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    posted a message on Gem for Inarius corpse lance build?

    I still use Mirinae and can do easy GR 76 (Did not push it yet) with 685 paragons (in season) and can do easy gr 85 (1300 paragons out of season).

    I use the blood nova with Iron rose build and it gives me about 5 gr higher than the land of the dead one. The rift guardian takes just a little bit longer if you do not time it well with a few corpses around. One thing that I noticed that makes quite a big difference in toughness is augmenting my ancients right away. It is like a paragon boost without the grind.


    P.S.: Rathma carpal tunel build is not for me at all. If I wanted to play a pet build, I would go back to my WD. Tragoul is powerful but no fun to me either. It i why I am sticking with Inarius right now just for the fun of it.

    Posted in: Necromancer
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    posted a message on Fixing the gem bug created a new bug

    Greetings,


    Good catch!!!!!! Congratulations.


    I finally had time last night to play post-fix and found out the same thing but I could not figure out what was wrong. Pre-fix, I was able to kill easy GR 85 with my scythe and now the dps kind of suck. I hope they fix it for the season because I intent to play Necro in season (After 10 seasons of almost exclusively playing WD).


    I do not know if anyone who reads this has "Blizzard's ears", but the Inarius build was VERY fun to play (as much as the WD LON who was engaging and fun to watch the graphics). It was engaging because the LotD downtime was still not so bothering because I was having fun slashing and killing mobs with my Scythe then NUKE elites. Almost all Rhatma's builds are not fun because of hand fatigue (AKA too much clicks and movements) to make it work with an acceptable DPS. It makes me want to go back to WD because it feels the pets builds are funnier. The current Tragoul's competitive build is like going back to the bad old days of running in rounds to wait for the mobs to die (or here now to get the next DPS burst beause of a stupid forever cooldown) (Remember the bad old days of the everrun wizard or WD?).


    Anyway, that would be great if Blizzard fixes that little issue for the beginning of the season. I would be very satisfied for a first Necro development itteration and looking forward to next improvements in future patches.

    Posted in: Necromancer
  • 0

    posted a message on What do you think about the new Challenge Rifts mode?

    I did 2 as of now and seriously, for me it is kind of Blah.

    I think they will have to work on the idea like they had to get rid of the trial rifts (and a majority of people except the dude who had the idea thought it was bad.).

    It is a good idea but it needs a lot of polishing. I think they want to do kind of like the weekly quests in Hearthstone but it has a lot less appeal to the RPG player. Only one fixed cache is a bad idea. My plan is to get the cache ASAP and forget ASAP about the experience.

    I hope they will polish the idea and do something great.

    P.S.: For a first iteration, the necro is kind of good, for me 2 builds are great fun. So in my book, this patch is a 4 stars.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Inarius Bone storm build

    Greetings,


    Anyone did the math if it is better to put paragon points into essence to max it or into intelligence for damage purpose?


    Thank you

    Posted in: Necromancer
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    posted a message on Bone armor and Inarius set

    4 pieces Inarius grants a buff for each enemy hit 2% reduction.

    Bone armor reduces damage 3% per enemy hit up to 10 enemies.


    If I hit 15 enemies for example, does that mean the DMG reduction will be 30%+30% or 30%+20% (Meaning it is capped like the armor or it does not have a cap). Did anyone tested it?


    Second question, does the dmg reduction calculates like the cooldown reduction or it it additive? If I get 50% DMG reduction from set and bone armor, 50% DMG reduction from Aquila and 50% dmg reduction from Unity, what is the total DMG reduction?


    Thank you

    Posted in: Necromancer
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    posted a message on Performance issue

    I did that by setting it to 16 and it was not the root of the problem for me. I know for some people changing parameters in the diablo ini file (hardware, etc) resolves issues.


    Simply, for me, and probably for all people that will buy an Omen laptop (mine has the 965M card, it is the model sold by Best Buy), they will need to go and change the default settings as I indicated.


