Quote from overneathe
You will sell all the white stuff for tens of gold and salvage it for materials that you probably have thousands of. Trust me, the picking up every single item with a button things will get you bored very fast.
About the splash screen. How does it not add to the feeling? You leap with your barb in the middle of 20+ mobs, shockwave and whirlwind and a massage displays "MASSACRE - you killed 28 enemies, NEW RECORD". When was Diablo not about killing a lot of mobs? You simply could never keep track of just how many it was.
Quest tracking is there because unlike D2 you won't be keeping track of a maximum of 2 quests, which you know you will inevitably come by as you slaughter your way to the next zone.
Yeah, this could be true. I'm not going to be angry if there will never be a auto-pickup button.
It doesn't pop up only when a new record is reached.
So record killings can be okay, I guess, but having pop ups like "Massacre - You killed 10 monsters and get +10 XP".
The killing notification gives it some arcade feeling, in my opinion, like having a hit combo counter.
Well why would I want to know that? Is there going to be a massacre ladder? Is it necessary for my Diablo experience?
The devs tried much in getting a pretty clean Diablo going, thus removing unnecessary parts like stats and skillpoints.
Yeah, I know, I don't mean the written part on the right side. Maybe my wording was kind of misleading.
I mean the arrows that point you to new quest places on the mini map.
For example the sidequest in one of the crypts with the ghost.
There are three urnes the character gotta use to advance in the quest, and they are shown as 3 massive yellow dots on the mini map. Seems to be unecessary for me, but I don't care much, since I saw the option to turn it off already I think.