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    posted a message on Zombie dog max?
    Well what makes me think it will work is that the spells are separate and maybe the the zombie handler passive only relates to the zombie dog spell. I dont see the difference between..

    A giant zombie plus a few zombie dogs made from the two runned spells (which is possible without even having "zombie dogs" on your toolbar)

    and

    The zombie dogs made from the normal spell plus the dogs made by the two runed spells. (What I hope will be possible)

    They both are made by one spell and two other runed spells. It feels like their would not be as much synchronization in these type of builds if more than 4 could not be out. I guess my point is: why not? It is creative and your are giving up runed skills and putting it all into one type of summon.

    Edit: sacrifice wouldn be op because mass confusion only lasts for 8 seconds and big bad voodoo has a giant cooldown. Having said this I wouldn even mind if the rune made dogs only lasted a certain amount of time.
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on Zombie dog max?
    After messing around with the new calculator I found a possible awesomeness between the alabaster runed big bad voodoo, alabaster runed mass confusion, and golden runed zombie dog. (calculator if ya need it http://us.battle.net/d3/en/calculator/witch-doctor#ZjTQef!XYa!babaYZ )

    My question: will you be able to have more than 4 dogs out because of the runed abilities or will the passive ability of zombie handler still make the cap 4?

    Either way I really want to try this build and I dont even like summoners all that much. The summons are used as a burst damage and health/mana gain instead of a meat shield.
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on New WD Skill Info and Changes
    they trashed Pit of Fire?!.....FFFFFFFFUUUUUUUUUUUUUUUUUUUUU
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on D3 Trading to go to SC2
    ok that's just stupid. Activision your a bunch of money grabbing dounchebags. Take a leaf from Arenanet and be nice to your community for once for Christ sake! I bet TotalBiscuit will have a cow if this actually happens.
    Posted in: Starcraft & SC2
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    posted a message on WD giant spider lacks logic
    First off yeah your right it looks kinda weird but I believe this particular footage was used from their own prepolished testing phase.

    1. The red outlines outlines around the monsters are similar if not identical to the panel presentation of blizzard (i think 2010?)

    2. They used the same throwing animation for the firebomb.

    3. To me (like you said) it seems so illogical even for a video game. I mean a spider the size of a car does not come out of a jar the size of your head. Maybe they chose to do this because way to many of the witch docs summons come out of the ground

    p.s. what do you guys think of the MW move (i think its a zombie wall rune variant) with the zombie's jumping on each others shoulders and falling? I thought it was creative and looks fun to use but maybe a little gimmicky
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on D3Clans.com
    Not any disrespect, but i hope that a site like this us used enough for blizzard to be forced to put these features in game by popular demand. A stepping stone if you will. It would destroy the site sadly but make the game that much better.
    Posted in: Clans [NA] [PC]
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    posted a message on For all the haters
    Well yeah pvp is destroyed and I am HATING the AH. However, this isn diablo 2 people. Deal with it or just go play D2 instead..like i am right now :)
    Posted in: Diablo III General Discussion
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    posted a message on Barbarian Gameplay
    ..whats with all the people joining the day of/before the NDA release just to complain unconstructively..just because your not the only one doesn't make it acceptable. A quick glance at your last thread it is evident you are just looking for a fight. Please stop. Thanks
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Dear D3 art style complainers,
    Interesting words. I do agree with most of them. However that damn baby blue rune affect on one of the DH skill released (yesterdays game-play given to media) will be harder to cover up than blue waffle. :P
    Posted in: Diablo III General Discussion
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    posted a message on The Auction House Explained
    If people hate it enough, why dont they get a mass populous to dump 2 or three bucks in the system and make sure you have no e-balance remaining at the end of the day. Logically wouldn this flood the market so the value of the dollar is super low? So at least those little kiddies stealing their moms credit cards will be beaten senseless when she finds out they spent an outrageous amount of money. This will heighten the deterrent for people to buy with real money but because its connected to blizzard they will still shop there instead of a dodgy third party site.....right?
    Posted in: News & Announcements
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    posted a message on Beyond Hell
    Jay (i think it was him) said they are not ready to release "endgame" exclusive stuff. I'm pretty sure I saw it in one of the interviews listed in Sixen's recent post
    Posted in: Diablo III General Discussion
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    posted a message on How many quests per act?
    The answer to this will be known in 40 minutes :)
    Posted in: Diablo III General Discussion
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    posted a message on Redmoon introduction
    ..hell of a time to show up. Too bad your seeing the dark side of select members. Welcome!
    Posted in: Introduction
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    posted a message on My poor twisted undergarments
    That was an AMAZING first post. Seriously..+1

    P.s watch out for Demaro. He sent me warning when I said something like this. :)
    Posted in: Diablo III General Discussion
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    posted a message on Si gh
    ok now that it not directed at me....still take a pill
    Posted in: Diablo III General Discussion
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