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    posted a message on Inferno Difficulty a failure?
    I still dont like the ilvl items that drop in NM to inferno... id rather get all these crappy rolls on loot but have them be ilvl 60-63 in inferno.. not lvl 55's and down. Its hard to gear when most of the loot has zero use and needs a extremely good roll to sell well on the AH.
    Posted in: Diablo III General Discussion
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    posted a message on 826 dps dagger with 867loh and 110 int
    no sockets or crit though=( A pic would help i guess....
    Posted in: US Servers Trading
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    posted a message on And yet another monk upgrade thread
    Ok so I am halfway through Act IV inferno.. it is very tough but doable. What can I upgrade?\
    http://us.battle.net/d3/en/profile/Lealia-1131/hero/1349306

    Any advice is good advice!?
    Posted in: Monk: The Inner Sanctuary
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    posted a message on US server offline?
    Quote from mbease

    Quote from Indimix

    We all deserve extra gold for this inconvinients :kitty:

    Let me get this straight: We deserve a company to give everyone extra gold because they are fixing the game (which took hours of labor to create updates already)?

    It's time for a lot of you to put on adult pants and get over it already. The world doesn't revolve around you, and if something so terrible as not being able to play a video game for a couple of hours shatters your whole existence, you have more important things to address than the downtime of a video game.
    While Blizzard is fixing whatever they feel is important to disrupt your precious couple hours of gaming (to ultimately enhance your gaming experience in the future), it would be in many of your best interest to go outside, preoccupy yourself with real world, worthwhile experiences, and fix yourself a little (to ultimately enhance your life experiences in the future).

    Are you for serious? I kinda took the silly emoticon that he was probally joking around.. I am thinking you need to loosen your adult pants a little. They are cutting off the blood flow...
    Posted in: Diablo III General Discussion
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    posted a message on Help me theory craft a bomb tank!!
    You can not think of this as a ranged DH. My ranged build is at 87k dps. I had to redo gear for survival, not pump out the highest numbers I can. Telling me to get more damage is not a well thought out way. I am looking for responses of,"HOW can I make this better". Any class needs more dps..
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Help me theory craft a bomb tank!!
    Ok so I am bored this morning and i found a handbow with like 500+ something loh. I don't recall seeing anyone post about using bombs unless its with a huge crit damage setup. So this morning I switched all my monks gear to test it out. This is what I wanted my Dh to do when the game first came out but inferno in the later acts it was almost impossible. However I am now able to at least farm a1 with this setup.

    So I cant post links yet.. sorry for the list of skills.

    Bombs+cluster bombs, lots of hits for lots of loh
    Cluster Arrow+Cluster Bombs with the passives I can get 4 cluster shots of and do a incredible amount of damage. With grenadier passive, my hatred comes back super fast also.
    Smokescreen+lingering fog allows me to use it if i get in trouble and get some life back while not taking damage
    Companion+bat rune which is a must to get up hatred for cluster bombs
    Preperation+battle scars for a much needed heal.
    Shadowpower+bloodmoon for a better chance of getting life back


    Important stats atm are.
    Resists 554
    LOH 1490
    DPS 18912
    crit damage 122%

    So what do you think I could add or do to make it better? Like I said I havent seen much out there besides the ranged builds so I thought it be cool to give bombs a try again. I love the bombs!
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Dear Blizzard.
    Its going to be funny when Torclight 2 beats you in all aspects of poor design Diablo 3 is. A $20 game.. is going to be 10x better then what you gave us!
    Posted in: Torchlight
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    posted a message on Price check rare ammy
    I found this rare amulet todayy in act 2 and was curious about the price. The stats seem rather nice for a wizard doing mf. I would post a pic but I don't know how and two I have a mifi cap and dont want to upload anything.

    19 max damage
    36 dexterity
    81 intelligence
    147 vitality
    36 lightning resist
    259 armor
    34% magic find.
    Posted in: US Servers Trading
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    posted a message on My Diablo 3 thoughts.
    Yeah, I forgot to add at the end alot of stuff that I mentioned was getting either fixed or balanced.

    I also forgot to add this! After I founda mob in act 3 with it.

    Dear Blizzard,
    Do you remember Iron maiden and how frustrating it was for my super uber zealer to get one shotted for no reason? Please remove reflect damage. <3 Forever. :QQ:
    Posted in: Diablo III General Discussion
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    posted a message on My Diablo 3 thoughts.
    I have been wanting to put a well thought out post on these forums for since the D3 launch. I however did not want to put a post 1-2 weeks into the game without fully exploring it first. After getting two characters to 60 and checked out inferno with both, I wanted to post my thoughts and see if what others think. I am a long time lurker here and post very little as I try to stay away from the internet trollies^^. This could be a long post, as I want to talk about a lot within the game and see what others think of my thoughts.

    First though, do I think D3 is a bad game? Well, my answer is no. I think they strayed away from the formula that made the last two games very popular. Normal through Hell was a ton of fun. I enjoyed leveling and seeing what my class could do against a totally new variety of mobs. Inferno is another story and I will get into that later.

    Character classes.

    For me these types of games can always benefit from more classes. I feel as if five is not enough with how fast you can progress in this game. The story did not really tell what happened to the other classes. I know there were short stories out on the Diablo3 site but they never freally tied into the lore that drops a lot with the books ingame. i would of loved to see how they could of implemented the other classes from D2 into the game. Titan Quest had a lot of classes I wish D3 went this route. However I do feel that to many is bad but we could use 3-5 more perhaps.

