I Disagree with pretty much everything you say. I know its not very constructive but Im just throwing that out there.Quote from Ascendo312
This week a spent several days maxing out every class and obtaining every achievement. Here are my tips and observations.
5 Tips for Launch Day:
5 Opinions from Beta:
- Select “Elective Mode” in Options. I overlooked this at first because I didn’t know it was there. This will allow you to fully customize all of you skills and toolbars.
- Invest ALL your gold and resources into your blacksmith. Crafting will be the best source for gear. Craft selectively based on your biggest slot need.
- Select purely DPS skills, attributes, gear. Normal difficulty is going to be so easy that you want to maximize your killing efficiency. I maxed out all 5 classes to level 13 without dying once. For the boss fights, if needed, you can always temporarily swap out for some defensive and buffing skills before the fight.
- Play in a group for the best drops.
- Witch Doctor’s Soul Harvest is not OP. I admit this is the most powerful skill in beta, however do not assume it will be the best skill for the full game (or that WD is the best class). We don’t know how this + intelligence will scale up with leveling. The DPS boost for a level 50 character could likely be much less than a level 10 character.
- D3 feels exactly like D2. Except with a predictable facelift to the graphics and UI.
- GameSpot Review predication: 8.5 – 9.0. The game has been in development for so long and expectations have been so high, I just do not see it scoring any better than a 9.0. There is nothing groundbreaking (e.g. no PVP) about this game. Torchlight has already incorporated many of the innovative ARPG concepts that made the Diablo 3 announcement so exciting back in 2008. Yup it has been 4 years already.
- D3 will be perfect for a console. You literally can play the whole game with just a mouse. It is mindless hack & slash. Expect D3 to be on PS3 and XBOX within 12 months.
- Too many barrels, urns, bookshelves etc. The amount of interactive junk in the dungeons almost seems silly. The only yield tiny amounts of gold so what is the point? I think they should reduce the amount of interactive junk and increase the potential for a drop so players don’t ignore it.
- Barb was the most fun. The barb felt like an invincible cannonball--leaping into the fray and destroying everything in the way. For me at least, this seems like what a fast paced ARPG should feel like.
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Apr 19, 2012Biokon posted a message on Beta Overachiever: 5 Tips for launch day & 5 OpinionsPosted in: Diablo III General Discussion
Apr 19, 2012Posted in: General Discussion (non-Diablo)
I had primarily positive encounters playing D1 and D2 and found a level of generosity and care that is rare in real life. Here's hoping D3 will embody that same spirit and provide an escape for those who are looking for one. Maybe look for some of the nicer posters from this forum and add them to your friends list once the game releases.Quote from R3jeckt
I miss the days when videogames were just for "nerds",
and I was wondering if anyone else feels the same way.
To be more specific:
I hate how online communities are filled with jerks now.
When I was a child I played many online games (SWG PreCU was my favorite) to escape from the jocks, bullies, and jerks in real life. The online communities were always so nice; people were always willing to give you a hand when you needed it, and the majority of people were so polite. I rarely ever ran into someone trying to screw me over. It was my dream world, where almost everyone got along... Maybe it's because us "nerds" all wanted the same thing: Somewhere we could fit in, without being judged or attacked by another person.
As the years have passed and videogames have become a more casual thing, I feel like videogames are no longer an escape for me. Don't get me wrong, I still love videogames, and they are my favorite passtime. However, The jerks that judged and mistreated me when I was younger, now play videogames almost as much as I do because now it's socially acceptable. I feel like I need to isolate myself when I play online games (unless I'm with my friends) because now people are just as horrible to eachother online, if not worse, than in real life.
Maybe I'm wrong.
Perhaps I was just niave as a child or I was just lucky.
There could be another reason for this change, if there really was one.
Maybe it's because games are more competitive than cooperative today.
Anyways, I want to hear what you guys have to say about it
Nov 1, 2010Are you trying to suggest that Diablo 3 should take the form of that game they used to have at the video arcade where you beat those groundhogs on the head with a paddle as they poke out of their holes??? BLASPHEMY!!!!!!!!!!!!!!!Posted in: Diablo Wallpaper and OS Art
No just kidding, that's a pretty choice graphic you made there!!!
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Mar 31, 2012Posted in: Diablo III General DiscussionQuote from HDiTwiek
nerfing down act 1 + 2 results in easier acts 3 +4 since youre abled to farm really good inferno gear in act 1 or 2. the "balls-hard" difficulty for inferno goes with act 1 + 2 if you ask me.
You don't know for a fact this has actually occurred.
In addition, I love how people immediately get incensed when they so much as even get the whiff of a nerf. The worst is they get all indignant about it while simultaneously having NO context as to whether or not a nerf was warranted.
If Blizzard designs endgame scenario X, then announces they nerfed it - why would anyone get upset? You have absolutely NO context for how hard it was. What if it was overtuned and more difficult than it ever should have been? What if it was launch C'thun and mathematically impossible to do?
No, of course that doesn't factor in. People aren't smart enough to be able to think beyond, "BLIZRD Y U NERF MUH CONTENTS!? NO NERFS!!1! NURFS BAD! HURPA DURP1!1!!"
