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    posted a message on Diablo III Launching May 15 – Digital Pre-Sales NOW OPEN
    Awww hell yeaaah! Gotta order the hard copy ASAP! In fact two or three. I have a feeling I'm going to fuck the first CD the moment I open the case. Sucks that I won't be able to play it for weeks because of freaking state exams :( But then, I'm gonna get myself a freaking reward...4 months of no sleep, and as much D3 as I can pack into my free time. Might even buy two to three more computers just so I can play MOAR D3 at once. And guess what. I'm gonna be the very best, like no D3 geek ever was!
    Posted in: News & Announcements
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    posted a message on DiabloFans Calculator Build Contest (ONE POST ONLY)
    Shieldmaiden

    http://us.battle.net...SZcj!cVb!YccZYZ

    A supplement for the missing Paladin. Brings back the Shield and Weapon playstyle that is currently missing in the assortment of melee classes in D3. The barbarian sacrifices some of her heavy-hitting potential for unparalleled survivability thanks to incredible amounts of armor and the ability to outlast masses of monsters through her sheer toughness. Also uses several skills that don't kill enemies immediately, but deal damage over time using her superior protection to wait it out. Preferrably played as a female barbarian.
    Posted in: Diablo III General Discussion
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    posted a message on New Information , Hardcore, Option Tooltips, Clock, End of Beta Contest, 5000 bugs, Error 3022
    Quote from Slayerviper


    Trying to apply real life logic into a video game that it's mechanics, physics, and lore defire all relative logic is kinda redudant. I agree with removing cutesy for the "gothic and grim" diablo we all are awaiting for... then again this grim and gothic game has been dubmed down for the masses and 12 yr olds... wait is this game really gothic and grim anymore?

    It's not always redundant. Not in cases like this which make you facepalm. Logic, even in games full of magic and myth, still should be somewhat retained to avoid LOLWTF moments (a guy gets stabbed through the freaking face by Baraka and tossed halfway across the room but Liu Kang asks him if he's ok the moment he hits the ground. WTF? The guy is dead as shit Liu Kang!!)

