
    76-80 over three hours from questing and messing around with builds. Played on T1 and T2.
    Posted in: Diablo III General Discussion
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    posted a message on Ladder Questions
    Quote from Rasako

    Ladder does not add longevity, or ANYTHING positive to the game experience for that matter. Ladder was a cheap, lazy cop out for the developers of Diablo 2 to completely reset the economy and wipe characters every couple of months so that they didn't have to address the REAL issue which was lack of endgame and an abysmal economy due to the fact that ladder prevented ANYONE from getting there in the first place.
    True; however the concept of endgame never existed till MMO's.... the Diablo series has never had an end game, it was always about killing things to get loot and people were fine with it till now.... The only people I've ever seen complain about lack of end game are people who played WoW and played Diablo because it was a blizzard game.

    I could also say be happy the developers even did anything because they have no obligation to do so. People seem to take for granted that additional content that Blizzard provides for free is expected where as many people charge for such things. It's a game chill the fuck out,
    Posted in: Diablo III General Discussion
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    posted a message on [PTR 2.0] WW/Haori: Theorycrafted 100% crit build.
    Health globes destroy the build...

    Unless you are taking consistent damage it will be impossible to to stay under 25% life. If your mitigation ends up being so high you barely take any damage you'll hit the 25% even quicker.

    Overall damage will be very low and increasing your defensive values will drop your offense even more. Cool idea though.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Ladder Questions
    1) Ladder is added later on in games to add longevity, the same thing was done in D2. Considering they don't even have the core aspects of the game addressed, Ladder seems irrelevant at the moment.

    2) Buying perspective? You can't buy anything in RoS... you have to FIND everything. Most gear becomes obsolete immediately when RoS comes out. Gold is only useful for extra enchanting attempts off the hop. Crafting and Gem is irrelevant since nobody has the new tiers or materials.

    3) If you want to dump an extra 1000's hours just to have a couple hundred more paragon levels lol thats just fine with me. Getting paragon levels in RoS will be quicker than all the time wasted grinding pre RoS. Extra points won't make someone 1000X times better than you and what do you care if someone can farm 10 minutes faster than you if they put in 1000 more hours than you?

    4) All new gear will make old gear obsolete ( for the most part) and you can't craft anything until you get the new mats.... so it's basically a gear wipe.

    5) There is no economy in RoS. All time you put in the game pre RoS should be fun not grind, everything you obtain now is a waste of time in comparison of money/exp/gear you will obtain in RoS.
    Posted in: Diablo III General Discussion
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    posted a message on "A" Dev did not know about lvling 0-60 in roughly 15 minutes...
    Did you guys know that power leveling existed in Vanilla? Not in fifteen minutes, but you could get to 60 in three maybe four hours pending on your setup.

    You could power level in every single Diablo release so far....

    /thread
    Posted in: Diablo III General Discussion
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    posted a message on What are you most excited about in RoS?
    Quote from Zero(pS)

    They revamped quite a few skills, and added a lot more elemental focus on some runes to the classes.

    Following a specific element might be viable with some item affixes boosting that specific element damage. If you stack say, 150% extra fire damage (by having it in almost every slot), then all your Fire Skills (and there's a lot more of those now for Wizard) will benefit from it. It's a huge bonus. We just need to figure out if it's worth giving up something like All-Res or Armor in those slots.
    Are we dropping EHP stats or other stats such as Crit? I thought offensive stats were balanced so it didn't really matter which one you took or was that just in the Paragon Points
    Posted in: Diablo III General Discussion
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    posted a message on What are you most excited about in RoS?
    Never said anything about PoE... read much? I'm saying that QQ existed well before D3 and everybody thought D2 was going to be a flop because it changed from D1 so much... yet D2 is considered the gem stone of the series. I was pointing out that your probably too new to the Diablo series to know that QQ is rampant every release hence why I look forward to QQ as a legitimate reason when I can't wait for RoS.

    Elemental damage changed enough that specific items that increase a certain element make it worth while to have a element build. Many abilities have been changed to a certain element so if you find a + lightning % damage Legendary it will be worth while to use abilities that focus on lightning based attacks. Wizards have also been changed so that element builds can exist based on their ability revamp.
    Posted in: Diablo III General Discussion
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    posted a message on What are you most excited about in RoS?
    Quote from Doez
    Quote from Seedersj
    Quote from Slayerviper

    Looking forward to all the new QQ threads that will appear, because we all need the entertainment from butthurt people.
    All I know is that the D3 release was probably the most entertaining release ever.
    You must not have played many games at launch, then. A jammed up login queue is far from the worst (or entertaining as you put it) to have happened at launch. Just curious why you created a thread asking about what people are excited about when you clearly have no intentions of buying RoS from another thread- regardless of what people say.
    Think he was talking about all the QQ before and when D3 was released. He's obviously too new to know all the QQ since the launch of D2. Don't feed the trolls :)
    Posted in: Diablo III General Discussion
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    posted a message on What are you most excited about in RoS?
    Looking forward to all the new QQ threads that will appear, because we all need the entertainment from butthurt people.
    Posted in: Diablo III General Discussion
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    posted a message on Guild Wars 2...?

    Tried it and stopped after a month. The main issue is there is no progression, your capped at what ever the level is for whatever your doing so gear has less meaning and since you can use any build you want at any time you never really get to obtain new abilities that you get excited for when leveling. The leveling up trees are meh as far as character investment are.

    Basically everything can kicks your ass at any time. Use ability 1 then 2 then 3 and if X happens use X and X repeat over till you kill your target. The fluid combat is nice but everything just becomes a standard routine like WoW.

    I also played when the game first game out so there were a lot of bugs and broken quests. A LFG function would have been nice as finding people to help out in story dungeons was difficult (guess WoW spoiled me)... I'm sure things have changed since then.

    I think I'm just turned off from MMORPG's as in the end they are all similar to WoW in some sense, so you might as well play WoW... Until some revolutionizing game sets new standards I'll stay away. The most interesting alternative I've come across is EvE and I'm sure it's older or around the same age as WoW.

    Posted in: Other Games
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