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- MugsyAU
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Member for 8 years, 3 months, and 15 days
Last active Tue, Nov, 21 2017 02:32:34
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- 156 Total Posts
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Aug 27, 2016MugsyAU posted a message on Minor Patch - August 25th, PTR Server Slam - OptimizationsPosted in: News
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Aug 20, 2016MugsyAU posted a message on BlizzCon 2016 Hype, wudijo's Support Wizard GuidePosted in: News
My guess is still that at Blizzcon, they'll release some sort of DLC pack with an Act 6 campaign; whether free for paid. Finishing off the D3 story with one of the hand drawn styled cutscenes is kinda crappy and this will at least make the game somewhat complete. They don't have a game director atm so I doubt that it'll be the release of a fully fledged xpac with an increase in character level, new skills, new class, etc. There's a lot of work that follows post release with balancing that stuff but a new Act is doable.
Meanwhile, they'll probably showcase some legendary powers for the remaining items with no powers, and maybe another round of 6pc sets, one for each class, to look forward to in 2017... maybe an increase in stash tabs to 15? These things are small scale enough that someone at Wyatt Cheng's could oversee it.
There might be a tease of D4... maybe introducing the new game director if they've hired the person but I seriously doubt they'll be showcasing anything, just announcing that they're working on it and that it'll be released when it's ready.
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May 20, 2016MugsyAU posted a message on Bugged Grotesques, Fallen Pennant Clarification, Witch Doctor 2.4.1 Meta BuildsPosted in: News
I'm guessing the pennant will drop from either Bashiok or from the fallen corpse that drops Wirt's Original leg.
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May 5, 2016MugsyAU posted a message on Conquest: Boss Mode GuidelinesPosted in: News
My group did Boss Mode and it was definitely quite fun. Though, we each took A1, 2, 4, and 5 (my barb was specced for a bit of speed so I took A5... didn't stop me from being last to our respective bosses each time). Went to one boss in each of those act per round and did the TP and waypoint trick as suggested in the article. After the 3 bosses in each of those acts were done, we then split up A3.
Done with 2min spare.
Between this and the 350 kill conquest, they're definitely the two easiest to do in groups.
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Apr 23, 2016MugsyAU posted a message on First Look at Season 6 Journey, 2nd Batch of BlizzCon TicketsPosted in: News
And this is why so many NS are up in arms about those stash tabs being bound to Season.Quote from Archangel2736»
2 pieces after reach lvl 70 (I agree); Defeat Izual at lvl 70 on T2 or higher (not agree), should be T6 or higher, last 2 pieces should be at least GR45....Players can do around at 400-500 Paragon, GR70+ solo even non ancients ( I did in S5) and after need to farm more paragon, augments and you can do speed GR70-75+ solo, etc...
As primarily a NS player, The current implementation of Haedrig's Gift does allow me to get that tab in under a week then go back to NS play. I hit ~P400 in S5 when I got my tab but still helped out clan mates with getting their tab so ended up at ~P600. I did not want to hang around seasons more than I needed to with the exception of attempting some Conquests simply because I had the gear.
But making the seasonal journey easier for players like me will dilute the experience for players who play seasons for seasons. - To post a comment, please login or register a new account.
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Waste of time. You might be able to wear the set at lvl1 but will you be able to select the skills needed for your build/complimentary with the set?
It also takes 15min or so to get a powerlevel to 70. If solo, just make sure you have a leveling weapon with gem of ease, Leoric's Signet, Hellfire Ring, and leoric's crown with max level ruby.
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To support Kallizk's comment, assuming that DiabloWiki is correct:
http://diablo.wikia.com/wiki/Thorns_(Diablo_III)
We'll see if it at least hits T13. I'd like that at the very least so I get a good run out of the starter set before trying something else.
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Agree that we probably have sufficient gems to use with the necro for now. I just hope there's a viable build that doesn't require BotT... pretty sick of having to use that gem in everything.
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Yeah, beta is showing Necro and S11 already. Expect to get the bone armour set as the starting set for the Necro in S11.
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Finally got my Tal/Vyr Lightning Hydra Archon build completed last night:
https://us.battle.net/d3/en/profile/Mugsy-6765/hero/86939021
I have a 3k dps Sever but no ancient Sparker or Starfire. I can cube either though or equip the Sparker. Anyone know if it's better to use:
- Sparker equipped + Starfire in the cube
- The ancient weapon equipped + Starfire in the cube
- The ancient weapon equipped + Sparker in the cube
Seems like a lot of dps lost without an ancient weapon with MH hitting harder since it's based off weapon damage but the extra powers might make up for it. Thanks for any help.
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Done this several times but nothing spawns. Even tried doing the event to see if completion triggers the chest spawning but nothing appears. Anyone had better luck?
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I would... then augment it with what ever mainstat you need. Good roll dude.
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Two typos:
1. For Champion, I think the gems just need to be leveled to 35, not 45.
2. Conqueror SK kill is 30sec, not 15sec according to http://us.battle.net/d3/en/blog/20407576/first-look-season-9-12-23-2016
Apart from that, I can't see any thing that looks odd. It's good to see that the A1-5 bounties can be done individually.
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I wouldn't say that the end game is dull... at least not at first.
I've had players pick up D3 over the past year that have been really hooked. Those who've spent the time learning how to spec for max damage output enjoy the process of gearing up and trying new builds/classes.
Unfortunately, the problem with the end game is that it's now too easy to get the gear you need. I remember spending 3 months to get my first T6 build working and whilst that might be too long, spending 1 day or less to be T10 viable is a bit too quick for longevity. I do appreciate that it's this quick for the sake of the season journey (for unlocking the stash tab) but it doesn't help with the longevity of the game.
Personally, I think that they should have included a means in NS to unlock stash tabs (e.g. 2 tabs for hitting P1000, 2 tabs for getting 6000 achievement points) in addition to the Seasonal Conqueror reward. They could have then left out Haedrig's Gift and reduced drops so that it would take 2 weeks to farm up a T10 viable build. This would help prolong the effort required to progress and not made hitting the progression ceiling as quickly.
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Perma vengeance requires about 37% CDR and is needed for both increased hatred regen, increased damage, and (with visage of gunnes) another 50% damage reduction all the time. I'd consider running Obsidian Ring in the cube until you hit 37% CDR on gear. Items that I prefer to roll CDR on are shoulders, gloves, quiver, diamond in helm, and then max out CDR paragons. If you roll max CDR on most of these slots, you'll hit 37% easily.
Like others have said, you'll want to be in a position of higher toughness first and after you've exhausted all options to gain damage without sacrificing toughness, begin to drop some in order to gain damage. That balance is up to you to decide as it needs to suit your playstyle and how much you're willing to step outside your comfort zone.
But if you're finding yourself too squishy still, areas you could gain toughness:
- drop Zeis for Esoteric Alteration
- changing wolf companion to boar
- elusive ring in cube (as you were doing but not ideal)
- increase All Res on gear (I have All Res on chest and boots). You're also missing secondary resistances on some gear (but this is more luck... ensuring the right primary stats is more important). You could swap out Witching Hour for a Hunter's Wrath, would make running the Evasive Fire Hardened rune more bearable if you're use to the fast hatred gen of Focus.
You need a better restraint ring with both crit stats on it too. LOH on the Yangs is debatable... it's decent but I personally prefer Vit on my Yangs for more hit points.
But if looks like you've got a viable UE build from what you could slap together. Keep up with the grind... eventually you'll get gear with better stats.
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That Maras would be good on a Rolands Sader. Voracity use to piss me off until I got Maras for my Rolands Sader.