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    posted a message on Good going Blizzard.
    Quote from ConundrumNSA

    This thread is full of people who are a perfect example of what I was talking about in my last post.
    Are they really? Or are you just that ignorant that you actively refuse to listen to any kind of reasoning that people are providing?
    Did you make this thread to have a discussion about this topic or did you just create it to tell us about your view and disregard anything anyone else has to say because it's not what you want to hear?
    What you're basically saying is "They're a bunch of hackers and exploiters and they should be banned". In your last post you put "You're just making convoluted excuses for people who are cheating. And yes, they are cheating and exploiting no matter how people try to dress it up as some sort of legitimate gameplay." Which is basically saying you don't care what anyone else has to say because you've already made up your mind.

    You have to be open-minded about this kind of thing mate, if you come onto a public forum expecting people to share the same view and opinions as you then you're going to have a bad time. There's plenty of valid and reasonable posts in this thread that point out some very discussion-worthy points. Don't be rude and dismiss them.
    Posted in: Diablo III General Discussion
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    posted a message on Grandeur Vs. Hellfire
    Wait a minute.....Ring of Grandeur is found in Act 1?! I've been farming the wrong act this entire time!!
    Posted in: Diablo III General Discussion
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    posted a message on Ultimate Random Chat Thread [URT] v4
    The prophecy has been foretold that VegasRage would return! How've you been mate?
    Posted in: Off-Topic
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    posted a message on Blizzard Support is a joke.
    So Blizzard is a joke because you got banned for saying something you shouldn't have?

    I don't see a joke, all I see is justice being served. The battle.net forums could do with a little less people like you.
    Posted in: Diablo III General Discussion
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    posted a message on A little Heart to Heart about RoS...

    I don't mean to throw on my rose tinted glasses, but what was so wrong with the gambling in D2? I'm not saying it should be identical to that, but why should we be able to purchase our legendaries at all? Why not just make the blood shards be used for gambling for rare items? Why not just keep the legendaries obtainable only through monster killing?

    Posted in: Diablo III General Discussion
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    posted a message on A little Heart to Heart about RoS...
    A lengthy forum post written by DrothVader - MVP on the state of RoS during the F&F beta. I'll provide the link to the thread on the battle.net forums as well as post it here with a spoiler tag so it doesn't create a huge wall of text.
    Link to the forum post:http://us.battle.net/d3/en/forum/topic/11307900907

