• 1

    posted a message on gg no team death match
    While I do think it was a bit silly for this delay, I actually am happy we're getting dueling only. I think it's more fun and more social than mindless matchmaking deathmatch games.
    Posted in: PvP Discussion
  • 4

    posted a message on New Battle.net Mockup
    Thanks for your support again, guys. I actually added the public games one yesterday because that feature means the most to me. Of course it'd be nice to have more social chat features... but I think a big part of Diablo 2's success was named games, 8 player max, and dueling. That way, the game becomes a hangout. You're always meeting people and that keeps you coming back. Who knows if they actually planned that or not, but back then, no one was complaining about Battle.net the way that we are now.

    Putting aside itemization (or w/e other) issues with Diablo 3 that may exist, if your only public interaction is auto-matching quest runs, that puts a lot of pressure on the game itself to be endlessly entertaining, rather than people creating their own entertainment. It also seems to lead to "zero talk" runs. Games like Super Mario, Half-Life, or even mobile games like Tiny Wings, are games that you go nuts on for a while, and then stop. However, games like Diablo 2, Counter Strike, and Warcraft 3 keep you coming back because of the community (in the latter 2 cases, custom maps did it for me!).

    The auction house has also had profound effects. I think it's very cool having one, but man, the one time (in D3) I had to do a real trade with someone made me realize how much I miss that interaction.

    My conclusion is that all of these slick technologies and efficiencies have made the game so streamlined that it hampered the community/social aspect, and so the game didn't build as much culture around it, in the same way older Blizz games (including WoW) did. But these are just my opinions... maybe I'm becoming a cynical grumpy 24 year old lol.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on Accounts being hacked on US servers
    I just read about this on d2jsp (actually my first time going there). They said it was emcor.dll grabbing your authentication token and allowing someone else to login under you, clear your items, and logout. Apparently they can't change your password or re-login... just a one off thing, but that's all it takes.

    Edit regarding: Also read the note from page 3 ""an exploit was discovered by duplicating a session ID basically, if you join a public game with people, they can view your session ID and spoof it to login as you without need for a password or email or anyting if you play with people, try not to play in public games bro, only with people you know""...

    I haven't been hacked, but I have randomly been assigned to games with chars with chinese symbols, doing nothing in town... makes me wonder. Because yesterday, I got a friend request from a player with a name like "d3-gold.com", or something along those lines. They must be building lists of people.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on [SPOILER] New Game Guide Images
    Why is it that no one can take a fricking picture. I can do this on my iPhone better :o

    Also, the way they present legendary stats is kind of boring. Was so much funner seeing unique items on the old Arrest Summit site.
    Posted in: Diablo III General Discussion
  • 3

    posted a message on From D2 to WoW to D3... Environments
    I think it's fun to look back on Blizzard's amazing work on atmosphere and environments, as I'm sure many of us have spent years in their worlds :)

    Below are some images I gathered of similarly themed zones and how they've changed. Enjoy! The palette is fairly brief and limited obviously since D3 isn't released, but there's enough for a few fun comparisons here...

    Forest:




    Cave:




    Jungle:




    Dungeon:




    Snow:




    Desert:


    Posted in: Diablo III General Discussion
  • 1

    posted a message on Omfg I have beta!
    See you back here in 30 minutes with a thread saying Skills UI and Chat UI sucks.

    ;)
    Posted in: Diablo III General Discussion
  • 1

    posted a message on Fun Slow Motion Vid (w/ Monk)
    Stumbled on a cool effect earlier, and decided to make a full video! Basically I recorded some Monk footage and slow mo'd it... Blizz art looks really cool at that speed haha.

    Enjoy.

    http://www.youtube.com/watch?v=hKpQ0j65X2I

    (I wish I could have gone even slower but Fraps is a beast!)
    Posted in: Diablo III General Discussion
  • 1

    posted a message on How to chat with colors and icons
    Wonder if it'll get shut down soon? I thought we weren't allowed better social features lol.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on New Battle.net Mockup
    Version 4:
    Posted in: Diablo III General Discussion
  • 1

    posted a message on New Battle.net Mockup
    Okay I tried to take the feedback and make it nicer, whilst also mixing in a more War3-esque 'header bar'. I think that helps it look a tad better. Also included non wide screen version.

    1920x1080 social open:


    1920x1080 social closed:


    1280x1024 "Non widescreen":
    Posted in: Diablo III General Discussion
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