Quote from SFJake
I disagree.Quote from ScyberDragon
I disagree, if there was anything that got boring first after years of playing D2, it was the quests. Completing the same small amount of quests became trivial in D2. With randomized quests, it will "feel" different every time you play and will give you different objectives to complete.
Quests were just landmarks. I did everything in the game because I could. Some specific few had permanent rewards, which made it even better.
The randomized quests are completely pointless. And I wonder, why should I care about some idiot with his caravan that lost something completely meaningless, a guy that won't even be there the next time.
Random quests are shallow and boring.
At least it's easy loot. Going back to the caravan example, you may have fought the unique fallen shaman anyways. Why not get a little extra reward for it? It is true that random quests are usually not super fun like handcrafted ones, but I will enjoy the extra rewards for something I probably would have done anyways.
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10 million WoW players say otherwise. WoW still brings in the most money. It will always be their focus until that changes. I'm sure WoW has more panels than the other two games despite SC2 and D3 being more popularity among non-MMO players. They've also had 3, going on 4 expansions with most Blizzcons focused on the next WoW expansion. As much as I'm bored of WoW, there are 10 million other people who aren't, and they are paying for monthly subscriptions and ingame pets/mounts.
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I agree with Ockain though. I expect pretty big changes to a lot of the items by release.
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I think a lot of these will be fixed for release though. SC2 in beta started out with quite a few little annoyances. Almost all the major complaints were fixed for release though.
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