    I think it's still grim and gothic, don't mistake design choices with theme and art style. You have halved bodies, blood, torture chambers, organs hanging on hooks, monsters that have half their stomach sticking out. Not very kid friendly at all.
    Posted in: News & Announcements
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    posted a message on New Information , Hardcore, Option Tooltips, Clock, End of Beta Contest, 5000 bugs, Error 3022
    BTW where did the edit button run away to? I can't see it under my post.
    Posted in: News & Announcements
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    posted a message on New Information , Hardcore, Option Tooltips, Clock, End of Beta Contest, 5000 bugs, Error 3022
    Yes! Bye bye pets, this isn't wow, this is freaking gothic and grim Diablo. It's not like money collecting is slow, you just run past it and automatically collect it, you don't have to click every pile even without companion. The snakes and rabbits and such that run around and pick gold for you were a ridiculous concept to begin with. How exactly does a snake collect gold for you? Does it bring it in its mouth one piece at a time? And though rabbits were in diablo before (Act 5) they should remain a neutral animals. Leave your pet rabbit at home when you are going out killing monsters.
    Posted in: News & Announcements
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    posted a message on Itemization Changes, Blue Posts, Sword of Justice Interview, Jay Wilson Speaks to Korea
    It seems to me some people fail to understand the way things work. Yes, blizzard did not announce a release date, if they did people would be disappointed when in their hunt for perfection blizzard had to postpone the game. Yes, blizzard never commited to when the game is approximately coming out. Do you know what blizzard did commit? A shit fucking ton of money into this. Every day that the game is not realeased they are paying the entire D3 team for something they haven't seen a penny from so far. Have they been saying that the game is coming out "soon" for 2 years? Absolutely. Also for the whole x years that the game has been in development they have been sacrificing potential customers (and their patience) and a crap ton of money to make the game good so we don't moan and groan when the game comes out. I don't know about you guys but I don't D3 to be the next Duke Nukem Forever. Here we at least know that they are actually working on improving the game and the recent updates confirm that. I'm surprised to see so many people bitching after that...before we didn't even have a clue what they were doing. Also you should realise, as was previously said, that RMAH makes preparation extremely important because some people will be paying real money for items that would then suddenly become worthless if the stat changes and reitemization happened after the game realease.
    Posted in: News & Announcements
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    posted a message on System Changes
    Some of these changes are somewhat questionable... I'm glad they put townportalling back in because the "constantly be in action, never ever come to town except for quests, streamline everything so you are killing stuff all the time" approach felt like they are just forcing simplicity into the game and were all just "fight, fight, fight" and not "stop and think about what you're gonna do with your stuff". The identification however is a mistake I think, if you just have to right click to identify, you might as well just pick it up and it identifies as it enters your inventory because that serves no purpose at all. The stat changes were definitely a good choice because IMO there was a little too many of them and the system wasn't very transparent with everything being different from D2. The only thing I dislike is that no stat adds crit now while many skills and runes depend on crits. As for the mystic, I'd prefer more if they just perhaps took some tasks off blacksmith and gave them to the mystic because it feels like blacksmith is the only artisan used, ever. I think he is too loaded with stuff he does. Overall I have to say I'm liking the direction they are taking however. Hopefully some more changes of this sort will happen concerning the skills and runes, sounds like it could be something major.
    Posted in: News & Announcements
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    posted a message on 10 Character Limit, Runed Way of the Hundred Fists, Poll, Screenshots
    @WishedHeHadBeta: I won't be repeating myself so if you really can't understand why somebody would need to make a new character of the same class, read my post on page 2. However I find the whole issue quite simple to understand so I assume you must have some kind of personal brain malfunction in which case I don't give a fuck what you do or don't understand.
    As for Manasource123, I can tell you, being a long time D2 player that for me, playing the game was so much more than just endgame, actually I had much more fun trying out new builds and seeing how they fare on the various difficulties. For me the journey to the endgame was the most important. Therefore if I have to delete a character I spent hours upon hours training and brought all the way to the end of the game every time I want to start out a brand new build, it becomes a problem.
    Posted in: News & Announcements
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    posted a message on 10 Character Limit, Runed Way of the Hundred Fists, Poll, Screenshots
    Sorry, perhaps I wasn't clear enough. By same character twice I meant same build twice, once per gender like SFJake was saying.
    Posted in: News & Announcements
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    posted a message on 10 Character Limit, Runed Way of the Hundred Fists, Poll, Screenshots
    I don't think anyone was thinking about doing the same character twice, once per gender. But I for one will specifically play certain builds on certain gender because Shieldmaiden Barbarian build wouldn't sound very cool with a hairy dude behind the shield.
    Posted in: News & Announcements
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    posted a message on 10 Character Limit, Runed Way of the Hundred Fists, Poll, Screenshots
    Yes and that's the problem. Blizzard limits the amount of things you can do in the game and then makes you give more money to them to get over the restricion which they put on you in the first place. You're paying off your tyrant to be more benevolent. Highly exaggerated of course but the logic is similar.
    Posted in: News & Announcements
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    posted a message on 10 Character Limit, Runed Way of the Hundred Fists, Poll, Screenshots
    Ok, I think I've heard enough. So, for all you folks who can't understand why anybody would build more than 10 characters: I'm a hardcore diablo player (not as in hardcore mode, I just love diablo). Since the revelation of the skill calculator, I have designed 13 character builds that I want to play and finish the game with. And that's not accounting for hardcore and for multiplayer, that's just singleplayer, non-harcore characters. And I haven't even played the game yet! Guess how much the number of possible characters will increase once I actually touch the game and try out PvP or hardcore. Every character build requires: a) Different gear with b ) different enchantments and c) different gems d) different companion with e) different items f) different runes in different skills g) different specialisation in artisans. Don't you try telling me that it will be easier for me to switch out every single one of these things if I want to play three different builds of a barbarian, than for blizzard to allow say 15 character slots instead of 10. Besides that, respeccing your character to a different build doesn't give you the playthrough value. If I finish the game (lvl 60, beat inferno) with a frenzy barbarian and then respec him into a juggernaut how will that allow me to do a new playthrough when the game is already beaten and I'm on max level? People who say that you can just respec your character if you want a different build obviously haven't thought about it enough.
    Posted in: News & Announcements
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    posted a message on 15 Year Anniversary, ANZ Beta, Blues on Release Delay, Beta Screenshots, Curse is hiring
    Srsly though we all know we WILL be playing the game no matter what, the amount of delays the game has gone through and the number of times we thought we are close to the release only to be disappointed again calls for some response. Though it is best to vote with one's feet, I think it will be sufficient to at least not buy the game immediately when it goes on sale. Anything to show Blizzard that we are getting tired of being kept in the dark all the time. I'm not buying the game in the first month.
    Posted in: News & Announcements
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    posted a message on New Diablofans, Blue Posts, Blizzard Artworks
    Definitely looks great. Youtube front page has much to learn from you guys.
    Posted in: News & Announcements
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