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    posted a message on Eighteenth Batch of Screenshots and Art
    Also, is he like, jumping in the air and slamming down to kill those dudes with wave of force? 'Cause I've never seen that before but it looks HARDCORE. I bet the runes for that are awesome. Pogo stick anyone?
    Posted in: News & Announcements
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    posted a message on Eighteenth Batch of Screenshots and Art
    First!

    Also, good stuff, even if it's kinda old. I always liked that WD piece. 20k more to gooooooo!!!
    Posted in: News & Announcements
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    posted a message on Equipment requirements
    Some weapons are restricted for some classes. Armor is for everyone.

    Source
    Posted in: Diablo III General Discussion
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    posted a message on DiabloStrategy.com: Diablo Game Series Guides and Tools
    Oh man, I gotta post my most recent logo job then, so I seem EQUALLY professional.

    Sassafrass Ranch Logo

    It looks a little rough in places 'cause for some reason they decided to upload the ridiculously high resolution version to their site and it scales down funny in-browser, not because I'm not awesome.

    Also, my fake business card logo I made for pretending like I was legit at GDC:



    I AM SO LEGIT BRO.

    Edit: AUGH, people are already posting their submissions!? I AM ALWAYS BEHIND.
    Posted in: Diablo II
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    posted a message on DiabloStrategy.com: Diablo Game Series Guides and Tools
    Could be fun :lol:

    I can't actually look very closely at your project atm 'cause I'm inbetween games, but I like doing logo stuff <3

    Edit: Ok I actually took a look at your thing, seems like a cool idea :)

    Anything specific you're looking for, or should we just go nuts?
    Posted in: Diablo II
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    posted a message on Armor Graphics: Class to Class
    Well just because you go to a panel doesn't mean you're a super diablo-crazed fan. And while some of those questions were terrible, some were pretty good (like the guy who asked about the armor we are discussing now, or the guy who asked about UI customization).
    Posted in: Diablo III General Discussion
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    posted a message on Runestones Hit Diablo3.Com, Talisman Gets Cut
    Quote from maka


    Official Blizzard Quote:



    Well, I can say from feedback and testing we've made the decision to pull the Talisman from the initial release of the game.

    It was a cool idea at its core, but right now it's just really too basic and doesn't provide anything you can't get from the armor and weapons you're equipping. It requires a lot of the player to invest time and energy into finding and storing yet another type of item just to add player stats. When they do all that, it's just to do something pretty boring that they can already do with awesome things like armor and weapons. Originally the Talisman had a much deeper design, but it proved very ambitious and it got whittled down over the years to a very basic +stat per single square. We like simplicity in our designs, but charms became superfluous in their purpose.

    We really like the core idea, but we don't want to stop everything and spend a large amount of time trying to fix the Talisman, although we do have some great ideas already. So, it'll very likely come back in some form or another after the game ships. And be awesome.

    Making games for the ADD generation.

    You're right, games should be boring and not awesome ;)
    Posted in: News & Announcements
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    posted a message on What will you start with now?
    I'm surprised Demon Hunter isn't getting more votes after her badass display on the rune page.

    To be fair, I voted Wizard, so maybe I shouldn't talk, but her ability variations were SO COOL. She jumped from third to second on my list, beating out WD.
    Posted in: Diablo III General Discussion
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    posted a message on Farewell, sweet Talisman
    Quote from Hypz23

    Shows that they are feeling the pressure to get the game released already, if they are not bothering to try to rework it and instead simply take it out. The "maybe in the future.." added in is meaningless.

    They're going to release a massive number of content patches, and at least one or two expansions. Why would they completely scrap an idea they think is good when they can keep developing and release it later when they make it work?

    That would be madness.

    As for the rest of you, we've seen all the ways you can customize your character all day every day for three years. Manually placing stat points is one small and mostly bad feature for customization, replaced by several far better methods. I find it ridiculous that after how rigid point placement was in Diablo 2 that people still consider it a method of customization at all.

    All I can think of is some kid getting his cupcake taken away and replaced with a huge German chocolate cake, then the kid crying and complaining about it on forums because damnit, his new cake was supposed to be EXACTLY Diablo 2. To hell with mommy if she won't release the same game over and over with better graphics and...

    I may have lost my train of thought somewhere in there.
    Posted in: Diablo III General Discussion
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    posted a message on Farewell, sweet Talisman
    NOOOOOO! IT WILL BE HERE IN 2011! I BELIEVE! :QQ:
    Posted in: Diablo III General Discussion
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    posted a message on Farewell, sweet Talisman
    I would describe myself as a hardcore fan (though without some level of disgust for the term), and I think it's a good change.

    It's very easy to judge a feature based on hypotheticals and incomplete information, but the fact is that is something is not working when it's tested then it doesn't work. Period. It doesn't matter what you think it SHOULD do, it didn't do what they wanted, and it needed to be fixed or cut. They're cutting it for now and working on it for later.

    As it is there is still an enormous amount of customization through your skills/traits/gear/runes. Diablo 3 will easily outdo customization in Diablo 2 by a thousand times. This is largely because low level skills simply weren't effective in the late-game, so you had only a handful of skill options for most characters. Because of this, pretty much everyone built their stats the same way, nullifying the effect of being able to choose where to spend points.

    With all the skills scaling into the late game, now there is that much more reason to diversify your build. The Talisman being gone (or point spending being gone, if that's your cup of tea), is one less tool for customization, but all the other tools are better now, and now you actually have a reason to customize.
    Posted in: Diablo III General Discussion
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    posted a message on Runestones Hit Diablo3.Com, Talisman Gets Cut
    Such a hardcore set of videos, loved the variations on the cluster arrow ability especially (the indigo swirly frost ray was awesome too).

    My guess is that how badass a skill looks will be the biggest factor in most people's skill choices, just because it's so hard to ignore how fucking awesome some of those look. I know I'm definitely not worrying about what's "most powerful" until I've at least finished normal. I'mma just grab the most hardcore looking skills and flail my mouse until things die <3
    Posted in: News & Announcements
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    posted a message on Runestone "themes"
    Yeah that was awesome with the swirly vortex deal. I'm a big fan of how the runes affected all those except the poor witch doctor, who looked like his poison deal didn't have as cool stuff :(

    The cluster arrow effects especially were awesome. I love the homing missles and the little life-stealy ghost monsters.
    Posted in: Diablo III General Discussion
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    posted a message on Runestones Hit Diablo3.Com
    BLAM, great stuff!
    Posted in: Diablo III General Discussion
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    posted a message on Seventeenth Batch of Screenshots and Art
    Quote from CrusaderGT

    Oh man, I totally forgot that blizzard is solely releasing artwork just for your satisfaction, what is blizz thinking releasing artwork that you've already seen. Unacceptable blizzard!

    Oh man, I guess I got got. Touche sir. I'll just go watch the same movie several times and think about my future.
    Posted in: News & Announcements
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