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    posted a message on Beta Worth
    Of course I would love to play the game but I don't only want to play a small portion that could potentially ruin my experience of the full game
    Posted in: Diablo III General Discussion
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    posted a message on Sneakydoug Intro!
    Hello everyone I just wanted to introduce myself. I played D2 quite a bit back in the day. My main was a hammerdin, and I messed around with a WW Barb often also. Looking back D2 was the most fun I have ever had playing video games. From the cow level to baal runs, I absolutely loved that game. To me the best part of Diablo is the randomness of it. The sheer number of items and skill and runestone combinations is insane. I will probably play as a Demon Hunter first and then most likely a Barb next. I really can't wait for Diablo 3 and look forward to playing with everyone here.
    Posted in: Introduction
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    posted a message on Naughty boy leaking information.
    Quote from Cleft

    Quote from Sneakydoug

    I don't really know about this. It's always hard to tell when it comes to leaks. But the info about the DH doesn't sound right. I mean why would a class that is primarily ranged use a resource that regens quickly from getting hit by melee. It all just sounds strange to me. The good thing is that we will all know in just a few short days.
    reasonable explanations on incgamers..

    Well you could look at it the other way, if your fragile DH ends up in melee range taking damage you get more resource so you can vault out of there or do something else.

    I don't think its to encourage you to go in melee range, I think its to help you get out of sticky situations when your are being swarmed by melee (which is a problem for ranged classes). If you watch some of the DH gameplay videos, you'll notice that its critical that the DH maintains distance, and do everything in their power to keep range. So this system makes perfect sense. To me anyhow.

    No, the idea behind it sounds more like, if you get caught off guard you get a massive spike of resource so you can escape.

    edit: and now he said:
    There were others, a melee orientated one that pushes enemies back


    Thanks for all those quotes. I can see how that resource system would actually work pretty well.
    Posted in: Diablo III General Discussion
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    posted a message on Naughty boy leaking information.
    I don't really know about this. It's always hard to tell when it comes to leaks. But the info about the DH doesn't sound right. I mean why would a class that is primarily ranged use a resource that regens quickly from getting hit by melee. It all just sounds strange to me. The good thing is that we will all know in just a few short days.
    Posted in: Diablo III General Discussion
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