Quote from mlwhiteley
So why did yall try to sneak PvP in with Horde mode? lol, trying to make it look like people want PvP to be the end game...
wow.... awesome first post.
Quote from mlwhiteley
So why did yall try to sneak PvP in with Horde mode? lol, trying to make it look like people want PvP to be the end game...
Quote from Simpy7
Quote from mindstain
Guess what. There is no end-all solution to hacking. There are some pretty functional safeguards to duping though, and the RMAH is going to be a very good strategy to do just that. Not because it will generate extra money for Blizzard to purchase a bunch of scrubs to sit in each others laps and type faster with four hands on a keyboard vs. two. Just because it is a strong system based on it's functionality and eliminating the demand for third party sites.
At least we can agree on this ^^
As for "throwing money at baddies" I'm not sure I know what you mean.
We have not seen RMAH in action yet so ofc there might be issues with it, but isn't it like that with everything that is new? Anyway I see the revenues blizzard is getting from RMAH as an incentive for them to keep it safe and effective. If there's cheating involved in some way Blizzard will have to put that on highest prio because of RM that is involved - most of it theirs ^^
You never get items for free - time is money =)
Quote from Jackzor
Bad luck for you. Not only did I rarely see bots, but when I reported them they were pretty quickly taken care of. Farming, and selling items for real money, is something that would happen either way. I fail to see how its at all game breaking now that Blizzard will hypothetically have much more control over the item trade.
Quote from Jackzor
Clearly you've never played WoW. Because the majority of what customer service does is answer and respond to complaints, most of which are about bots seeing as they made it extremely easy to report people. So their job is in large part banning bots/hackers.
As far as hacking, the only thing they'd ever be able to steal would be Blizzard currency that would only be able to be turned into cash if they hacked the relevant person's PayPal as well.
Quote from -Mephisto
Stop making it sound like Blizzard employe people whose sole task is to ban bots and hackers.
Quote from Groanan
Bits of code written to be run in conjunction with the game created by someone other than Blizzard.Just because Blizzard does not support addons for Diablo iii, doesn't mean none will exist.If it is untraceable, Diablo's version of Warden won't find it, and if there is website access, I doubt the Diii version of Warden will be running in the background at the time.Quote from Simpy7Addons = not existing in Diablo 3? Or maybe you mean a third party program?
Quote from Ferret
Quote from Rubarack
This is going to involve making up some numbers and those numbers are key to this issue.
Hmm.
By deductive reasoning skills, I have derived the following equation:
Make up some Numbers (x) = Numbers (x) are the key to this issue
As we know, X cancels out, so were left with... Make up some issue? I mean, you can't say you're gonna make something up and then base your whole conclusion why something is detriminal on that made up fact.
What do you think is going to happen once people meet their limit for free postings a week? People will be going crazy playing this game when it comes out, and find according levels of loot. It is in their best interest to post these on the gold AH once their RMT limit is reached without having to pay for further postings. That way, they can turn around next week and sell all the gold they made from those items as well. I mean, wouldn't it make more sense to sell 5 items for cash and have 10,000 gold to sell next week instead of just 5 items and nothing else? Everyone who posts more than the limit has to pay Blizzard upfront, and if that item doesn't sell...
Quote from professor_zim
Haven't read the above comments, maybe someone said it already.
If they introduce ever increasing tax on putting items to auction, that would prevent farming/botting. Say if there are 10 open bids, it would cost 11% of asked price to put 11th item, 12% for 12th etc, up to 100%. Or same, but on the daily basis, that would force acquiring multiple copies of the game, setting up multiple money accounts and would not generate any profit above some small amount. In other words, Blizzard could limit how much money an account could make per day.
What do you think?
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In short, you can't tell me your flat tax makes sense unless you can justify someone getting rich and requiring the government to have to do more because of that, but everyone paying the same for the government to do it. It's like splitting a pie between 3 people, but one person gets to stick there hands in everyone's pieces and throw it in everyone's faces.