    Now, I say all of this with no ill will towards anyone. I don’t mean to cause any unrest, or upset people, but I feel what I have to say has to be said for the future of Reaper of Souls. I speak for nobody but myself, and I am being absolutely 100% truthful when I say that I am disappointed with Reaper of Souls since the Friends and Family push ended. I spoke so highly of the development of Diablo III and how many amazing improvements were coming down the pipeline, but I fear I might have spoken too soon. There are some really great and amazing features that have come out in the last push. One of them being able see what type of elemental damage each skill does instead of having to guess. That is a very welcomed addition. Even then, there are a lot of great things this expansion adds which are Rifts and Bounties. Rifts have so much amazing potential that I feel is absolutely wasted. The core design behind them is great. I love being able to play randomized dungeons with randomized enemies. But even after a while, that can get boring and stale. Not quite as stale as it would be if you were doing something like CotA runs, but still it gets pretty monotonous after a while. Then there’s literally no incentive to finish the dungeons which makes them feel unpolished and bland. On top of that, they’re no more rewarding than a bounty run anyway which makes them even more underwhelming. All of that said though, I still welcome rifts anyway. I was so excited when I played the Friends and Family push. Sure, there were quite a few bugs that still needed ironed out, but overall the progression felt good. It felt natural… Now, the droprates on Legendaries might have been a little too high, but it didn’t need adjusted much. Maybe 1/2 or 1/3 of what they were during the F&F. Now when I play I don’t have that feeling of the next greatest drop being around the corner… I have this feeling that I am never going to be able to find anything worthwhile. Also, given the fact that Legendaries almost never drop, any that does isn’t worth using because I was able to find a better rare in the meantime thanks to Enchanting. Now every time I am even lucky enough to find one, I have to think to myself “Is it really worth making a 10% or even higher concession in DPS just so shrines last 5 times longer?” More often than not, that answer is no. So now when I do find a Legendary, it has to be more powerful than the rare I had obtained… These droprates are awful. So awful in fact that the BoA model is no longer justifiable which is a complete shame given how hard I fought for BoA. I was among the first, if not the very first who publicly advocated on a consistent basis that the top end of gear needed to be BoA. I know this model can and will work, but not like this. Now I see even in the latest push the droprates were still not raised… The justification for this being that gambling can now produce a Legendary. So you’re forcing 2 things upon the playerbase now. 1) In order to enjoy anything remotely close to a good droprate you have to buy RoS.
    2) Bounties are THE MOST important thing you can do in game… again… Since shards don’t increase past expert, what motivation would there be to even play past expert in the first place? You have such an amazing base for a game, but it is a continual disappointment given how little consideration there is for psychologically motivating a player to continue playing your game. Someone almost 2 years ago gave this analogy (I believe it was Wyatt) and I feel it is very appropriate. Keep in mind I’m paraphrasing from memory as I cannot remember where I read it. If you feed the Monkey too much juice, it will become fat and lethargic.
    However, if you feed the Monkey too little juice, it will starve to death. The thing you want to do in this case is to feed the Monkey (IE players) enough to not make them fat, but also keep them from feeling starved. You have very consistently been given feedback that the droprates are not high enough to justify playing the game. Perhaps this is what you’re testing for? How much you can starve the players of drops until they just throw in the towel and quit your game? With the game as it is now and your justification for low droprates being that you can gamble for them, I would not expect this game to last more than just a few months. As I said, with droprates as low as they are now, there is absolutely no justification for BoA. In addition, elites only drop between 1 – 3 pieces of gear whereas before they used to drop between 3 – 5… If you kept the same roll chance for a Legendary, you have nearly HALVED the droprate on Legendaries… You guys need to look at the whole picture with your changes. If you keep changing 1091823098 variables at once without seeing how each one interacts with each other, you’re not gathering any meaningful data. With all of these changes happening at once, it’s like all of the time spent researching droprates was wasted. In addition to all of that, when you changed the damage output of some spells, you justified it by reducing the chance to find Health Potions and Health Globes… So now it feels even WORSE because I have less healing coming in and I will at some point be forced to buy potions because they don’t drop enough to sustain my inventory. This is yet another situation where the pendulum has swung in the complete opposite direction. I advocated for BoA for so long because I wanted a game that was rewarding, but wasn’t influenced by a global market. Right now it seems the game is catering towards those who dedicate their whole life to this game and given that’s what, about 0.1% of your playerbase do you really expect the game to succeed like that? Players who play this game 10+ hours a day for a year will NEVER be satisfied with whatever model you put forth. You should make your game more enjoyable for the other 99.9% of the playerbase. You know, the ones who will actually refer their friends and say “Hey, come play this great game with me!” As it stands right now, even though I preordered my physical CE the very first day that gamestop was taking preorders I am contemplating cancelling and applying that money elsewhere. You have a chance to redeem this title, and I feel like you’re squandering it… Now as I said, I say none of this with ill will towards anyone. I say this because if all of this is left unsaid the game might be doomed to the same failures it made with Vanilla. Please, do not repeat the mistakes of the past. Stop trying to artificially extend the life of the game by giving us this masochistic grind for the sake of having a grind. Instead, give us reasons to play the game multiple times like you would in a ladder. RoS is probably your last chance before the rest of your playerbase jumps ship. Now that you’ve upset all types of players with RoS (Those who traded and those who enjoy finding stuff on their own) if you don’t get it right with RoS it may not be recoverable. I’ll try and force myself to test RoS for a little bit longer, but any hope I have of the game getting better is dwindling. I hope what I have said doesn’t strike a nerve, because this is more of a plea. Please save RoS.
    I'm a huge fan of the Diablo universe(mainly the lore-side of it) and games. I was really looking forward to RoS, pre-ordered the CE and all! But now I'm starting to think whether I should cancel that pre-order due to all of the negative feedback it's getting during the PTR and Beta. However, there's still 2 months until it get's released so I've got high hopes that the issues will get ironed out. *Fingers Crossed*
    Posted in: Diablo III General Discussion
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    posted a message on Downloading future patch!

    Neat!

    Posted in: Diablo III General Discussion
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    posted a message on Ultimate Random Chat Thread [URT] v4
    Quote from LinkX

    Quote from ruksak

    It's the natural process of things.

    Step 1: Throw epic fit in dramatic fashion
    Step 2: Hide under appropriately sized rock for indeterminate amount of time
    Step 3: Emerge from said rock with self-righteous attitude

    Forgive me, but is that how you view me? Or were you referencing Bleu or somebody else?

    It doesn't matter too terribly much, just curious.
    I believe it was in reference to what he did :P
    Posted in: Off-Topic
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    posted a message on Diablo III [Urban]Dictionary
    Andy's: short for "Andariel's Visage," a legendary helm. See: 'Poor Man's Mempo.'


    Hahaha that's bloody hilarious
    Posted in: Diablo III General Discussion
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    posted a message on This made me angry
    Quote from Bubba

    yet agian they want money!
    Shut up
    Posted in: Diablo III General Discussion
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