    Thank you

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Performance issue

    After quite some work, I found out what the issue was. I will post it here because I am sure other people have the same issue or will have it.

    The default settings will make the game fps be very bad. After changing 3 settings, my Omen now does 100+ fps without any problem:


    - You need to right-click on desktop an open NVIDIA Control panel.

    - Manage 3D settings

    - Program Settings

    - Add Diablo 3 program

    - CUDA- GPUs : Use the GEFORCE GPUS

    -Power management mode - Prefer maximum performance

    -Texture filtering - Trilinear optimization - On

    - Triple buffering - On

    - Threaded optimization - On


    It resolved the issue.


    Thank you

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Performance issue

    greetings,


    I just bought a HP Omen laptop I7 processor with 12 gig, 965M GPU with 4 gig, win10, and my fps rate is under 15 in group play with all settings at medium or under. Before I bought I look at the specs and that hardware should run diablo 3 easy. Anyone else own an Omen and has the same issue or does it run ok and it is something on my laptop that is wrong?


    thank you

    Posted in: Diablo III General Discussion
  • 2

    posted a message on Season has been out for 312 hours, top ranked players have over 300 hours played in this season, explain ?

    It is not even worth to try to compete anymore for ranking. A friend directed me to a website where there are tons of bots: Ghom bots, Bounty bots, Rift bots, of course Turbo Hud, advanced macros, etc... Call me naive but I did not think it was so extensive.


    So I went to look at a well known Twitcher (Who got his account cancelled last season) and watched him play for a good 30 minutes doing 80+ GR. What an eye opener it was!!!

    1 - The team of four NEVER ended up in a dead end while doing a GR. NEVER!

    2 - It seems they knew exactly where was each pylon and each elite group.

    3 - During the whole time I watched him, His eyes continuously went to his left. It took me a while to figure out what it was. I think he was watching one of his team mate steaming privately with Turbo Hud on.

    4 - I noticed also quite some feasts of jumping VERY FAST out of trouble. He never was caught on the ball of an arcane. He and his team mates were able to jump very fast and each time out of ice explosion or ice orbs. I watched quite a few times Quinn and he is not THAT good like those players.


    Anyway. I am just sayin here...

    Posted in: Diablo III General Discussion
  • 1

    posted a message on lvling gems bugd?

    I am convinced the gem upgrade IS bugged.


    A friend failed a 100% upgrade. I saw it with my own eyes. He had 4 tries at 100% and ended up with 3 upgrades total. He clicked fast on the button and he clicked them all because we could close the gr.


    The odds are bugged too:

    The distribution of success rate of 80% is abnormal. I wrote down until yesterday for 4 days the success rates (I posted on blizzard board) and I am very unlucky or there is something amiss.

    The distribution of success rate of 60% is abnormal too. I have a failure rate over 90% for the 60% odd. It is not on a few tens of tries but close to 300 now.


    Last season I kept records for close to 1300 non-100% tries (I wanted 2 full set (26 gems) level 70 for the calderann's despair when the season ended) and the distribution of results were quite close to the said upgrade odds (Of course, I had a lot less 90%-80%-70% tries so those are further than 60%-30% tries).Right now, the 80% and 60% distribution is horrible.


    P.S.: For the trolls talking about RNG (but not knowing stats and probabilities) and considering a 90% failure for 60% it completely normal BECAUSE IT IS RNG, before posting on that thread, just make an easy Excel macro, generate ONLY 150 numbers from 1 to 100, and calculate the distribution. You will see it will be trending very close toward 50%.

    Posted in: Diablo III General Discussion
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    posted a message on Experience vs Ruby in helm

    Greetings,


    4.1% after level 70. Is it still worth to wear a red gem in the helm? It seems quite low compared to a life gem.


    I would like to have your opinion.


    Thank you

    Posted in: Diablo III General Discussion
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