Mar 31, 2012Posted in: PvP DiscussionQuote from Kodachii
It's not like it'd take that many resources to add a "duel" or "spar" feature, where there is a mutual agreement between players and a countdown. I've already accepted that diablo 3 isn't a pvp focused game. I've already experienced what *most* people can, and can not tolerate in terms of pvp in an RPG and it's quite sad, so I've given up on it despite my heart of hearts wishing we still could *organize* group pvp vs specific teams/players. I doubt you'll be able to 1v1 in an arena, for instance. I wonder if there will even be a 2v2.
I mean people couldn't even hack having their win/lose rate shown in sc2. Only a few % of all players get to see it in masters and in GM, because it scares them too much to have a precise record. Personally I would have preferred individual match records vs each race and league etc.
Then there's the fact that itemized pvp, especially with each new skill/level cap/item will chance the balance, even if they were to manage balancing it after launch, with future patches it'd change each time just like it has in wow, and people would roll the Flavor of the Month class/team comps with the cookie cutter items and lololol to victory.
I really have given up on the idea of competitive or even grief-like pvp in d3, because of my experience in wow, despite having trod all over gladiator and duelist every season I cared to try, despite the 2-3 years of world pvp and early on battlegrounds I wreaked havoc in, because I've seen what it turns into when you throw 5 million crybabies and the above points into the mix.
A mid-game duel option would be ruining the fun of the other two people in the game while they wait for the duel to finish. Not a wise option to be honest. The game is designed in such a way that you need 3-4 players to beat some of the monster pulls if you have 4 people in the game. This means that if you want to duel me in a public game, we hold up everyone else in order to kill each other.
No, Arena is the best place for PvP in Diablo 3. The game was tuned around PvM and the only place for PvP to fit in at this point is a separate Arena. I don't really see how you could possibly think otherwise, either.
I love how you insult those that don't want gief-PvP by calling them crybabies. Yet, it seems like the PvP crowd are the ones complaining. The PvM crowd here seems to only attempt to explain WHY your desires for PvP would be BAD for the game. This isn't a game that is designed around PvP. Its not supposed to have competitively balanced PvP with a ton of statistics and PvP features. This is a single player online game that gives you the option to play through or trade with other players. As an added BONUS they are adding a integrated Arena system that will offer matchmaking and tweaks to balance some abilities towards PvP. Despite getting a full PvP system in a PvM focused game, we still see a ton of complaints from PvP people...but us PvM players are the crybabies?
I haven't posted insults, used derogatory terms, etc...why must the other side use them? Could you perhaps try to give a good reason why your desired PvP features would be good for a PvM focused game and it's community?
Mar 28, 2012So, I've still not seen ANYONE post a reason why statistics need to be public. Those that want statistics keep saying they want them to track their own progress. Personal stats are something that I and others like me are perfectly fine with. If any of you PvP focused players (note, I'm not using insults) can explain WHY public stats are needed for you to enjoy the game, I'd love to hear it.Posted in: PvP Discussion
Just because the game has more of a focus to casual gaming does not mean you cannot compete. You'll race friends and strangers to get to lvl 60 first, have more PvP wins, get better gear, do MF runs faster, etc. There will be competition, to say otherwise is just silly.
However, Blizzard has stated quite specifically that they are not looking at a highly competitive environment for PvP. This has been stated and the topic beaten to death. World PvP doesn't foster anything beneficial over arena really (other then benefiting griefers). I could see them adding an in-world arena where players could go and be flagged for PvP. This would allow them to duel with their own rules, while keeping it separate.
Team vs Team will likely be added to Arena. Duels will likely be added to Arena. What else do you need for it to be 'fun'?
Blizzard isn't neglecting PvP, they are just not copying Diablo 2 and calling it a new game. Instead, they are taking the time to implement an integrated system for PvP that separates it from the core design of the game...PvM.
Mar 17, 2012I would like to see the return of the Blood Knight from Diablo 1. Why? I like the way they look, and they were actually hard if you did not use hack.Posted in: Diablo III General Discussion
OH! Also, I would like to see the "Soul Burner" return as well. I remember they only travel in pack and would retreat if they stray too far from their group. They also always fire blood bolt at you nonstop... ARG!
Mar 14, 2011Posted in: Off-TopicQuote from Azriel
We are a society trained to look for the end.
Also, disasters happen around the world everywhere. Earthquakes happen everyday, but Japan got hit by a big one, so it's obviously going to be observed. I'm not saying I don't feel any sympathy for the Japanese (I do), but don't let huge disasters bring you to a false sense of "doomsday."
People will say a lot of things, either to make you scared or to make you believe in something. I tend not to do either and let disasters happen, observe them, and react accordingly. There's no reason for me to get riled up over "2012" or any of that other bullshit.
Seriously, there are people out there who use natural disasters to prove something. Watch out for these people. These are also the same people who stand on street corners and preach about the rapture that never comes.
She's doing it to get attention. She's probably an atheist herself. You have been bamboozled sir.
Feb 24, 2011Posted in: Diablo III General DiscussionQuote from Veloxlacus
Ok just to make myself clear, I am not saying that anyone stole anything here. Only pointing out the fact that Blizzard, with the high standard they are imposing on their games, should pay attention to the OBVIOUS similarity Diablo 3 has with Torchlight.
I agree they don't get the rights on the CLEAVE and the prison and that they will certainly improve on that a lot. I also think that Diablo 3 will be one of the greatest RPG Hack-n-Slash ever made. But don't make us say " Wow, I saw that almost exactly in an other game".
It's obvious that Blizzard didn't copy anything from Torchlight. And blizzard showed cleave before torchlight was released.
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