    As for the skills, I like what they did with the rune system. To be honest i was a little skeptical at first. It felt cheapened. As I progressed it was nice to be able to change on the fly and see what the new skills could do. I however do feel at the time that cookie cutter classes are all over the place and that kind of saddens me. Blizzard did state they wanted all skills to be viable. I think they came pretty close as I have seen a lot of different builds that do ok in the harder difficulites. However they still fell a little short and have a lot of tweaking to do.

    An example for me is my Demon Hunter. Leveling up I fell in love with grenade+firebomb and shooting cluster arrows+cluster bombs. It was awesome, being able to run around with a mini crossbow and shield thinking I was an awesome bomb tank had me laughing. When I got to inferno this soon stopped. It was way to hard to get mobs lined up for big explosions as I was always kiting. Very shortly I switchd to elemental arrow+nether tentacles with the pierce arrow. The same cookie cutter build I have seen most people use in public games with very little difference in our builds. This is a prime example for me on where they fell short in that regard.

    My final conclusion is ranged have it much easier atm with progression. Melee feels a lot tougher as you have to get up in their faces. It gets hard to see with all the stuff going on the ground at once on top of player spells.

    Difficulty
    So here is where I perhaps feel your cups with internet tears of sadness.

    First off let me state I have played D1, D2 and now D3 all at launch and continue to play the,. I will use D2 as I played that a ton more, for most of my examples.

    Ok so I am just going to state that anyone that played D2 from the launch will realize just how hard that game was when it first came out. I remember clearly the only thing melee classes used in hell were high damage pikes. They were one of the very very very few items that put out enough damage to kill things in the later acts in hell. I remember people running around in low tier uniques because THAT is all there was. I do not think the game at that stage was as hard as D3 though. It was a challenge however.

    Now to inferno. Yes I have followed D3 from its very first announcement. I knew it was going to be hard, and I was perfect ok with that. D2 got to be way to easy and the difficulty would be welcomed in D3. I was however not prepared for the most infuriating or frustrating game I think I have ever played. I do not think I was ever that frustrated in Heroic WoW raids. ( I could be lieing here, there were some bad raid nights^^)

    Look I know there is a lot of hate out there on this. I have progressed to Act3 on my DH and Act2 on my monk in inferno. Spending a lot of time there to get money for gear or looking for drops. I think what frustrates me the most with grinding gear is items under level 60 dropping in a level 60 only mode. Not only inferno though its like this for all difficulties. Now I am not saying 1200-1500 dps items should be dropping in act1 inferno. I do think though that anything below 500-600dps in act 1 is useless and stupid. I mean sweet, I found a rare golden fist with 362.1 dps and 92 dex. Excuse me while I go pummel this elite pack for the next 30 minutes. Doable yes, is that fun? I do not think so.

    Now as far as mobs go, once you obtain some gear act1 is gets easier. My problem is the spikes in Act2 and up. My monk tank spec I was sitting on 44k hp, 7k armor, 581 resists,68% dodge and 12k dps without buffs. He is nothing fancy or super killer elite. I thought though he would be able to survive act2, and stuggle in act 3. Nope, 30k, 60k shots of damage with no chance to get life on hit or heal. Tad frustrating!!! Maybe I am wrong.

    So Ok my monk, sucks I will make a Demon hunter. couple days later40k+ dps. Sweet I can burn these guys down but if i take a hit (glass cannon!!!!!!) it is over! Rinse and repeat.

    Items
    Love the items in this game. First off the visual displays are much cooler to look at then any other previous game. I do think there are to many of them to worry about at one time. Right now most people need, Vit, Mainclass stat, resists, ias, critical hit, armor, loh, asi whatever. Just so much to worry about at one time.

    Rares are cool, and I do not mind that they are the main focus right now. Some of the best items in D2 were rares or crafter items. I however do feel that legendaries are lacking and they do not have that specific thing that makes them stand out. My favorite example is Schaeffers hammer and Atmas Scarab amulet from d2. Loved these items on my zealer(paladin). I really do not have to much to say about items as it is pretty much what I expected.

    Auction House
    Love it!! Great for leveling and finding a quick upgrade. Though it does show the other side of gaming and that is greed. Really good items are hard to come by. If you arent one of the lucky ones you fall behind and it is hard to progress and make up the cash needed or find the items yourself. The gold Ah can fall off the face of the earth though! However I do not blame Blizzard for trying to make a little side cash. Most games are doing it in some way.


    Well that is my summary of thoughts. Here is a list of some things I wish were in the game.

    -more classes
    -horadric cube type item
    -make whites worth it(imbue crafter maybe?)
    -open up the acts once you beat them
    -legendaries that mean something

    Finally, these are my thoughts, flame them, like them. Whatever discuss, and enjoy D3!!
    Posted in: Diablo III General Discussion
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    posted a message on First time in hell
    If your still doing single player keep an eye our for two things. Life tap wands, and atmas ammy. This will give you more damage and life tap on anything undead. They are a life saver. Max out your zeal, fant, holy shield and all skills that add syngery. The merc with frozen aura isnt that bad because it slows things down. A defiance merc will help you take less damage.

    For annoying single target mobs, you can use smite and your life tap wand to leach life. I really only ever play zealers. If you have any more questions let me know.
    Posted in: Diablo II
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