Quote from EGamerEury
Quote from zerg4hire
There are no "counters" in diablo.
Meaning Barb > Wizard, or Monk > Demon Hunter doesn't exist, otherwise they make up for a very very... bad game
Same reason why there is no healing class. Every hero is a kick ass and the best they can be.
3 vs 3 will not necessarily come down to class but more of a strategy based. Although, mixing classes are good at times, it can also hurt you in some ways. We can't say anything about how 3 v 3 is going to work but all I know is... it will be VERY gear dependent. No matter what combination of class you have, one demon Hunter could potentially destroy the entire team if he has amazing gear compared to his enemies.
I don't think there is going to be much strategy involved in 3 vs 3, especially when each round is going to end under 30 seconds, or 1 minute at most. It will be mostly be kill first or lose.
So maximum damage output rather than high defense.
This is my opinion.
You are contradicting your self. Strategy is a big part in any competitive game on the surface it just looks like kill first or lose. Kill order, burn down with burst damage, or rotate each classes stuns all could be used depending on your teams builds vs the opponents team. If you look at game play their will be strong map control strategy bc of the orbs, keeping you opponents away form the orbs will be vital to a win when the battle does last that long. Gear will give more health, along with more damage, and we can not forget that the 3v3 ranked matches will be balanced. Battles will start to last longer than 30 sec. Gear does not = skill knowing how to play a class is more important (just saying). This is all just based on what i have seen and under stand this will change. Thank you for your input it is something to think about!
I am not contradicting myself, I said strategy will be more important as suppose to class combinations. However, how many strategies will there be? Not very many. Why? The mechanics are quite simple, there are no healers, no buffs, no debuffs.
The most popular strategy will probably be "ganking". Now this is the most rudimentary strategy one team can pull off.
As seen in the video from Blizzcon 2010 PvP Arena, a proper gank can kill a Wizard in matter of seconds. And the rest of the team just falls apart since its 2vs3.
What other viable strategy do you see? when people will be dying left and right in seconds. Think of Diablo 2 characters bounded inside an Arena. I think you get the picture if you imagine what that would look like.