- OmniNom
- Registered User
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Member for 13 years, 4 months, and 27 days
Last active Fri, Sep, 7 2012 14:28:07
- 1 Follower
- 1,023 Total Posts
- 162 Thanks
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Jun 2, 2011OmniNom posted a message on Twentieth Batch of Screenshots and ArtIt's prettyPosted in: News
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May 27, 2011OmniNom posted a message on Eighteenth Batch of Screenshots and ArtAlso, is he like, jumping in the air and slamming down to kill those dudes with wave of force? 'Cause I've never seen that before but it looks HARDCORE. I bet the runes for that are awesome. Pogo stick anyone?Posted in: News
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May 27, 2011OmniNom posted a message on Eighteenth Batch of Screenshots and ArtFirst!Posted in: News
Also, good stuff, even if it's kinda old. I always liked that WD piece. 20k more to gooooooo!!! -
May 25, 2011OmniNom posted a message on Seventeenth Batch of Screenshots and ArtPosted in: NewsQuote from CrusaderGT
Oh man, I totally forgot that blizzard is solely releasing artwork just for your satisfaction, what is blizz thinking releasing artwork that you've already seen. Unacceptable blizzard!
Oh man, I guess I got got. Touche sir. I'll just go watch the same movie several times and think about my future. -
May 24, 2011OmniNom posted a message on Seventeenth Batch of Screenshots and ArtIt's not a very good facebook reward though if it's already on their website, even if some of those people hadn't seen it yet.Posted in: News
And three of those Barbarian concept pieces in the first group-piece are on the D3 site, both on the Barbarian main page and in the concept section (though one has a slightly modified helmet). The left-most one has appeared in several places (and I believe in the art trailer released in 2008), though I don't see it on the site.
I may have been mistaken about the second one, it is very similar to some others I have seen.
It's not that I want to make a big deal out of it. It's just that I look forward to these image releases because Blizzard never give us any damn information, and I am sad to see recycled material in them -
May 24, 2011OmniNom posted a message on Seventeenth Batch of Screenshots and ArtI'm wondering why they bothered adding the two Barbarian ones, since they've been on diablo3.com since announcement.Posted in: News
The other stuff is pretty sweet though -
May 19, 2011OmniNom posted a message on Sixteenth Batch of Screenshots and ArtI think it's time to start spamming facebook accounts and liking Diablo up to a million already.Posted in: News
Though if the 1 million reward is as boring as they say, I don't really care...
ON THE OTHER HAND, maybe they were just deliberately underselling it so we won't expect it to be AWESOME -
May 18, 2011OmniNom posted a message on Sixteenth Batch of Screenshots and ArtThis like reward makes me a saaaaad panda. Pretty soon they'll just link to the concept art page on the websitePosted in: News
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May 2, 2011OmniNom posted a message on Fourteenth Batch of Screenshots and ArtYeah I hope they avoid too many permanent pets. One or two is nice, too many is annoying. Plus animals and zombies are sillier when they are weapons. Firebats being an inferno-style skill is an awesome thing to doPosted in: News
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Apr 27, 2011OmniNom posted a message on Mercenaries, Hirelings, Followers...I totally forgot about this, I read that interview as well!Posted in: News
Can't wait to hear about it, I bet they probably would have just said "it's scrapped" unless they had something to announce. -
Nov 28, 2010OmniNom posted a message on Wiki Bi-WeeklyD'aww, thanks for the recognition, now I need to go back and finish editing it 'cause I only made it about halfway through the page XDPosted in: News
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Also, good stuff, even if it's kinda old. I always liked that WD piece. 20k more to gooooooo!!!
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Source
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Sassafrass Ranch Logo
It looks a little rough in places 'cause for some reason they decided to upload the ridiculously high resolution version to their site and it scales down funny in-browser, not because I'm not awesome.
Also, my fake business card logo I made for pretending like I was legit at GDC:
I AM SO LEGIT BRO.
Edit: AUGH, people are already posting their submissions!? I AM ALWAYS BEHIND.
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I can't actually look very closely at your project atm 'cause I'm inbetween games, but I like doing logo stuff <3
Edit: Ok I actually took a look at your thing, seems like a cool idea
Anything specific you're looking for, or should we just go nuts?
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You're right, games should be boring and not awesome
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To be fair, I voted Wizard, so maybe I shouldn't talk, but her ability variations were SO COOL. She jumped from third to second on my list, beating out WD.
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They're going to release a massive number of content patches, and at least one or two expansions. Why would they completely scrap an idea they think is good when they can keep developing and release it later when they make it work?
That would be madness.
As for the rest of you, we've seen all the ways you can customize your character all day every day for three years. Manually placing stat points is one small and mostly bad feature for customization, replaced by several far better methods. I find it ridiculous that after how rigid point placement was in Diablo 2 that people still consider it a method of customization at all.
All I can think of is some kid getting his cupcake taken away and replaced with a huge German chocolate cake, then the kid crying and complaining about it on forums because damnit, his new cake was supposed to be EXACTLY Diablo 2. To hell with mommy if she won't release the same game over and over with better graphics and...
I may have lost my train of thought somewhere in there.
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It's very easy to judge a feature based on hypotheticals and incomplete information, but the fact is that is something is not working when it's tested then it doesn't work. Period. It doesn't matter what you think it SHOULD do, it didn't do what they wanted, and it needed to be fixed or cut. They're cutting it for now and working on it for later.
As it is there is still an enormous amount of customization through your skills/traits/gear/runes. Diablo 3 will easily outdo customization in Diablo 2 by a thousand times. This is largely because low level skills simply weren't effective in the late-game, so you had only a handful of skill options for most characters. Because of this, pretty much everyone built their stats the same way, nullifying the effect of being able to choose where to spend points.
With all the skills scaling into the late game, now there is that much more reason to diversify your build. The Talisman being gone (or point spending being gone, if that's your cup of tea), is one less tool for customization, but all the other tools are better now, and now you actually have a reason to customize.
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My guess is that how badass a skill looks will be the biggest factor in most people's skill choices, just because it's so hard to ignore how fucking awesome some of those look. I know I'm definitely not worrying about what's "most powerful" until I've at least finished normal. I'mma just grab the most hardcore looking skills and flail my mouse until things die <3
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The cluster arrow effects especially were awesome. I love the homing missles and the little life-stealy ghost monsters.
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Oh man, I guess I got got. Touche sir. I'll just go watch the same movie several times and think about my future.