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Can't agree with RP on much, but his criticism of our foreign wars & his scrutiny of the Federal Reserve (nothing fucking federal about it btw). I've heard him argue that he is a christian, but he keeps his politics separate. What's his stance on gay marriage and abortion though? I doubt he truly takes on a logical approach to these issues separate of his religious convictions. Not to mention that economically he would still slash spending. He in no way shape or form expects the upper rich 1% of the USA to take on more taxes, which makes no sense to me at all. Anyone who doesn't is criticized as being bought and paid for and should be. "I think capitalism works" is not an explanation for rampant poverty and unemployment as the upper crust gets increasingly richer with no blame or consequence whatsoever.
My best take on how to tackle the economy derives from this. You give a corporation or a man pulling $250,000 a year a tax cut, he MIGHT do something that MIGHT make a job or two. If you give me or any number of my middle class brethren a tax relief..... we spend it. Almost immediately we create instant demand for a job/production of some kind by making a purchase. We don't take advantage of tax loopholes, we don't sit on the money in a bank and draw interest, we don't invest it in a failing company and claim a loss on our taxes as a result. We provide instant increasing revenue for the country. A well to do middle class represents a strong and fluctuating economy. A strong economy funds beneficial programs for the lower class. Do you think people working in the interest of the upper class are going to spearhead any improvements for the lower/poverty level class?
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>< zomg they'll come in with their makeup compacts and their pinks & pastels. Next thing you know Diablo, Baal, and Mephisto will be hosting tea-parties in Inferno.
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Guess what guys. I don't like people who don't like people who don't like people. I guess we're all hypocrites. Now stfu.
Back on point, I think development into Diablo III for PC is too far along for a console port project to hinder or change it in any way. I could be wrong though. Barring that, I wouldn't mind seeing a console port.
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You tried to mask your intent behind "Inferno items should be a kind of status items, like achievements." What you are really saying is, "I don't want people to be able to buy Inferno items." Why not just be honest and admit that you are biased against the RMAH. Would your "suggestion" apply to the Gold AH as well? So, you are wanting all Inferno end-game items to be Soulbound?
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well said, the OP's idea robs the Hardcore players of Inferno difficulty. Also, the entire reason there is no RMAH for Hardcore centers around the perma-death aspect. They wouldn't have made that distinction only to add a perma-death option to softcore later. Nor would they simply add perma-death in any form to softcore with a hardcore mode already implemented.
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I was in quite a few guilds in WoW, and oversight of members was a big issue. Personalized loot is going to make the "ninja problem" nonexistent, which will be nice. I doubt that I or many others will even see the purpose in joining a guild in Diablo III. Those that will, most likely will join one based on a loot sharing agreement between players. The likelihood that someone could gain from such an agreement without honoring it would give someone pause to even join such a guild in the first place.
I'm not saying that a guild system is necessarily needed. I'm just saying that this is one of many obstacles that people who want a guild system implemented in Diablo III would have to consider.
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In short, I can see why people want to see what others get. Stupid people will ruin your chance at this option though. For utility's sake, it seems like a good idea. You can't keep people from being stupid about loot without keeping them ignorant of it though.
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Well there is the obvious contingency of "cheaters wind up making Blizzard more money". Obviously, with a flat rate exchange fee for Blizzard and a cash out fee for Blizzard. Gold Farmers bring lower prices to the table, which in turn = more transactions being made on the RMAH. Also, they mean more cash out transactions which = another fee collection for Blizzard. What incentive do you as a player offer to Blizzard to encourage them to keep said market "fair" as you put it? A fair market does not = as many transactions as a buyers market, and Blizzard will benefit from the # of transactions being made.
By "throwing money at baddies" I mean that people are simply identifying a problem and assuming that if they give Blizzard more money Blizzard will just make it go away. The problem with this is that identifying a problem just caused you to give Blizzard money. Therefore, sustaining while limiting or appearing to respond to a problem just became a more lucrative endeavor than actually solving that problem.
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Would have been a 10/10 for detail and style, but I have a personal aversion to dwarves. Nobody said this has to be fair.
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Flaming Secret Cow Level = Inferno difficulty imo. Can only unlock with a battle.net e-balance of $100.